Meshtastic device rename was a no-op — set_advert_name only updated an
in-memory field and never told the radio, so the device kept its firmware
default ('Meshtastic xxxx') and wasn't findable from external Meshtastic
apps. MeshCore already renamed correctly (CMD_SET_ADVERT_NAME); this brings
Meshtastic to parity.
Send an AdminMessage{set_owner=User{long_name,short_name}} to the locally
connected node (admin packet to our own node_num on the ADMIN_APP port).
Local serial admin needs no session passkey, matching the official client.
long_name = server name (<=39 chars); short_name = first 4 alphanumerics,
upper-cased. Verified on real hardware: .120 -> 'Archy-X250-EXP', .5 ->
'Archy-X250-Beta' (name read back from the radio after reconnect).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Calibrated from a device home-screen screenshot: launcher3 crops less than the
App-info view, so the ring at 0.53 sat ~78% out. Scale 0.65 reaches the edge.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Ring uses logo.svg's #000->#666 gradient (stroke 22.8834) pushed to scale 0.53
so it sits at the launcher's visible crop edge (calibrated from a device
screenshot). Grid at 0.55. versionCode 9 so launcher3 refreshes its icon cache.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Device App-info screenshot showed the launcher only renders the central ~54%
of the adaptive icon, clipping the ring. Calibrated the ring to scale 0.50 so it
lands at the visible circle edge; grid to 0.55. Bump versionCode 8 so launcher3
refreshes its icon cache (it keys the cached bitmap by versionCode).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Joining a Fedimint federation is heavy and routinely outlasts the default 15s
client timeout while still succeeding server-side, so the UI wrongly showed
failure. Bump the join timeout to 90s, and on any error re-check the list: if a
new federation appeared the join worked — show 'Federation joined.' instead of
a misleading error.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A stock meshcore client (e.g. a phone) can't sign our typed envelopes, so it is
never 'authenticated' — which meant ticking it as an allowed assistant contact
had no effect and !ai stayed denied. The explicit per-contact allowlist is a
deliberate operator opt-in for a specific key, so match it regardless of
authentication, keyed on the asker's resolved identity (bound archipelago key,
else firmware routing key — how meshcore addresses the contact). The spoofable
federation-trust-list match still requires authentication.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- reissue_into_any now tries the UNION of the local registry AND fmcd's live
joined set (/v2/admin/info) before failing, so a valid Fedimint token isn't
wrongly rejected when the registry has drifted. On all-fail it returns a
friendly message: notes already redeemed into this wallet (funds safe) vs
didn't match any connected federation.
- Unified transaction history: a local Fedimint tx log (recorded on each
successful redeem) is merged with the Cashu history in wallet.ecash-history,
newest-first, each tagged kind=cashu|fedimint. Previously a Fedimint receive
appeared nowhere.
- fedimint-clientd healthcheck -> type:tcp. It was probing /health, which fmcd
doesn't serve (only /v2/*), pinning the container in (starting) forever; the
TCP probe is skipped by the Quadlet renderer (host-side lifecycle verifies),
so it reports running. Cosmetic for ecash, which worked throughout.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Put dark fill + inset metallic ring (0.88) + grid (0.58) all in the background
(renders to the mask edge, no safe-zone crop); transparent foreground. Matches
a locally-rendered, circle-masked preview so the ring is visible and uncut.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Move the metallic ring into the background (renders to the mask edge, unlike the
foreground which is cropped to the safe zone) so the border is finally visible
at the circle's rim; shrink the grid to ~0.55 so the mark isn't too big.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Apps tab: a horizontal swipe that starts on an app icon no longer flips the
top tab — it lets the app-page scroll / icon tap win (swipe empty space to
change tab). Fixes the swipe conflict with two pages of apps.
- Files: file cover tiles are forced square on mobile (aspect driven by CSS,
not a Tailwind arbitrary class) so the grid is uniform and tappable.
- Files: scroll container gets bottom safe-area + tab-bar padding so the last
row clears the mobile back button / bottom nav.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A !ai (or any typed message) from a trusted, federated node was denied when
it arrived over the radio. The radio half of a node that is also a federation
peer carried no archipelago identity (identity adverts are no longer broadcast
on the public channel), so the trusted_only gate and signature verification
had no key to check the asker against — and the same node showed up as two
contacts (a radio twin + a federation twin).
- bind_federation_twins(): correlate a radio contact with its federation twin
by exact, case-insensitive advert_name and copy the federation peer's
arch_pubkey_hex/did/x25519 onto the radio record. Called from
upsert_federation_peer and refresh_contacts. Ambiguous names (held by >1
federation peer) are skipped. This is only a CANDIDATE key — security is
unchanged: the inbound envelope signature must still verify against it.
- send_message now signs the typed Text envelope (new_signed) so a radio !ai
authenticates against the bound key. A meshcore node merely named like a
trusted node cannot forge the signature, so it is still denied.
Receiver-side verification (handle_typed_envelope_direct) and federation-trust
matching (is_sender_allowed) already existed; this supplies the missing key
binding and signature. Also resolves the radio/federation duplicate-contact
display for same-named nodes.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Revert to a pure adaptive icon (the bare round PNG was getting legacy-wrapped
onto a white circle by the launcher). One ring only, in the foreground, using
the SVG's dark #000->#666 gradient on a plain dark tile.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Revert the brightened grey->white ring back to the original logo.svg gradient
(black->#666, stroke 22.8834) on both the round PNG icon and the adaptive
foreground.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Render the full circular badge (bright grey->white ring + grid) to round-icon
PNGs at all densities and drop the adaptive round XML, so launchers that use
round icons show a real edge-to-edge circle instead of a mask-cropped coin.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Scale the whole badge to ~0.64 so the bold grey->white ring isn't clipped at
the edge by the launcher mask; bigger, brighter ring. Background is plain dark.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The ring at 0.96 sat in the adaptive-icon bleed zone (outer ~18dp cropped by the
launcher), so only the grid showed. Scale badge + grid to 0.68 so the ring lands
at the edge of the visible circle, and brighten it to grey->white.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Move the badge ring into the background layer (brightened grey->white so it
reads on #0A0A0A) at ~0.96 so it sits at the masked-circle edge; foreground is
just the white grid. Also honor SHIP_COMPANION in the pre-push hook.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
scripts/publish-companion-apk.sh builds the debug APK and refreshes the served
download neode-ui/public/packages/archipelago-companion.apk.zip; .githooks/pre-push
runs it on every push to main that touches Android. Enable per clone with
git config core.hooksPath .githooks
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Adaptive icon foreground now draws the full badge (black→grey gradient ring +
white grid) scaled to ~0.94 so the ring reads as a clean border at the circle
edge. Adds ship-companion.sh: builds the debug APK and publishes it to
neode-ui/public/packages/archipelago-companion.apk.zip, then commits + pushes.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The controller body/face were opaque, so the synthwave backdrop only peeked
out above/below the controller. Make the DARK palette surfaces translucent
(body/face/inlay) and drop the opaque shadow platform + the gradient's forced
0.95 alpha, so the backdrop reads through the controller as glass. CLASSIC
palette stays solid.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Tapping a dashboard app icon now scales it down immediately (CSS :active)
and shows a per-icon spinner until the app overlay opens, so the tap is
acknowledged even while the app session spins up.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- New circular badge logo (ic_logo) on Intro + Connect screens; launcher
icon rebuilt as dark circle + white grid.
- Reddish synthwave backdrop (bg-intro-2) behind Intro, Connect, and the
remote/gamepad (edge-to-edge with a light scrim); controllers no longer
paint an opaque fill over it.
- Server name: added to ServerEntry/prefs, the Connect form, the modal
add-form, and saved-server rows; removal now matches by connection
identity (rename- and legacy-format-safe).
- NESMenu modal restyled to glassmorphism #0A0A0A with centered, larger
fields. Connect-form glass cards given a darker base for legibility.
- Intro title/subtitle set to #FAFAFA.
- Deleting the last server clears the active server and returns to Connect.
- D-pad auto-repeat initial delay raised to 500ms so a tap sends one key
(fixes doubled nav sound).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Messages to a federated peer that is out of LoRa range (e.g. on another
continent) were dropped into the radio with no fallback, or hung on a dead
FIPS path before reaching Tor — so they never arrived.
- Route a radio contact over the federation transport (FIPS->Tor) when it is
the same node as a federated peer (known archipelago identity -> onion) AND
it is not currently reachable over the radio. Reachable radio peers stay on
the mesh (preferred); oversized/file envelopes still always take federation.
- Resolve the onion via the archipelago identity key (arch_pubkey_hex), not
the firmware routing key, so a radio contact maps to its nodes.json onion.
- Add .fips_timeout(8s) to the federation message POST so an unreachable FIPS
overlay fast-fails to Tor (~3-5s) instead of burning the 120s budget.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Companion app QR encoded a relative path (/packages/...apk.zip) which
can't resolve when scanned by a phone. Point it at the absolute 146
release-server URL so the download works from any device.
- Dashboard tab-swipe: guard tabs[next] (noUncheckedIndexedAccess) so the
frontend type-checks/builds.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Federated nodes failed to converge to full-mesh across the LAN<->Tailscale
boundary: nodes were invisible to peers, sync 'took ages'/timed out, and
names only updated on a manual sync. Onions were healthy in both directions
(~3-5s); the failures were app-layer.
- B: federation dials fast-fail a dead FIPS path via .fips_timeout(6s) in
sync_with_peer + notify_join, so the Tor fallback isn't stuck behind the
full 30s FIPS budget when LAN and remote peers share no FIPS path.
- A: notify_join (peer-joined) now spawns with retries+backoff instead of a
single awaited best-effort POST, so the join RPC returns instantly (no
'Request timeout') and the inviter reliably learns the joiner (was
asymmetric).
- C: new 90s periodic federation auto-sync (none existed) so renamed nodes
and roster changes propagate without a manual Sync click.
- self-heal: each auto-sync re-asserts membership to any peer that doesn't
list us back, converging the fleet to full-mesh and healing pre-existing
asymmetry with no manual re-joins.
Validated live across 7 nodes: a previously fleet-invisible node became
fully meshed automatically (logs: 'auto-sync ... reasserted=1',
'peer-joined ... delivered').
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
UI (this session):
- Global audio player now scales the whole interface into the space above it
on desktop (sidebar + main) and docks directly above the tab bar on mobile;
it stays visible while navigating.
- Mesh mobile redesign: floating Chat / BTC / Dead Man / AI / Map tab strip
with a single fixed, internally-scrolling pane (page no longer scrolls);
tabs hide while a conversation is open; floating back button; collapsible
Device panel (starts collapsed); keyboard-aware conversation sizing via
VisualViewport so the chat sits just above the keyboard.
- Cloud file grid: uniform 4/3 card heights (folders + images match).
- Swipe left/right switches tabs on the Apps and Web5 screens.
- Map tool fills its pane (no bottom gap); fix skewed Share Location toggle
on mobile (global min-height rule was deforming the switch).
- Trim redundant helper copy from the mesh AI tab.
Also bundles pre-existing in-progress work that was already in the tree:
mesh listener/session + wallet + container + bitcoin-status backend changes,
docker UI updates, and assorted other UI tweaks.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Fedimint never appeared in Wallet > Settings > Fedimint because the
fmcd (fedimint-clientd) sidecar was never installed: ensure_default_
federation() needs the fmcd password to reach the daemon, found none,
and silently no-oped, leaving the registry empty.
- prod_orchestrator: add fedimint-clientd to the baseline auto-install
set so it self-heals onto every node and auto-joins the default
federation; generate the fmcd-password secret before secret_env
resolves.
- fedimint_client: ensure_fmcd_password (random hex, 0600) shared with
the container's secret_env; from_node reads the same secret (legacy
fmcd/password kept as fallback); reissue_into_any redeems received
notes into the first joined federation that accepts them.
- wallet.ecash-receive: dual-token — cashu* tokens redeem at the mint,
anything else is reissued via fmcd; returns the kind + federation_id.
- UI: receive box advertises "Cashu or Fedimint" and reports which kind.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Meshtastic DMs were falling back to a channel broadcast, so every node
on the LoRa channel saw a "direct" message. Send a directed MeshPacket
(to = node num, decoded from the synthetic pubkey's node-id bytes)
instead — the Meshtastic analog of the meshcore CMD_SEND_TXT_MSG fix.
DMs now reach only the recipient; firmware auto-PKC-encrypts them
end-to-end once NodeInfo keys are exchanged.
Capture E2E status at the driver level (no shared-type/UI change):
- learn each peer's real Curve25519 key from User.public_key (field 8)
and inbound MeshPacket.public_key (16), kept in a side-map separate
from the synthetic routing key so unicast routing is untouched
- detect inbound MeshPacket.pki_encrypted (17) to tell a true E2E DM
from a channel-PSK fallback
- peer_is_pkc_capable() seam for a future mesh-tab E2E badge
Hot-swap preserved: no dispatched MeshRadioDevice signature or the
shared ParsedContact changed, so meshcore and meshtastic stay
interchangeable behind the listener.
Adds tests/multinode/meshtastic.sh, a two/three-radio on-air parity
harness (detect, discover, DM round-trip, DM privacy, channel
broadcast, typed envelope, reachability).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The offline/reconnecting banners were in-flow (mx-6 mt-6) and pushed the whole
dashboard down when shown. Teleport them to <body> as a fixed, top-centered
overlay with a fade/slide transition and safe-area inset, so they no longer
shift layout.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
applicationIdSuffix=".debug" + versionNameSuffix so a debug/test build
installs alongside the release app instead of failing on signature mismatch.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
When ArchipelagoNative is present (the Android companion app), openInNewTab()
now calls openInApp(url) so non-iframeable apps open in the in-app WebView
instead of a suppressed window.open popup. Falls back to window.open in a
plain mobile browser. Logic only; no visual change.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The kiosk's "Open in new tab" used window.open(..., 'noopener,noreferrer'),
which the WebView suppresses, so launching apps that can't be iframed did
nothing. Route such node apps (same host) into a local in-app WebView overlay
instead, keeping the kiosk view alive underneath; genuinely external links
still go to the system browser. Wired through onCreateWindow,
shouldOverrideUrlLoading, and a new ArchipelagoNative.openInApp() bridge.
Perf (no visual change): enable setOffscreenPreRaster to stop scroll
checkerboarding, and enable WebView remote debugging on debuggable builds
for chrome://inspect profiling.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Re-key FileGrid on the current folder path and wrap it in a cloud-zoom
Transition so the depth/zoom animation replays at every folder level; the
header + breadcrumb nav stay fixed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>