archy/neode-ui/src/composables/useAudioPlayer.ts
Dorian 0cca539a0f fix: WebSocket reconnect state refresh, listener leak fixes, pin container images
- F4: Fetch fresh server state after WebSocket reconnect
- F5: Guard message polling timer with auth check, stop on logout
- F6: Remove NIP-07 listener in appLauncher close()
- F7: Initialize audio player once to prevent listener stacking
- S3: Pin all container images to specific versions, create image-versions.sh

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-21 01:32:28 +00:00

98 lines
2.0 KiB
TypeScript

import { ref, computed } from 'vue'
const audio = ref<HTMLAudioElement | null>(null)
const currentSrc = ref<string | null>(null)
const currentName = ref('')
const playing = ref(false)
const currentTime = ref(0)
const duration = ref(0)
const error = ref<string | null>(null)
let initialized = false
/** Create the Audio element and attach listeners once */
function init() {
if (initialized) return
initialized = true
audio.value = new Audio()
audio.value.addEventListener('timeupdate', () => {
currentTime.value = audio.value?.currentTime ?? 0
})
audio.value.addEventListener('loadedmetadata', () => {
duration.value = audio.value?.duration ?? 0
error.value = null
})
audio.value.addEventListener('ended', () => {
playing.value = false
})
audio.value.addEventListener('pause', () => {
playing.value = false
})
audio.value.addEventListener('play', () => {
playing.value = true
error.value = null
})
audio.value.addEventListener('error', () => {
playing.value = false
error.value = 'Could not play audio. File Browser may not be running.'
})
}
function play(src: string, name: string) {
init()
error.value = null
if (currentSrc.value === src && playing.value) {
audio.value!.pause()
return
}
if (currentSrc.value !== src) {
audio.value!.src = src
currentSrc.value = src
currentName.value = name
}
audio.value!.play()
}
function pause() {
audio.value?.pause()
}
function seek(time: number) {
if (audio.value) {
audio.value.currentTime = time
}
}
function stop() {
if (audio.value) {
audio.value.pause()
audio.value.currentTime = 0
}
playing.value = false
currentSrc.value = null
currentName.value = ''
}
const progress = computed(() => {
if (duration.value === 0) return 0
return (currentTime.value / duration.value) * 100
})
export function useAudioPlayer() {
return {
play,
pause,
seek,
stop,
playing,
currentName,
currentTime,
duration,
progress,
currentSrc,
error,
}
}