- Added StateManager and data_model modules to manage application state. - Updated ApiHandler to utilize StateManager for WebSocket connections. - Enhanced Server initialization to include StateManager. - Implemented Docker container querying in Neode UI to populate app data dynamically. - Removed temporary dummy app configurations in favor of real Docker-based applications. - Improved WebSocket reconnection logic and error handling in the UI. - Updated package.json and package-lock.json to include dockerode dependency.
57 lines
1.6 KiB
Rust
57 lines
1.6 KiB
Rust
use crate::data_model::{DataModel, WebSocketMessage};
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use std::sync::Arc;
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use tokio::sync::RwLock;
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use tracing::debug;
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/// Manages the application state and broadcasts updates to WebSocket clients
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pub struct StateManager {
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data: Arc<RwLock<DataModel>>,
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revision: Arc<RwLock<u32>>,
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}
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impl StateManager {
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pub fn new() -> Self {
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Self {
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data: Arc::new(RwLock::new(DataModel::new())),
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revision: Arc::new(RwLock::new(0)),
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}
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}
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/// Get the current data model and revision
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pub async fn get_snapshot(&self) -> (DataModel, u32) {
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let data = self.data.read().await.clone();
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let rev = *self.revision.read().await;
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(data, rev)
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}
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/// Update the data model (will broadcast patches in the future)
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pub async fn update_data(&self, new_data: DataModel) {
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let mut data = self.data.write().await;
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let mut rev = self.revision.write().await;
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*data = new_data;
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*rev += 1;
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debug!("Data model updated to revision {}", *rev);
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// TODO: In the future, compute JSON patches and broadcast to all connected clients
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// For now, clients will need to reconnect to get updates
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}
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/// Get a WebSocket message with the current state
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pub async fn get_initial_message(&self) -> WebSocketMessage {
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let (data, rev) = self.get_snapshot().await;
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WebSocketMessage {
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rev,
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data: Some(data),
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patch: None,
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}
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}
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}
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impl Default for StateManager {
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fn default() -> Self {
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Self::new()
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}
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}
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