archy/neode-ui/src/components/GlobalAudioPlayer.vue
archipelago 1bce694ebb feat(ui): mobile mesh tabs, AIUI-style audio player, cloud grid + map fixes
UI (this session):
- Global audio player now scales the whole interface into the space above it
  on desktop (sidebar + main) and docks directly above the tab bar on mobile;
  it stays visible while navigating.
- Mesh mobile redesign: floating Chat / BTC / Dead Man / AI / Map tab strip
  with a single fixed, internally-scrolling pane (page no longer scrolls);
  tabs hide while a conversation is open; floating back button; collapsible
  Device panel (starts collapsed); keyboard-aware conversation sizing via
  VisualViewport so the chat sits just above the keyboard.
- Cloud file grid: uniform 4/3 card heights (folders + images match).
- Swipe left/right switches tabs on the Apps and Web5 screens.
- Map tool fills its pane (no bottom gap); fix skewed Share Location toggle
  on mobile (global min-height rule was deforming the switch).
- Trim redundant helper copy from the mesh AI tab.

Also bundles pre-existing in-progress work that was already in the tree:
mesh listener/session + wallet + container + bitcoin-status backend changes,
docker UI updates, and assorted other UI tweaks.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 09:52:26 -04:00

142 lines
5.1 KiB
Vue

<template>
<Teleport to="body">
<Transition name="slide-up">
<div
v-if="audioPlayer.currentName.value"
ref="barEl"
class="fixed left-0 right-0 z-40 audio-player-bar"
>
<!-- Progress bar (clickable) -->
<div
class="h-1 bg-white/10 cursor-pointer"
@click="onProgressClick"
>
<div
class="h-full bg-orange-500 transition-all duration-200"
:style="{ width: audioPlayer.progress.value + '%' }"
/>
</div>
<div class="flex items-center gap-3 px-4 py-2.5">
<!-- Play/Pause -->
<button
class="flex-shrink-0 w-9 h-9 rounded-full bg-white/10 hover:bg-white/20 flex items-center justify-center transition-colors"
@click="togglePlay"
>
<svg v-if="audioPlayer.loading.value" class="w-5 h-5 animate-spin text-white" fill="none" viewBox="0 0 24 24">
<circle class="opacity-25" cx="12" cy="12" r="10" stroke="currentColor" stroke-width="4" />
<path class="opacity-75" fill="currentColor" d="M4 12a8 8 0 018-8V0C5.4 0 0 5.4 0 12h4z" />
</svg>
<svg v-else-if="!audioPlayer.playing.value" class="w-5 h-5 text-white ml-0.5" fill="currentColor" viewBox="0 0 24 24">
<path d="M8 5v14l11-7L8 5z" />
</svg>
<svg v-else class="w-5 h-5 text-white" fill="currentColor" viewBox="0 0 24 24">
<path d="M6 4h4v16H6V4zm8 0h4v16h-4V4z" />
</svg>
</button>
<!-- Track info -->
<div class="flex-1 min-w-0">
<p v-if="audioPlayer.error.value" class="text-sm text-red-400 truncate">{{ audioPlayer.error.value }}</p>
<p v-else class="text-sm font-medium text-white/90 truncate">{{ audioPlayer.currentName.value }}</p>
<p class="text-xs text-white/40">{{ formatTime(audioPlayer.currentTime.value) }} / {{ formatTime(audioPlayer.duration.value) }}</p>
</div>
<!-- Close -->
<button
class="flex-shrink-0 w-8 h-8 rounded-full hover:bg-white/10 flex items-center justify-center transition-colors"
@click="audioPlayer.stop()"
>
<svg class="w-4 h-4 text-white/60" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M6 18L18 6M6 6l12 12" />
</svg>
</button>
</div>
</div>
</Transition>
</Teleport>
</template>
<script setup lang="ts">
import { ref, watch, nextTick, onBeforeUnmount } from 'vue'
import { useAudioPlayer } from '@/composables/useAudioPlayer'
const audioPlayer = useAudioPlayer()
const barEl = ref<HTMLElement | null>(null)
// Publish the player's height as a CSS variable so page scroll containers can
// reserve space for it (the same mechanism the mobile tab bar uses). This is
// what pushes the rest of the site up instead of letting the fixed bar overlap
// and block the bottom controls — on desktop AND mobile, on every page.
function setPlayerHeightVar() {
if (typeof document === 'undefined') return
const h = barEl.value?.offsetHeight || 60
document.documentElement.style.setProperty('--audio-player-height', `${h}px`)
document.documentElement.classList.add('audio-active')
}
function clearPlayerHeightVar() {
if (typeof document === 'undefined') return
document.documentElement.style.setProperty('--audio-player-height', '0px')
document.documentElement.classList.remove('audio-active')
}
watch(() => audioPlayer.currentName.value, (name) => {
if (name) {
nextTick(setPlayerHeightVar)
} else {
clearPlayerHeightVar()
}
}, { immediate: true })
onBeforeUnmount(clearPlayerHeightVar)
function togglePlay() {
if (audioPlayer.playing.value) {
audioPlayer.pause()
} else if (audioPlayer.currentSrc.value) {
audioPlayer.play(audioPlayer.currentSrc.value, audioPlayer.currentName.value)
}
}
function onProgressClick(e: MouseEvent) {
const el = e.currentTarget as HTMLElement
const rect = el.getBoundingClientRect()
const ratio = (e.clientX - rect.left) / rect.width
const time = ratio * audioPlayer.duration.value
audioPlayer.seek(time)
}
function formatTime(seconds: number): string {
if (!seconds || !isFinite(seconds)) return '0:00'
const m = Math.floor(seconds / 60)
const s = Math.floor(seconds % 60)
return `${m}:${s.toString().padStart(2, '0')}`
}
</script>
<style scoped>
.audio-player-bar {
/* Sit directly above the mobile tab bar (its height is published as
--mobile-tab-bar-height). On desktop the tab bar is hidden so the variable
resolves to 0px and the bar docks flush to the bottom of the viewport. */
bottom: var(--mobile-tab-bar-height, 0px);
background: rgba(15, 15, 15, 0.55);
backdrop-filter: blur(24px) saturate(1.4);
-webkit-backdrop-filter: blur(24px) saturate(1.4);
border-top: 1px solid rgba(255, 255, 255, 0.1);
box-shadow: 0 -4px 30px rgba(0, 0, 0, 0.3);
}
.slide-up-enter-active,
.slide-up-leave-active {
transition: transform 0.3s ease, opacity 0.3s ease;
}
.slide-up-enter-from,
.slide-up-leave-to {
transform: translateY(100%);
opacity: 0;
}
</style>