Commit Graph
100 Commits
Author SHA1 Message Date
DorianandClaude Fable 5 07772b563f fix(companion): wallet scanner reads dense invoice QRs — 0.5.22
Demo images / Build & push demo images (push) Successful in 2m59s
Root cause (diagnosed live via CDP on a Pixel 9a): camera permission
granted and the native camera streamed (2m35s active) but ZXing returned
zero decodes for Lightning-invoice QRs — window.__archyQrResult received
0 calls. Dense BOLT11 codes need more pixels/module AND sharp focus; the
9a's main lens rests at a far focus and 1280x720 wasn't enough, so dense
invoices never resolved while sparse address QRs did. Fix: analysis at
1920x1080 + a repeating centre autofocus tick (a static hand-held QR
never retriggers continuous-AF on its own).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 10:51:47 +01:00
Dorian aa272bfcf4 chore(android): update companion APK download [skip ci] 2026-07-27 10:19:28 +01:00
DorianandClaude Fable 5 3b6a32b2f8 fix(companion): app webview content clears the status bar; HTTPS toggle on add/edit — 0.5.21
- In-app browser pages (node apps) now start below the status bar again:
  the WebView stays edge-to-edge (page colour fills the bar) and a
  body{padding-top:<statusbar>} injection pushes content down — the
  pre-edge-to-edge look without the black bar.
- Add/Edit server in the menu now has a Use HTTPS toggle (was scheme-locked;
  edit preserved the old scheme, add forced http).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 10:19:11 +01:00
DorianandClaude Fable 5 c66ef048f4 chore(companion): publish 0.5.20 to download QR (transport handoff + FIPS mesh settings)
Demo images / Build & push demo images (push) Successful in 2m57s
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 09:43:28 +01:00
Dorian 32962db6a9 chore(android): update companion APK download [skip ci] 2026-07-27 09:40:08 +01:00
DorianandClaude Fable 5 4edc50ae47 feat(companion): seamless transport handoff + FIPS mesh settings section — 0.5.20
- Transport handoff (Wi-Fi ⇄ 5G, BLE-ready): ArchyVpnService registers a
  ConnectivityManager callback that re-pins the tunnel to the new default
  network (setUnderlyingNetworks) and re-homes the mesh (fresh warmer pass
  → discovery/sessions rebuild on the new path in seconds). Previously the
  tunnel stayed pinned to the network it launched on and roaming stranded
  the mesh until an app restart.
- FIPS Mesh section in the NESMenu settings modal: status, mesh address
  (fd… ULA), identity npub (both copyable), configured peer/anchor count,
  and a one-tap Reconnect (manual re-home). Gives users oversight of what
  the embedded mesh node is doing.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 09:39:47 +01:00
DorianandClaude Fable 5 245fb1a815 chore: release v1.7.116-alpha (signed OTA manifest)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 09:05:18 +01:00
DorianandClaude Fable 5 6dffd8e2e8 chore: bump version to 1.7.116-alpha + changelog/What's New
Demo images / Build & push demo images (push) Successful in 2m59s
Bundles all post-115 fixes into an OTA release: boot READY-before-recovery
+ Restart=always (no more 'server starting up'), and the app-install
daemon-kill fix (v6 relay only bridges live app ports; port-cleanup
excludes our own PID).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 07:59:48 +01:00
DorianandClaude Fable 5 365f3d7d18 fix(install): mesh app-port relay no longer kills the daemon on install
The v6 app-port relay preemptively bound [::]:<port> for ALL catalog
ports, even apps not installed. Installing such an app (grafana:3000,
photoprism, uptime-kuma, jellyfin — framework-pt 2026-07-27) then hit
'address already in use' from the relay, which triggered
cleanup_stale_pasta_port ->  -> killed archipelago
itself (it held the port) mid-install. The daemon crash-looped and the
half-created apps were rolled back and vanished.

Two fixes:
- relay only bridges a port that a running app already answers on over
  IPv4 (probe 127.0.0.1:port first) — an uninstalled app's port is never
  held, so its install sees a free port and never triggers the cleanup.
- cleanup_stale_pasta_port excludes our own PID from both the ss-based
  kill and the fuser kill, so freeing a port can never terminate the
  daemon even when the relay legitimately holds it (reinstall case).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 07:29:54 +01:00
DorianandClaude Fable 5 70bcbc4acc fix(boot): signal systemd READY before heavy boot recovery + Restart=always
Root cause of 'server starting up' forever / crash-on-install
(framework-pt, v1.7.114->115, 2026-07-26): on a node with many stacks,
the synchronous boot recovery (recover + start_stopped_containers) runs
BEFORE sd_notify(Ready), so the unit sits in 'activating' for minutes.
Anything touching the service in that window — a superseding
start/restart, an install-time reconcile churn — killed a half-started
instance; it exits 0 on SIGTERM and Restart=on-failure then never
restarts it. Node dead behind 'server starting up'.

Fixes:
- signal READY (+ start the watchdog keepalive) BEFORE boot recovery, so
  the unit reaches 'active' in seconds; recovery/reconcile/listener
  continue after. No more minutes-long activating window.
- Restart=always (was on-failure): a clean-exit SIGTERM must still bring
  the daemon back. Manual  is still honored.
- OTA restart via a PID1-owned transient timer (systemd-run --on-active=2)
  instead of a tokio-sleep child of the process being stopped, whose
  start-half was being lost.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 00:31:54 +01:00
DorianandClaude Fable 5 56e4c30261 fix(companion): edge-to-edge app webview, whole-overlay touch shield, no raw IP titles — 0.5.19
Demo images / Build & push demo images (push) Successful in 3m0s
- app webview draws behind the status bar again (the inset rework
  painted an opaque black bar there); page background owns the top
- the in-app overlay eats EVERY touch its children don't handle —
  a near-miss on Close was falling through to the kiosk AIUI tab
- loading screen never titles itself with a raw mesh IPv6/IP host
- re-land vc37 connect fixes vc38 shipped without: pairing restarts
  the mesh immediately when consent exists; session warmer probes all
  targets concurrently (5s) instead of 20s each in sequence

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 23:31:48 +01:00
DorianandClaude Fable 5 f7208e1769 chore: release v1.7.115-alpha
Signed OTA manifest (release root verified). Also: create-release-manifest
tarball perms check made SIGPIPE-proof so releases cut on macOS too.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 23:24:24 +01:00
DorianandClaude Fable 5 77ee39a3df fix(server+quadlet): app UIs work over the mesh — v6 relay + v4-pinned publishes
Rootless podman's wildcard publish claims [::] but BLACK-HOLES inbound
v6 (accepts, forwards nothing — vaultwarden 'empty response' from the
phone, 2026-07-26), while most apps got no v6 listener at all. Two
halves: quadlets now publish unbound ports on 0.0.0.0 explicitly
(frees the v6 side; the one-time drift/recreate at upgrade is the
deploy vehicle), and the daemon runs a self-selecting V6ONLY relay on
every catalog launch port forwarding raw TCP to the v4 loopback
listener. Rescans every 60s so new installs bridge without a restart.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 22:48:16 +01:00
DorianandClaude Fable 5 02917cc22c fix(fips): app launch ports allowed through the mesh firewall
The companion opens catalog apps by direct port over the mesh; the
fips0 default-deny baseline blocked every one of them (apps 'stuck'
from the phone, 2026-07-26). Core now writes a second fips.d drop-in
from the generated catalog launch-port list on every install/upgrade.
Service/RPC ports (bitcoind 8332, LND 10009, Tor) stay closed.
generate-app-catalog.py emits the Rust port list alongside the TS one.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 22:23:46 +01:00
DorianandClaude Fable 5 325b9ea9c9 chore: bump version to 1.7.115-alpha (release prep)
Demo images / Build & push demo images (push) Successful in 3m6s
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 22:05:09 +01:00
DorianandClaude Fable 5 9739bbb3db docs+fix: ship fips0 web-UI firewall allowance from core; changelog + What's New for v1.7.115-alpha
Demo images / Build & push demo images (push) Has been cancelled
fips::config::install() now writes /etc/fips/fips.d/80-web-ui.nft
(tcp 80/8443 accept) and reloads the baseline on every install/upgrade —
the hardening firewall default-denies inbound on fips0 and the UI was
unreachable over the mesh without it (root-caused live 2026-07-26).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 22:03:25 +01:00
DorianandClaude Fable 5 4db1b85fc5 fix(server): web UI listens on IPv6 — the mesh could never load it
The mesh is IPv6-only; the main web listener bound 0.0.0.0 only, so a
phone reaching a node over its fips0 ULA got RST on :80
(ERR_CONNECTION_ABORTED) — UI over mesh was structurally impossible.
Confirmed 2026-07-26 on framework-pt: v4:80 = 200, v6:80 = refused.
Mirror an IPv4-any main listener with a V6ONLY [::] socket on the same
port; V6ONLY so it coexists with the v4 listener regardless of
net.ipv6.bindv6only.

Also: fips.yaml generator carries the fast-reconnect profile (validated
live on framework-pt since 2026-07-24; snapshot tests updated).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 21:58:11 +01:00
Dorian 875da6c630 fix(fips): harden companion mesh joins 2026-07-24 18:47:57 +01:00
Dorian 4589e88442 chore(android): update companion apk download 2026-07-24 18:30:01 +01:00
DorianandClaude Fable 5 5862689949 perf(companion): fips fork with discovery re-fire on topology change — 0.5.15
Demo images / Build & push demo images (push) Successful in 2m56s
Pins fips to Zazawowow/fips-native fast-join-pinned (upstream pinned rev
46494a74 + one patch: pending/queued discovery lookups re-fire the
moment the tree parent lands instead of riding out timeouts started
before the mesh could answer). Measured: session lands 225ms after the
route appears; fresh-join route wait no longer stacks doomed lookups.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 17:56:17 +01:00
DorianandClaude Fable 5 3995ab5cf5 perf(companion): 5s discovery timeout — fresh-join route lookups fail fast — 0.5.14
Demo images / Build & push demo images (push) Successful in 2m54s
First lookups fire before the phone's tree position settles and are
doomed; at 10s completion timeout each one cost 10s before the 1s
retry could fire (observed 19s to a route on a fresh 5G join, session
3ms after the route — discovery convergence was the whole cost).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 15:35:50 +01:00
DorianandClaude Fable 5 9d83ee3770 perf(companion): fast-connect mesh profile — 5G cold connect 40s+ → 5.4s — 0.5.13
Demo images / Build & push demo images (push) Successful in 2m59s
Stock fips pacing is tuned for always-on routers: a failed discovery
backs off 30s, session resends gap out to 8-16s, dead links redial at
5s→300s. On a phone that stacked into a 40s+ first connect over
cellular. Config-only tuning in build_config (no fork changes):
discovery backoff 1s (cap 30s), session resends 400ms x1.5 (10 max),
link redial 1s (cap 30s). Measured on-device: anchor +1.2s, node
session +5.4s from cold start over 5G.

Ops note: vps2 anchor daemon had degraded again (multi-second link
RTTs after 15h uptime) — restarted, recycle tightened 1d → 6h.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 15:23:57 +01:00
DorianandClaude Fable 5 7e3d01f633 fix(companion): first connect no longer stalls on unresolvable .fips dial hints — 0.5.12
Demo images / Build & push demo images (push) Successful in 2m59s
A pairing QR minted while the node UI was browsed over the mesh carried
npub….fips as fhost. Android's system DNS can't resolve .fips, so every
direct handshake dial failed and first connect crawled through public-
anchor discovery (2m35s observed) instead of one LAN hop.

- node UI: resolveServerUrl treats .fips names and IPv6 ULA literals as
  phone-unreachable and substitutes the node's LAN IP (same guard as
  tailnet/localhost)
- app: QR parser falls back to the url param's host when fhost is .fips
- app: peer store never keeps .fips dial addresses
- app: peer aliases slugged for the fips host map (spaces dropped
  "Framework PT"/"Mesh anchor" from name resolution entirely)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 14:40:44 +01:00
DorianandClaude Fable 5 98e15b3af0 fix(ecash): change proofs no longer ride along inside sent tokens — double-credit bug
send_token_at split the mint swap's results with
partition(send_denoms.contains(amount)) — membership, not count. When a
change denomination equaled a send denomination (guaranteed when
spending from a proof worth exactly 2x the amount: send [n], change
[n]), the change proofs were serialized INTO the token, and the
receiver redeemed double. Both the wallet send flow and peer-files
purchases mint through this path.

The split now consumes exactly one proof per required send denomination
(everything else returns to the wallet as change) and hard-fails if the
mint returns an incomplete denomination set, so a token can never again
be silently over- or under-packed.

Note: tokens minted BEFORE this fix already contain the extra proofs
and will still redeem at their inflated value.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 13:34:48 +01:00
DorianandClaude Fable 5 e3db5558e4 fix(companion): touch-shield under the in-app control bar — 0.5.11
The gesture-nav strip below the in-app browser's control bar was painted
black by inset padding, but painted-only areas don't consume touches in
Compose — stray taps fell straight THROUGH the overlay into the kiosk's
tab bar behind it (accidentally opening the AIUI chat tab). The strip is
now an explicit Box: solid black AND click-swallowing. Bottom inset
moved off the Column padding so the shield can own that region.

Served APK: 0.5.11 (vc31).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 11:31:55 +01:00
DorianandClaude Fable 5 4343949005 perf(ui): app-launch-speed doctrine for data panels — parallel RPCs + instant last-known paint
Why apps feel instant over the mesh and data panels didn't: an app
launch is ONE streamed HTTP fetch on a warm session; the panels were
built from SERIALIZED RPC round-trips, each costing a full mesh RTT.

- Wallet card (Home): the 7 balance/history RPCs fired one-by-one
  (seconds by construction) — now all 7 in parallel, and the card paints
  a persisted last-known snapshot (balances + recent transactions)
  BEFORE any network round-trip. Refresh replaces it silently.
- Web5 connected nodes: listPeers + federationListNodes fetched
  together instead of stacked.
- Peer files: the cosmetic peer-name lookup no longer blocks the
  catalog/owned fetches it never depended on.

Rules going forward: never serialize independent RPCs; never show a
spinner where last-known data exists.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 11:22:46 +01:00
DorianandClaude Fable 5 9fcb68816b perf(apps): launch never waits on the credentials RPC — 1.2s budget + memo
Apps-tab launches awaited package.credentials with a 5s timeout before
opening anything (home-card launches skip the gate — that's why they
always felt instant). The lookup now races a 1.2s budget: past it, the
app launches with the static fallback config while the RPC finishes
into a per-app memo, making every subsequent launch instant.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 09:14:40 +01:00
DorianandClaude Fable 5 504944fd08 fix(wallet+companion): pre-demo blockers — Send modal TDZ crash, cold-start inset collapse, loader branding — 0.5.10
- SendBitcoinModal crashed AT MOUNT on device ('Cannot access R before
  initialization'): the invoice-first block's watch() evaluates its
  computed source at setup, which read effectiveMethod while still in
  its temporal dead zone (declared 20 lines later). Send button did
  nothing and the failure poisoned sibling modal data. Block moved below
  effectiveMethod, with a comment so it can't drift back.
- Cold start injected 0px safe-area vars (onPageFinished can beat window
  attachment; rootWindowInsets null) — UI lost top/bottom margins and
  the tab bar sat in the gesture zone eating taps. Injection extracted
  to injectSafeAreaVars(), re-fired from an OnApplyWindowInsetsListener
  when real insets arrive, on page finish, and on reattach.
- MeshLoadingScreen wears the proper brand: pixel 'a' in the black
  circle-container + F*CK IPS MESH wordmark.

Served APK: 0.5.10 (vc30). Reproduced+diagnosed live on-device.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 09:03:43 +01:00
DorianandClaude Fable 5 e679b4e886 feat(companion): night-test polish sweep — 0.5.9
Everything from tonight's remote field testing:

- Back-to-dashboard fixed: JS bridges on the retained WebView delegated
  through live-composition callbacks (stale closures made apps refuse to
  launch after remote ⇄ dashboard), and reattach forces a layout pass
  (top/bottom UI was wrong until a tap).
- F*CK IPs MESH branded loader: full-screen on relaunch (startup race)
  and during the first connect after scanning a node QR.
- Party 'Share this app' is now a QR of the public vps2 download link
  (scan with any camera → install over any internet); direct APK
  file-share kept as a secondary action.
- Mesh party pairing is MUTUAL: scanner announces itself to the scanned
  phone's Flare /hello — both sides get the peer, a chat entry and a
  '👋 joined the party' message; scanner auto-opens the chat.
- Party scanner asks for CAMERA permission (fresh installs/reinstalls
  landed on a black preview).
- Node: device tokens mint unique companion-<id> names — pairing a
  second phone no longer revokes the first phone's login (the source of
  'reconnecting a lot' and the second phone's failure).

Served APK: 0.5.9 (vc29).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 02:03:47 +01:00
DorianandClaude Fable 5 1e20b79c3c feat(companion): kiosk session survives remote ⇄ dashboard navigation
The WEB_VIEW route recreated the WebView on every return from the
remote screen — full reload + re-login every time. The kiosk WebView is
now retained in a holder and reattached live (no race, no reload);
clients/bridges/listeners are re-bound to the new composition on
reattach, and the instance is dropped on retry, disconnect, or server
change so errored/stale sessions still reload for real.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 01:19:57 +01:00
DorianandClaude Fable 5 1bcf6ccadb feat(companion): share-the-app from Mesh Party + party entry on the intro screen — 0.5.8
- Party screen 'Share this app': shares this install's own APK through
  the system sheet (FileProvider over cache/share/), so a nearby friend
  gets the companion via Quick Share/Bluetooth with zero internet — the
  party-mode premise end to end.
- Intro screen: Mesh Party button under Get Started — party works with
  no node at all, so it belongs on the first screen a fresh install
  shows.
- Served APK: 0.5.8 (vc28), ready for the QR/OTA/ISO cut.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 01:16:54 +01:00
Dorian a0f688b522 Merge main into mesh-party branch (dev-box app-ports work)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

# Conflicts:
#	Android/app/build.gradle.kts
#	Android/app/src/main/java/com/archipelago/app/ui/screens/WebViewScreen.kt
#	neode-ui/public/packages/archipelago-companion.apk
2026-07-24 01:08:07 +01:00
DorianandClaude Fable 5 f0926ece94 feat(companion): mesh party + Flare, keep-warm mesh, restored fast-start, UI fixes — 0.5.7
Combined session state from both agents (shared checkout):

- Mesh Party / Flare (experimental): phone-to-phone FIPS via party QR,
  Flare chat/beam on :5680, optional fixed UDP listen (2121); party-only
  phones get the baked-in Archipelago anchor so two bare phones reach
  each other across the internet, not just on a hotspot.
- Keep-warm mesh: a running healthy node survives app opens (restart
  only when dead or peers changed — peersDirty); requestMeshRestart for
  config changes. Cold start measured on-device: session in ~3.1s.
- Restored after regression: startup LAN-vs-mesh race (the party work
  was based on a pre-#114 file copy) and same-node routing (BTCPay/
  Pine/HA had returned to opening in the external browser).
- UI: top status-bar scrim removed (bottom-only bars); web app-session
  mobile bar is solid black — app theme colour no longer bleeds through
  the bar and its safe-area strip.

Served APK: 0.5.7 (vc27).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 01:04:36 +01:00
DorianandClaude Fable 5 5ba3c161c4 feat(companion): instant off-LAN startup + same-node apps stay in-app
Two field reports from tonight's 5G session:

- 'Stuck connecting': the kiosk WebView always loaded the LAN URL first,
  and Chromium burns a minute+ of connect retries on a dead LAN IP before
  the mesh fallback fires. WebViewScreen now races a raw TCP probe — LAN
  gets 2.5s, else the mesh ULA (patient, 12s) — BEFORE creating the
  WebView, so startup lands on the right origin in seconds either side.
  Retry re-races instead of blindly reloading the LAN URL.
- Pine/Home Assistant/BTCPay opened in the external browser over the
  mesh: same-node detection compared one host, but the node has two (LAN
  origin + mesh ULA) — kiosk loaded via the ULA meant app links failed
  isSameHost and routeOutbound bounced them to the browser. Same-node now
  matches either address, in the kiosk router, SSL allowances and the
  InAppBrowser.

Served APK: 0.5.6 (vc26). Note: the binary also carries the in-flight
listen_port groundwork from the dev-box session's archy-fips-core WIP
(compiles clean, default posture unchanged); its source lands separately.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 00:11:33 +01:00
DorianandClaude Fable 5 e17de63016 docs(handoff): app direct ports are IPv4-only over the mesh — node-side task
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 23:55:43 +01:00
DorianandClaude Fable 5 75ecd1d3ea feat(companion): 60s mesh probe window + session pre-warm from the VPN service
Implements the app-side recommendations from the node diagnosis
(HANDOFF-2026-07-23): first session through the public tree takes 15s+
when it works at all, far beyond the old ~8s probe window.

- connect(): mesh ULA probed inside a 60s budget, 15s per-phase timeouts.
- ArchyVpnService: session warmer probes every saved node ULA as soon as
  the tunnel is up (5s cadence first minute, then 60s keep-warm) so the
  UI hits a warm session and it never idles out.
- Served APK: 0.5.5 (vc25); handoff updated with 25-ping evidence that
  public-tree discovery currently fails outright (supports the
  private-tree infra decision).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 23:36:34 +01:00
DorianandClaude Fable 5 0064cfccac chore(companion): lockfile for libc dep
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 22:48:42 +01:00
DorianandClaude Fable 5 53037b2b71 fix(companion): TUN reader no longer dies on non-blocking fd + VPN not metered
On-device diagnosis (phone on adb, 5G): mesh sessions established but no
packet ever entered the tunnel — Android hands the VpnService TUN fd over
non-blocking, and the fips fork's dedicated blocking-read thread treats
EAGAIN as fatal, dying at startup. archy-fips-core now forces the fd into
blocking mode before Node::start_with_tun_fd. Verified on-device: reader
survives, packets flow into the mesh, and the 30s anchor-link flap is
gone (stable 8+ min on 5G).

Also setMetered(false): Android 10+ defaults VPNs to metered, flipping
the phone into data-restricted behaviour whenever the mesh is up.

Served APK: 0.5.4 (vc24). Handoff updated with the remaining node-side
blocker: phone->anchor works, phone->node ULA gets no reply — needs
fipsctl introspection on Framework PT (suspect fork/daemon session or
routing mismatch).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 22:47:26 +01:00
DorianandClaude Fable 5 e49af6ff40 fix(companion): guarantee dual-path peering — LAN p2p + public anchor, always
The whole point of FIPS: the phone peers with the node's npub using the
LAN endpoint as a direct p2p dial hint AND rendezvouses via a public
anchor when away — neither LAN nor 5G location may matter. The anchor
half only existed when the scanned QR carried fanchors, so pairing
against an older node left the phone LAN-only and everything died on 5G.

The Archipelago vps2 anchor (npub + 146.59.87.168:8444/tcp, lockstep
with core fips/anchors.rs) is now baked into upsertNodePeer as a
guaranteed peer. Mesh connect retry window widened so a first-ever
pairing survives the VPN consent dialog. Served APK: 0.5.3 (vc23).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 22:17:24 +01:00
DorianandClaude Fable 5 979113c598 fix(companion): mesh VPN no longer blocks IPv4 + off-LAN connect via mesh ULA
Field test on 5G (Framework PT): pairing scanned fine but connect
hard-failed on the scanned LAN IP, and enabling the mesh VPN killed the
phone's internet.

- ArchyVpnService: the TUN is IPv6-only, and Android blocks every
  address family the VPN holds no address for — allowFamily(AF_INET)
  (+ allowBypass) so normal traffic flows while only fd00::/8 is routed.
- ServerConnectScreen.connect(): when the LAN address doesn't answer and
  the entry carries a mesh ULA, bring the tunnel up (autoStartIfReady)
  and probe the ULA with retries before reporting failure — the scanned
  IP is a dial hint, the npub/ULA is the identity (npub-first contract).
- Served companion APK refreshed as 0.5.2 (vc22); handoff doc updated.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 22:00:15 +01:00
DorianandClaude Fable 5 35849c88c6 chore(android): companion 0.5.1 (vc21) — refresh served APK + deploy handoff
The APK served from the pairing QR predated today's scanner fixes, so
the download-then-scan flow still hit the laggy scanner. Bumps the
version so phones update in place, refreshes the served artifact
(signed v1+v2+v3, verified), and adds the archi-dev-box deploy handoff.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 21:53:29 +01:00
DorianandClaude Fable 5 bb4166954a feat(companion): saved servers keyed by node npub — pairing contract item 1
Re-scanning a node after a LAN renumber updated the FIPS peer (npub-
matched) but duplicated the saved-server entry (address-matched).
ServerEntry now carries the node's fnpub as a trailing serialization
field (legacy entries still parse) and every saved/active-entry match
goes through sameNode: npub identity first, address/port/scheme only as
the LAN-only fallback. Edit forms that don't carry the npub keep the
stored one.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 21:47:10 +01:00
DorianandClaude Fable 5 fbed32f95d feat(wallet): hand live scanning to the companion's native camera when present
The scan/upload chooser (already on main) keeps the first move; when the
Android companion's window.ArchipelagoQr bridge exists, 'Scan with
camera' opens the native CameraX modal instead of getUserMedia — which
the companion's plain-http origin doesn't even have, so the button now
shows there too. Decodes come back via window.__archyQrResult, status
lines mirror out via setStatus, and stopScanning closes the native
modal once a code is accepted.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 21:00:28 +01:00
DorianandClaude Fable 5 87c324e36c feat(companion): native wallet QR scanner, gesture hint overlay, WebView file uploads
- WalletQrScannerModal: native CameraX+zxing scanner styled like the web
  wallet modal, with an upload-image decode path; opened by the web UI
  through the new window.ArchipelagoQr JS bridge. Decodes stream back via
  window.__archyQrResult; the page mirrors status lines out and closes
  the modal when it accepts a code. Detection/spend logic stays in the
  web modal.
- onShowFileChooser: <input type=file> was silently ignored by the
  WebView — file pickers (incl. the wallet's upload option) now work.
- GestureHintOverlay: one-time animation teaching the three-finger hold,
  armed ~2 minutes after login (gesture_hint_seen flag).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 20:56:01 +01:00
DorianandClaude Fable 5 15954aec14 fix(companion): smooth camera preview + no flash on scanner open
ZXing TRY_HARDER (plus the inverted retry) ran on every camera frame,
pegging a core — that CPU contention is what made the preview stutter.
Decode attempts are now gated to ~7/s; KEEP_ONLY_LATEST drops the rest.
PreviewView switches to TextureView (COMPATIBLE): the SurfaceView
default punches a window hole that black-flashes inside Compose fades
and ignores rounded-corner clipping. CameraQrPreview is now shared with
the wallet scan modal.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 20:56:01 +01:00
DorianandClaude Fable 5 1df075f7b1 feat(companion): menu gesture is now a three-finger hold
Two-finger hold collided with two-finger scrolling — any scroll longer
than 500ms popped the NESMenu. Three fingers hold for the menu; two
fingers scroll, on the trackpad, both controllers and the gamepad.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 20:56:01 +01:00
DorianandClaude Fable 5 ff4013bd3b feat(wallet): scan/upload chooser on every open + native scanner handoff
The scan modal now always lands on a chooser pane — Scan with camera /
Upload image / paste — instead of auto-starting the camera. When the
Android companion's ArchipelagoQr bridge is present, live scanning is
delegated to the native camera modal (WebView getUserMedia lags);
animated-QR progress and errors mirror onto it via setStatus.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 20:52:42 +01:00
DorianandClaude Fable 5 37c8992d21 feat(companion): native wallet QR scanner, gesture hint overlay, WebView file uploads
- WalletQrScannerModal: native CameraX+zxing scanner styled like the web
  wallet modal, with an upload-image decode path; opened by the web UI
  through the new window.ArchipelagoQr JS bridge. Decodes stream back via
  window.__archyQrResult; the page mirrors status lines out and closes
  the modal when it accepts a code. Detection/spend logic stays in the
  web modal.
- onShowFileChooser: <input type=file> was silently ignored by the
  WebView — file pickers (incl. the wallet's upload option) now work.
- GestureHintOverlay: one-time animation teaching the three-finger hold,
  armed ~2 minutes after login (gesture_hint_seen flag).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 20:52:42 +01:00
DorianandClaude Fable 5 1ecb5c9aa3 fix(companion): smooth camera preview + no flash on scanner open
ZXing TRY_HARDER (plus the inverted retry) ran on every camera frame,
pegging a core — that CPU contention is what made the preview stutter.
Decode attempts are now gated to ~7/s; KEEP_ONLY_LATEST drops the rest.
PreviewView switches to TextureView (COMPATIBLE): the SurfaceView
default punches a window hole that black-flashes inside Compose fades
and ignores rounded-corner clipping. CameraQrPreview is now shared with
the wallet scan modal.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 20:51:57 +01:00
DorianandClaude Fable 5 5bae8273a2 feat(companion): menu gesture is now a three-finger hold
Two-finger hold collided with two-finger scrolling — any scroll longer
than 500ms popped the NESMenu. Three fingers hold for the menu; two
fingers scroll, on the trackpad, both controllers and the gamepad.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 20:51:49 +01:00
Dorian 97464779d4 chore(android): update companion APK download [skip ci] 2026-07-22 22:06:32 +01:00
DorianandClaude Fable 5 72c1bdd57d test: anchors removal test iterates the full default set
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-22 22:06:32 +01:00
DorianandClaude Fable 5 1a30f984d5 chore(companion): commit archy-fips-core Cargo.lock — reproducible mesh builds
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-22 22:06:32 +01:00
DorianandClaude Fable 5 4b91765cc7 feat(companion): embedded FIPS mesh replaces WireGuard for remote access
- Android/rust/archy-fips-core: leaf-only fips node as a JNI cdylib (fips
  pinned to the fips-native fork rev with VpnService fd support), built by
  gradle via cargo-ndk (arm64), tested on host
- ArchyVpnService: split-tunnel VpnService routing only fd00::/8 (MTU 1280,
  foreground specialUse); FipsManager handles the one-time VPN consent and
  silent auto-start — no settings surface at all
- pairing QR now fully configures the mesh: fnpub/fip/fhost/fudp/ftcp plus
  fanchors (the node's seed-anchor list, npub@addr/transport) so the phone
  can rendezvous through public anchors when the LAN endpoint is unreachable
- default seed anchors gain the two dual-transport join.fips.network test
  anchors (23.182.128.74:443/tcp, 217.77.8.91:443/tcp); anchor adverts are
  Nostr kind-37195 events
- device token rides the password field end-to-end: backend accepts tokens
  wherever it accepts the password, so scan = instant login (WebSocket auth
  + WebView form injection unchanged); token logins skip TOTP
- ServerEntry.meshIp + IPv6-bracketed URLs; WebView retries the mesh address
  on main-frame errors, auto-login and origin checks honor it
- companion v0.5.0 (versionCode 20), arm64 abiFilter; FipsNative.available
  gates everything so non-arm64 still runs as a plain companion

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-22 22:06:32 +01:00
DorianandClaude Fable 5 b88609e0ff feat: instant companion pairing — device tokens, named QR, FIPS pair-info
- auth.createDeviceToken / listDeviceTokens / revokeDeviceToken RPCs; only
  SHA-256 hashes persist in data_dir/device-tokens.json
- auth.login accepts {token} (same rate limiter, skips TOTP like remember-me)
- pairing QR now carries name (server name, fallback "My Archipelago"),
  tok (instant login), and FIPS mesh params from new fips.pair-info RPC
  (npub, fips0 ULA, transport ports)
- companion onboarding drops the WireGuard install/tunnel screens — remote
  access moves to the FIPS mesh embedded in the companion app
- fix: fips daemon UDP bind now 2121, matching the published container port
  and fleet rosters (was upstream's 8668 — inbound UDP was dead on bridged
  installs, mesh silently rode TCP 8443)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-22 22:04:59 +01:00
DorianandClaude Fable 5 a597c1d946 feat: scan-modal polish, Pine 1.2.0 copy, bitcoind RPC creds off argv
Demo images / Build & push demo images (push) Failing after 2m53s
- Wallet scan modal: fallback buttons no longer flash on open (spinner while
  the camera auto-starts, video hidden until live — also kills the Android
  WebView play-glyph), decode rate 10/s -> 4/s (preview visibly lagged on
  phones), clear messages for BOLT12 offers and LNURL/lightning addresses
  (unsupported by the LND backend; full LNURL-pay is a queued feature),
  zero-amount invoices in BIP21 URIs prefill from amount=.
- Pine 1.2.0: launch-page copy reflects the auto-seeded HA wiring (only
  speaker pairing stays manual), adds the ask-Archy hint and the
  silent-answers power-cycle troubleshooting tip (firmware FIFO bug).
- bitcoin-core/knots: rpcuser/rpcpassword move from bitcoind argv (world-
  readable in host ps) to a 0600 config file inside the container tmpfs;
  the salted txrelay rpcauth hash stays on argv. Catalog regenerated.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 23:45:53 +01:00
84bc3d3138 feat(pine): seed Home Assistant voice defaults when Pine + HA are installed
Demo images / Build & push demo images (push) Successful in 2m42s
Out of the box, HA needed manual clicks for each Wyoming engine, a
hand-built Assist pipeline, and knew nothing about the node. Now installing
the Pine stack (or HA, whichever comes second) seeds:

- wyoming config entries for pine-whisper (:10300) and pine-piper (:10200)
- an Assist pipeline wired to stt.faster_whisper + tts.piper, and a repair
  for the legacy 'homeassistant' conversation-agent id that modern HA
  rejects (intent-not-supported on every wake word otherwise)
- 'ask Archy' voice intents (custom_sentences + intent_script), starting
  with block height via a mempool REST sensor when that app is present

Seeding is best-effort, idempotent, and never overwrites an existing store
it can't parse; HA restarts only when something was written.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 21:39:04 +00:00
856708e353 feat(ui): one-click display-mode buttons in the app-session bar (desktop)
Replace the display-mode dropdown with three inline buttons (right panel /
over whole app / fullscreen) so switching iframe modes is a single click.
Active mode is highlighted orange. Mobile keeps its own bar untouched.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 21:39:04 +00:00
0a99de75f9 fix(pine): bump Home Assistant to 2026.7.3 — satellite keepalive support
HA 2024.1's Wyoming integration predates ping/pong keepalives. The PineVoice
satellite firmware (wyoming 1.7.2) drops connections idle for ~8s, so HA
looped on 'Satellite disconnected' forever and the speaker never worked.
HA 2026.7.3 pings satellites and holds the connection (verified on
framework-pt: link stays ESTABLISHED, wake word reaches Assist).

Catalog regenerated with the bump — needs the signing ceremony before the
origin publish.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 21:39:04 +00:00
Dorian 61d37c9798 chore(android): update companion apk download
Demo images / Build & push demo images (push) Successful in 2m53s
2026-07-21 18:56:52 +01:00
DorianandClaude Fable 5 d76f91a62f chore(android): bump companion to 0.4.15 (versionCode 19)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 18:56:52 +01:00
DorianandClaude Fable 5 0636d611e0 fix(ui): auto-retry the tunnel-QR provisioning while a first install settles
On a fresh node the wgqr step is often reached while the backend is still
settling (services starting, backend restarting during orchestration): a
single 'Failed to fetch' left a permanently blank QR. Retry network-class
failures on a 2s/4s/8s ladder while the step is still on screen, then fall
back to the friendly error + Try again button.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 06:45:34 +01:00
DorianandClaude Fable 5 ae12ff2517 fix(iso): fail builds on missing VPN binaries, skip units cleanly, invalidate stale rootfs cache
v1.7.104 shipped ISOs whose units crash-looped (nostr-relay 3s loop,
archipelago-diag 203/EXEC) because build-time extraction failures were mere
warnings and the cached rootfs never tracked its recipe:

- hash the rootfs-defining region of the build script and rebuild when it
  changes (stale cache shipped ISOs without wpasupplicant/iw/rfkill)
- refuse to build without nvpn / nostr-rs-relay unless
  ALLOW_MISSING_VPN_BINARIES=1
- ConditionPathExists on nostr-relay/nostr-vpn/diag units so a stripped
  image skips them instead of crash-looping
- post-install test: every enabled archipelago*/nostr* unit must have an
  existing ExecStart payload

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 06:08:04 +01:00
DorianandClaude Fable 5 cf4a8eef0e fix(core): throttle volume-ownership sweep to first-seen + hourly per container
The sweep podman-execs into every running container; doing that on each 30s
reconcile tick was a permanent conmon 'Failed to create container' storm on
hosts where exec from the backend's cgroup context fails (Debian 13 first
boot). Ownership drift is an install/OTA-time event — sweep on first pass
after a container appears, then at most hourly.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 06:07:56 +01:00
DorianandClaude Fable 5 e5f8b5d789 fix(ui): keep kiosk-mode selectors fully inside :global() (v1.7.104 white screen)
With :global(html.kiosk-mode) .bg-layer the SFC compiler drops the
descendant part and emits bare html.kiosk-mode rules — including
display: none !important — blanking the whole document on kiosk.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 06:07:42 +01:00
DorianandClaude Fable 5 aad6faa6d2 fix(ui): harden companion-overlay WireGuard provisioning and hide it in the companion app
- Never show the get-the-app pitch inside the companion WebView itself
- Don't guess peer-exists when list-peers is unreachable: try create,
  fall back to peer-config on already-exists errors
- Translate raw 'Failed to fetch' into an actionable network hint and
  add a Try again button instead of a dead-end error

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 06:07:35 +01:00
DorianandClaude Fable 5 20edd31abb fix(ui): play the intro on backend-confirmed fresh nodes despite stale browser flags
neode_intro_seen / neode_onboarding_complete are per-origin browser state:
after a reinstall (or another node on a DHCP-recycled IP) they describe the
previous node and muted a genuinely fresh install's intro. Root boots now
always ask the backend; a confirmed-fresh answer plays the intro and clears
the stale flag.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 06:07:28 +01:00
DorianandClaude Fable 5 b6468ebf3c fix(android): let Vue re-render before auto-login submits the password
Dispatch the Enter keydown two frames after the input event so the login
button is enabled when it arrives. Keeps auto-login working against nodes
running older web builds where controller-nav's Enter-in-input pattern
would otherwise click Replay Intro (see the matching web-ui fix).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 11:54:12 +01:00
DorianandClaude Fable 5 70587210fb fix(ui): stop controller-nav Enter from clicking Replay Intro on auth inputs
The companion's auto-login fills the password and dispatches Enter in the
same tick, before Vue re-enables the disabled submit button. Controller-nav's
'Enter in input clicks the next enabled button' pattern then hit the Replay
Intro button — clearing neode_intro_seen and hard-navigating to /, so every
app connect replayed the intro cinematic in a loop. The auth inputs all have
their own Enter handlers, so they opt out via data-controller-no-submit.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 11:54:12 +01:00
DorianandClaude Fable 5 46dd853614 fix(ui): heavier scrim over the bright web5/server backdrop
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 03:07:30 +01:00
DorianandClaude Fable 5 977b8d06b8 fix(ui): Connect to Mesh routes to /dashboard/mesh, not the 404 /mesh
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 03:07:30 +01:00
DorianandClaude Fable 5 f08f34ca10 fix(ui): card actions live at the bottom on every screen size
Retire the >=1800px compact-header variant globally (Monitoring Details,
Federation Find Nodes/Fleet, Identities Create, VPN Add Device, Network
Interfaces Scan WiFi, Tor Restart/Add Service). Tor service rows get a
50/50 Delete|Rotate row underneath — Delete on the left, away from the
enable toggle, so no missclicks.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 03:07:30 +01:00
DorianandClaude Fable 5 aaa3477d5e feat(ui): Networking Profits becomes a dashboard
Dashboard tab (default): stat tiles per earning source, 7-day earnings
LineChart (one line per source, daily buckets — earnings are sparse
events so finer buckets would draw noise), active-session count and
revenue-by-service bars from streaming.list-sessions. Configure tab
keeps the old settings screen with the intro copy boxed in a card, plus
a new TollGate WiFi entry (price per minute via openwrt.provision-
tollgate, with a set-up-gateway hint when no router is paired). Demo
mocks gain profit history entries and streaming sessions.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 03:07:30 +01:00
DorianandClaude Fable 5 a66e4bac6d fix(ui): Connected Nodes — consistent bottom actions
Drop the 'Discover Nodes on Nostr' button and the >=1800px header
buttons; Find Nodes + Refresh are now a 50/50 bottom pair on every
screen size, with Refresh acting on the active tab.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 02:38:07 +01:00
DorianandClaude Fable 5 af2dfd0bd6 chore(ui): mirror official WireGuard Android APK for the pairing flow
com.wireguard.android 1.0.20260315 (versionCode 519) from
download.wireguard.com, signer WireGuard LLC (cert sha256 84a13fa2…),
file sha256 f92971bc804f4c448e8845ae97e426095eab06ec09a2473a3fa2cfe7288e3298.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 02:32:02 +01:00
DorianandClaude Fable 5 68c25534d4 feat(ui): remote-access steps in the companion pairing flow
After 'I've installed it' the modal now walks WireGuard setup before
pairing: install WireGuard (hosted APK + QR), scan the node's tunnel
config (auto-provisioned 'companion-phone' peer via the existing
vpn.create-peer/peer-config RPCs, rendered client-side), switch it on,
then pair. Real nodes pair against http://10.44.0.1 — the tunnel only
routes AllowedIPs 10.44.0.0/16, so the LAN origin is unreachable
remotely. The demo fakes the tunnel via mock RPCs and keeps its public
pairing URL. REMOTE_ACCESS_STEPS=false restores the old two-screen flow.
Phones get the config as a downloadable .conf (can't scan own screen).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 02:32:02 +01:00
DorianandClaude Fable 5 299f7d8f39 fix(ui): center OpenWrt Gateway title with its back button
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 02:12:54 +01:00
DorianandClaude Fable 5 bb231e82b4 fix(ui): web5 cards mobile polish + demo identity avatars
- Identities render as profile cards (banner, overlapping avatar, bio)
  in narrow containers via container query; wide/desktop row untouched
- Demo identities get purpose-tinted SVG avatars (public/demo-avatars)
  in both mock identity.list/get branches
- Node Visibility: description stacks under icon+title on mobile,
  Refresh is a full-width bottom action on all sizes, discoverable
  warning line removed, and the demo no longer exposes an onion address

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 02:12:54 +01:00
Dorian a48499daeb chore(android): update companion apk download 2026-07-17 02:03:27 +01:00
DorianandClaude Fable 5 6df9afe684 fix(android): pairing QR now actually scannable
Camera decode failed because every lever was at its minimum: the web
modal generated the QR at 112px (~2.5px per module before upscaling),
the analysis stream was CameraX's 640x480 default, and ZXing ran
without TRY_HARDER. Generate the QR at 512px (displayed 192px with a
real quiet zone), analyze at 1280x720, decode with TRY_HARDER plus an
inverted-luminance fallback. v0.4.14 (versionCode 18).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 02:03:11 +01:00
Dorian ddbfaf1d00 chore(android): update companion apk download 2026-07-17 01:46:24 +01:00
DorianandClaude Fable 5 51d1c89137 fix(android): center connect-screen content vertically
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 01:46:07 +01:00
Dorian 785fb3d2be chore(android): update companion apk download 2026-07-17 01:41:59 +01:00
DorianandClaude Fable 5 2b3a18f189 feat(android): QR pairing — scan, deep link, one-step auto-login
Companion side of docs/companion-pairing-qr.md (v1 contract):
- Connect screen lands on Scan Node's QR / Enter Manually; NESMenu gains
  an add-server-by-QR icon button
- QrScannerOverlay: CameraX + ZXing core (pinned, on-device, no ML Kit)
- ServerQrParser: archipelago://pair?v=1&url=..[&pw=..]; unknown major v
  -> 'update the app'; upsert by origin so re-scans never duplicate
- archipelago:// deep link registered (singleTask + onNewIntent) for the
  modal's 'Open in companion app' button
- WebView auto-fills and submits Login.vue's password form when a stored
  password exists — demo QR is one step to a logged-in session
- Web modal + handoff doc copy synced to the real label: Scan Node's QR
- v0.4.13 (versionCode 17)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 01:41:35 +01:00
DorianandClaude Fable 5 a44cbe478a fix(intro): audible entrance oomph, splash off deep routes, finale on intro shortcuts — with e2e cinematic suite
Three first-visit-experience bugs, all caught by the new e2e suite
(e2e/intro-experience.spec.ts — 5 tests against the demo stack on real
Chrome, instrumenting HTMLMediaElement/WebAudio/MutationObserver since
headless can't hear or see the cinematic):

- playDashboardLoadOomph was always silent: the login→dashboard route
  change closes the AudioContext (stopAllAudio), and the oomph only
  fetched the dead context. It now recreates one, riding the login
  click's sticky user activation.
- A direct /login load in the demo hijacked into the splash: App.vue
  read route.path before the router resolved the initial navigation, so
  every deep-route boot looked like a root boot. The splash decision now
  reads window.location.pathname.
- Replayed intros ran mute (enableCinematicSounds override) and the
  intro's shortcut exits skipped the dashboard finale (flag now armed on
  both demo and login exits).

Verified: 5/5 e2e, 673/673 unit, vue-tsc clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 15:13:39 +01:00
DorianandClaude Fable 5 efd1ae41de fix(intro): splash always honors App's decision + video streams 3x lighter
- SplashScreen no longer re-checks neode_intro_seen itself: it silently
  skipped the whole logo-tap/typing sequence for any browser that had
  seen the intro before, even when App.vue explicitly requested it (demo
  fresh visits, Replay Intro). App.vue is the single decision point.
- Intro video re-encoded 12.7MB/12.6Mbps → 4.3MB/4.2Mbps (1920x1080 CRF23
  faststart, muted track dropped) — visually identical on this
  illustrated content; cache-buster bumped to v=8.
- Video is <link rel=preload>ed the moment the splash is scheduled (the
  <video> element only mounts ~20s in, so cold caches used to start the
  download mid-sequence and stutter).
- nginx demo cache regex now covers mp4/webm/mp3/webp/woff2 so repeat
  visits play from browser cache.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 11:53:14 +01:00
DorianandClaude Fable 5 3d986b81a0 fix(ui): login keeps the intro video until the first login; rotation after
The login page sometimes swapped to a random bg-intro-N still on load,
breaking the seamless handoff from the intro video. Now: until anyone
has logged in / set a password (neode_first_login_done, stamped by every
Login success path incl. TOTP and setup), /login keeps the VIDEO
background — one continuous shot from the splash. From the second login
onward the lock screen rotates through the static backgrounds as
designed, and if the static path is ever hit pre-first-login it pins to
bg-intro.jpg (the video's end frame) instead of rotating.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 11:34:06 +01:00
DorianandClaude Fable 5 df403c5a69 fix(cloud): music opens the bottom-bar player, never the lightbox
FileCard audio clicks now emit play (global GlobalAudioPlayer bar) —
wired through the FileGrid list view, the Cloud My Files list and own
search results. Peer Files already used the bottom bar.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 11:23:57 +01:00
DorianandClaude Fable 5 c13ee58edf feat(demo): typing splash + intro on every fresh visit; neutral desktop Cloud tabs
- Demo boots at '/' (first visit or a browser refresh) always start with
  the typing splash into the onboarding intro — the per-calendar-day
  gate is gone. In-session SPA navigation never replays it, and
  deep-route refreshes keep the visitor's place.
- Cloud top-level tabs return to the standard mode-switcher style on
  desktop; the orange full-width switcher stays mobile-only.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 11:12:49 +01:00
DorianandClaude Fable 5 4983ba4e20 fix(ui): first-login dashboard entrance restored + working Replay Intro
- playDashboardLoadOomph gated itself silent on the one entry that
  should be loud: onboarding is already flagged complete by the time the
  post-wizard dashboard mounts. force flag restores the full oomph there
  while keeping ordinary re-logins quiet (the intentional limit).
- OnboardingDone now hands Login a one-shot finale flag, so the login
  right after the wizard gets the full zoom + oomph even as a regular
  password login — which is exactly the demo flow (and TOTP logins).
- 'Replay intro' on the login screen actually replays: App.vue was
  instantly re-marking the intro as seen on onboarded nodes; an explicit
  one-shot replay flag now overrides every suppression rule (unit
  tested).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 10:48:39 +01:00
DorianandClaude Fable 5 4226b5ec0a feat(demo): rich peer content library with never-broken previews
24-item catalog across films/series/books/music/photography/documents/
software with full metadata; deterministic per-peer subsets so every
node shares a different mix. Posters/covers/photos are committed JPEGs
(demo/peer-media, sourced via picsum.photos); previews always serve real
image bytes, and free music/photos/documents stream the actual committed
files so playback genuinely works.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 10:35:42 +01:00
DorianandClaude Fable 5 8f6312fe7b feat(cloud): Folders/My Files/Peer Files polish + readable file rows
- Top-level Cloud tabs get their own orange-tinted switcher (clearly
  distinct from the category pills); full-width thirds on mobile
- 'All Files' tab renamed Folders; categories only show on the file-list
  tabs (My Files / Peer Files / search)
- My Files is now a flat list of every own file rendered with FileCard —
  real actions (share/download/delete) and clicking opens the FILE
  (media lightbox incl. audio, downloads for documents), never a folder;
  own search results get the same treatment
- Folder list rows get card backgrounds (readable over the wallpaper),
  same info as before

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 10:35:42 +01:00
DorianandClaude Fable 5 df90cdaac9 fix(cloud): satisfy noUncheckedIndexedAccess in categoryMeta fallback
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 10:02:35 +01:00
DorianandClaude Fable 5 0cf91136f9 feat(cloud): Apps-style tabs, categories and federated file search
Cloud gets the same header layout as Apps: All Files / My Files / Peer
Files tabs, Photos & Video / Music / Documents category filter, and a
search bar that queries your own FileBrowser sections (depth-limited
walk) plus every federation peer's shared catalog (content.browse-peer
fan-out, cached), with a loader while it runs. Peer Files lists the
actual files from all peers with attribution. Mobile uses the Apps
category-pill strips (which already opt out of the page-switch swipe)
with search below — no fixed top tabs.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 10:01:36 +01:00
DorianandClaude Fable 5 13909e28bf fix(ui): cap transactions modal at 60% of the live viewport on mobile
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 09:53:53 +01:00
DorianandClaude Fable 5 97488c83f7 feat(wallet-ui): Ark send/receive tabs + Ark pay-with option on peer files
Send modal gains an Ark tab (address/invoice/lightning-address via
wallet.ark-send), Receive gains an Ark address + QR tab, and the peer
file purchase confirm offers Ark alongside Cashu/Fedimint. Demo mock
exposes ark_sats in wallet.ecash-balance and deducts the chosen rail on
paid downloads.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 09:53:53 +01:00
DorianandClaude Fable 5 46f7ac3fcf fix(demo): stop the static-cache regex from swallowing /app/ assets
nginx regex locations outrank prefix locations, so app-shell assets like
/app/bitcoin-core/tailwind.css and /app/lnd/qrcode.js hit the .css/.js
cache block and 404'd from the web root instead of proxying to the mock
backend — the actual cause of the unstyled Bitcoin UI (and the shabby
lnd-ui) on the demo. ^~ on the /app/ prefixes disables regex matching
for those paths. Config validated with nginx -t.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 09:44:56 +01:00
DorianandClaude Fable 5 15b99a65e0 feat(demo): placeholder LND dashboard instead of the real lnd-ui shell
The official shell reads poorly inside the demo iframe; serve a
demoAppShell dashboard (balances, channels, node URI) consistent with
the /proxy/lnd/v1/* mocks.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 09:25:38 +01:00
DorianandClaude Fable 5 c49de3eb01 fix(demo): relative asset paths in bitcoin-ui/fedimint-ui shells
The shells are served at / in their containers but under /app/<id>/ in
the public demo, where absolute /tailwind.css and /assets/... 404 — the
Bitcoin UI rendered unstyled with a giant unconstrained SVG. Relative
paths resolve correctly in both contexts.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 09:25:38 +01:00
DorianandClaude Fable 5 768c358546 feat(ui): Ark chip in transaction rail filter (shown when Ark txs exist)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 22:08:56 +01:00