* Replaces click-anywhere-on-bubble with a tiny ⋯ trigger in the meta row
that fades in on hover (always visible on touch devices). Outside-click
closes the menu, bubble gets a `menu-open` class so the trigger stays lit.
* Action menu gains Forward (any message) + Edit + Delete (own messages
only, delete is red). Reaction spinner + reply preview upgraded to handle
typed targets (attachment/invoice/location/alert) via summarizeForPreview.
* Pending-edit banner with ✎ icon mirrors the reply banner; Send flushes as
mesh.edit-message when pendingEdit is set.
* Forwarded bubbles render "↪ Forwarded from {orig_name}" header; tombstone
+ (edited) markers; pending-reply close button upsized (28px, red hover).
* Scroll + message-arrival watcher fires a debounced 400ms read receipt
with per-peer seq dedup so we never double-ack.
* Chat header: ⟲ rotate-prekeys button next to the shield badge; 📤 outbox
count when mesh.outbox reports queued messages. Blob-store test widget
removed and chat list now sorts by most-recent message timestamp.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Mesh peer pubkeys (LoRa advert ed25519) differ from federation node
pubkeys (archipelago identity), so matching on pubkey always missed
and attachments >160B had no transport. Match on master DID instead;
also accept an explicit peer_onion override from the frontend, which
resolves the peer by display name against federation.list-nodes.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Tap a bubble to open an action menu with Reply + 6 quick reactions.
Reply stashes the target MessageKey and flips the Send button to
"Reply" mode, routing through mesh.send-reply. Reactions call
mesh.send-reaction immediately and render as chips under the target
bubble, collapsed per emoji with a count and self-highlight. Reaction
messages are filtered out of the main chat stream so they don't create
standalone bubbles. Reply bubbles show a "↳ quoted snippet" header
when the target is still in the local window.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Compose row gains a 📎 attach button that uploads the file via /api/blob
and calls mesh.send-content for the selected peer. Received content_ref
bubbles render as a caption+filename card with either an inline image
preview or a Download button that calls mesh.fetch-content and swaps in
the returned local_url.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Adds renderers for tx_relay, tx_relay_response, tx_confirmation,
lightning_relay, and lightning_relay_response message types so these
appear as rich cards in the chat stream. sendArchMessage now looks up
our own onion via getTorAddress and skips federation peers that match,
preventing the duplicate "echoed back to self" message we were seeing
on single-node test federations. Empty-federation error message is
also clearer.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- F1: Guard connectWebSocket against concurrent calls with isWsConnecting flag
- F2: Serialize mesh send operations with sendQueue to prevent fetchMessages races
- F3: Add global Vue error handler with toast notification
- S1: Replace sudo podman with podman across all scripts (rootless Podman)
- S2: Add health-cmd to all 40 container run commands in first-boot-containers.sh
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- New Discover.vue (app store redesign)
- Fleet.vue dashboard for .228
- MeshMap.vue component
- Fixed Discover.vue type errors (unused var, type predicate)
- Various UI updates (Apps, Dashboard, Marketplace, Mesh, Web5)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Frontend store (mesh.ts):
- Add typed message interfaces: InvoiceData, AlertData, CoordinateData,
SessionStatus, AlertStatus, MeshMessageTypeLabel
- New actions: sendInvoice, sendCoordinate, sendAlert, getSessionStatus,
rotatePrekeys
Mesh.vue UI:
- Typed message rendering in chat bubbles:
- Invoice: orange card with sats amount, memo, bolt11 preview, paid badge
- Alert: red card (emergency/dead_man) or blue (status), signed badge,
GPS link to OpenStreetMap
- Coordinate: blue card with lat/lng, label, OSM map link
- Block header: purple inline with chain icon
- Session badge in chat header: green shield (Double Ratchet),
yellow (static encryption), gray (none)
- Session status fetched on peer selection via mesh.session-status RPC
Mock backend:
- Messages now include message_type and typed_payload fields
- Mix of text, invoice (paid + unpaid), alert (emergency + status),
coordinate, and block_header messages for testing
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>