UI (this session): - Global audio player now scales the whole interface into the space above it on desktop (sidebar + main) and docks directly above the tab bar on mobile; it stays visible while navigating. - Mesh mobile redesign: floating Chat / BTC / Dead Man / AI / Map tab strip with a single fixed, internally-scrolling pane (page no longer scrolls); tabs hide while a conversation is open; floating back button; collapsible Device panel (starts collapsed); keyboard-aware conversation sizing via VisualViewport so the chat sits just above the keyboard. - Cloud file grid: uniform 4/3 card heights (folders + images match). - Swipe left/right switches tabs on the Apps and Web5 screens. - Map tool fills its pane (no bottom gap); fix skewed Share Location toggle on mobile (global min-height rule was deforming the switch). - Trim redundant helper copy from the mesh AI tab. Also bundles pre-existing in-progress work that was already in the tree: mesh listener/session + wallet + container + bitcoin-status backend changes, docker UI updates, and assorted other UI tweaks. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
142 lines
5.1 KiB
Vue
142 lines
5.1 KiB
Vue
<template>
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<Teleport to="body">
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<Transition name="slide-up">
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<div
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v-if="audioPlayer.currentName.value"
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ref="barEl"
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class="fixed left-0 right-0 z-40 audio-player-bar"
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>
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<!-- Progress bar (clickable) -->
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<div
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class="h-1 bg-white/10 cursor-pointer"
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@click="onProgressClick"
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>
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<div
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class="h-full bg-orange-500 transition-all duration-200"
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:style="{ width: audioPlayer.progress.value + '%' }"
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/>
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</div>
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<div class="flex items-center gap-3 px-4 py-2.5">
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<!-- Play/Pause -->
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<button
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class="flex-shrink-0 w-9 h-9 rounded-full bg-white/10 hover:bg-white/20 flex items-center justify-center transition-colors"
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@click="togglePlay"
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>
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<svg v-if="audioPlayer.loading.value" class="w-5 h-5 animate-spin text-white" fill="none" viewBox="0 0 24 24">
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<circle class="opacity-25" cx="12" cy="12" r="10" stroke="currentColor" stroke-width="4" />
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<path class="opacity-75" fill="currentColor" d="M4 12a8 8 0 018-8V0C5.4 0 0 5.4 0 12h4z" />
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</svg>
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<svg v-else-if="!audioPlayer.playing.value" class="w-5 h-5 text-white ml-0.5" fill="currentColor" viewBox="0 0 24 24">
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<path d="M8 5v14l11-7L8 5z" />
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</svg>
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<svg v-else class="w-5 h-5 text-white" fill="currentColor" viewBox="0 0 24 24">
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<path d="M6 4h4v16H6V4zm8 0h4v16h-4V4z" />
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</svg>
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</button>
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<!-- Track info -->
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<div class="flex-1 min-w-0">
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<p v-if="audioPlayer.error.value" class="text-sm text-red-400 truncate">{{ audioPlayer.error.value }}</p>
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<p v-else class="text-sm font-medium text-white/90 truncate">{{ audioPlayer.currentName.value }}</p>
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<p class="text-xs text-white/40">{{ formatTime(audioPlayer.currentTime.value) }} / {{ formatTime(audioPlayer.duration.value) }}</p>
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</div>
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<!-- Close -->
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<button
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class="flex-shrink-0 w-8 h-8 rounded-full hover:bg-white/10 flex items-center justify-center transition-colors"
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@click="audioPlayer.stop()"
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>
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<svg class="w-4 h-4 text-white/60" fill="none" stroke="currentColor" viewBox="0 0 24 24">
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<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M6 18L18 6M6 6l12 12" />
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</svg>
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</button>
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</div>
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</div>
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</Transition>
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</Teleport>
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</template>
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<script setup lang="ts">
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import { ref, watch, nextTick, onBeforeUnmount } from 'vue'
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import { useAudioPlayer } from '@/composables/useAudioPlayer'
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const audioPlayer = useAudioPlayer()
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const barEl = ref<HTMLElement | null>(null)
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// Publish the player's height as a CSS variable so page scroll containers can
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// reserve space for it (the same mechanism the mobile tab bar uses). This is
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// what pushes the rest of the site up instead of letting the fixed bar overlap
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// and block the bottom controls — on desktop AND mobile, on every page.
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function setPlayerHeightVar() {
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if (typeof document === 'undefined') return
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const h = barEl.value?.offsetHeight || 60
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document.documentElement.style.setProperty('--audio-player-height', `${h}px`)
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document.documentElement.classList.add('audio-active')
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}
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function clearPlayerHeightVar() {
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if (typeof document === 'undefined') return
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document.documentElement.style.setProperty('--audio-player-height', '0px')
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document.documentElement.classList.remove('audio-active')
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}
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watch(() => audioPlayer.currentName.value, (name) => {
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if (name) {
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nextTick(setPlayerHeightVar)
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} else {
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clearPlayerHeightVar()
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}
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}, { immediate: true })
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onBeforeUnmount(clearPlayerHeightVar)
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function togglePlay() {
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if (audioPlayer.playing.value) {
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audioPlayer.pause()
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} else if (audioPlayer.currentSrc.value) {
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audioPlayer.play(audioPlayer.currentSrc.value, audioPlayer.currentName.value)
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}
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}
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function onProgressClick(e: MouseEvent) {
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const el = e.currentTarget as HTMLElement
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const rect = el.getBoundingClientRect()
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const ratio = (e.clientX - rect.left) / rect.width
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const time = ratio * audioPlayer.duration.value
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audioPlayer.seek(time)
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}
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function formatTime(seconds: number): string {
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if (!seconds || !isFinite(seconds)) return '0:00'
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const m = Math.floor(seconds / 60)
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const s = Math.floor(seconds % 60)
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return `${m}:${s.toString().padStart(2, '0')}`
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}
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</script>
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<style scoped>
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.audio-player-bar {
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/* Sit directly above the mobile tab bar (its height is published as
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--mobile-tab-bar-height). On desktop the tab bar is hidden so the variable
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resolves to 0px and the bar docks flush to the bottom of the viewport. */
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bottom: var(--mobile-tab-bar-height, 0px);
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background: rgba(15, 15, 15, 0.55);
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backdrop-filter: blur(24px) saturate(1.4);
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-webkit-backdrop-filter: blur(24px) saturate(1.4);
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border-top: 1px solid rgba(255, 255, 255, 0.1);
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box-shadow: 0 -4px 30px rgba(0, 0, 0, 0.3);
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}
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.slide-up-enter-active,
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.slide-up-leave-active {
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transition: transform 0.3s ease, opacity 0.3s ease;
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}
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.slide-up-enter-from,
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.slide-up-leave-to {
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transform: translateY(100%);
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opacity: 0;
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}
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</style>
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