fix: onboarding gamepad focus styles + sounds
- glass-button gets orange glow on focus-visible (was suppressed) - Input fields get orange border on focus-visible - Restore link made focusable (tabindex, role, keydown.enter) - Gamepad nav sounds play via existing fallback handler Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@ -60,7 +60,6 @@
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}
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/* Elements with existing styles: suppress the global glow, let their own styles handle it */
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.glass-button:focus-visible,
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.glass-card:focus-visible,
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.sidebar-nav-item:focus-visible,
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.path-action-button:focus-visible,
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@ -70,6 +69,18 @@ input:focus-visible,
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textarea:focus-visible,
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select:focus-visible {
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box-shadow: unset;
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border-color: rgba(251, 146, 60, 0.4);
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outline: none;
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}
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/* Glass button: orange glow on gamepad/keyboard focus */
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.glass-button:focus-visible {
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outline: none;
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box-shadow:
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0 0 0 1px rgba(251, 146, 60, 0.5),
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0 0 16px rgba(251, 146, 60, 0.25),
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0 0 32px rgba(251, 146, 60, 0.1);
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border-color: rgba(251, 146, 60, 0.4);
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}
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/* Mobile touch targets — ensure tappable elements meet 44px minimum */
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@ -26,8 +26,11 @@
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</button>
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<a
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tabindex="0"
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role="button"
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class="text-white/50 hover:text-white/80 underline text-sm cursor-pointer mt-4 block text-center onb-cta"
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@click="showRestore = true"
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@keydown.enter="showRestore = true"
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>
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Restore from backup
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</a>
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