archy/neode-ui/src/views/Mesh.vue
archipelago f92e442bfc fix(mesh): collapse cross-transport twin contacts into one conversation (#12)
A node reachable both over LoRa and federation has two MeshPeer rows (radio
twin: low contact_id + firmware key; federation twin: high contact_id +
archipelago key), and messages key by peer_contact_id split across the two ids
— so opening one twin shows an empty thread (the .120->.89 symptom).

- backend: new group_peer_twins() helper groups peers by arch_pubkey_hex (set on
  BOTH twins by bind_federation_twins), keeps the radio id as the mesh-first
  send target, and unions messages across all twin ids. Wired into
  conversations.list / conversations.messages / mesh.contacts-list. +3 unit tests.
- frontend: the live chat list merges client-side (mergedPeers) and matched twins
  by the "Archy-z6Mk..." advert prefix, which the Meshtastic device rename broke
  (radio now advertises the server name). Merge by arch_pubkey_hex instead, which
  the backend reliably sets on both twins. Expose arch_pubkey_hex on MeshPeer.
- fix unrelated stale test: EcashTransaction test missing the new `kind` field.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 08:01:14 -04:00

1977 lines
88 KiB
Vue

<script setup lang="ts">
import { ref, computed, watch, nextTick, onMounted, onUnmounted } from 'vue'
import { useRoute } from 'vue-router'
import { useMeshStore } from '@/stores/mesh'
import { useTransportStore } from '@/stores/transport'
import type { MeshMessage, MeshPeer, SessionStatus } from '@/stores/mesh'
import AnimatedLogo from '@/components/AnimatedLogo.vue'
import MeshMap from '@/components/MeshMap.vue'
import MeshBitcoinPanel from '@/views/mesh/MeshBitcoinPanel.vue'
import MeshDeadmanPanel from '@/views/mesh/MeshDeadmanPanel.vue'
import MeshAssistantPanel from '@/views/mesh/MeshAssistantPanel.vue'
import { rpcClient } from '@/api/rpc-client'
import { wsClient } from '@/api/websocket'
import '@/views/mesh/mesh-styles.css'
const mesh = useMeshStore()
const transport = useTransportStore()
const route = useRoute()
// Responsive layout breakpoints
const isWideDesktop = ref(window.innerWidth >= 1536)
const isVeryWideDesktop = ref(window.innerWidth >= 2560 && window.innerHeight >= 1200)
const isMobile = ref(window.innerWidth < 1280)
function handleResize() {
isWideDesktop.value = window.innerWidth >= 1536
isVeryWideDesktop.value = window.innerWidth >= 2560 && window.innerHeight >= 1200
isMobile.value = window.innerWidth < 1280
}
// Active chat: either a peer or a channel
const activeChatPeer = ref<MeshPeer | null>(null)
const activeChatChannel = ref<{ index: number; name: string } | null>(null)
const messageText = ref('')
const sendError = ref('')
const broadcasting = ref(false)
const configuring = ref(false)
const connectingDevice = ref<string | null>(null)
const chatScrollEl = ref<HTMLElement | null>(null)
const mobileShowChat = ref(false)
// Device status panel starts collapsed on mobile (expandable via its header).
const deviceExpanded = ref(false)
let pollInterval: ReturnType<typeof setInterval> | null = null
let wsUnsub: (() => void) | null = null
// The Public channel (always available on Meshcore)
// "Public" maps to meshcore slot 1 — the configured "archipelago" channel
// in mesh-config.json. Slot 0 is the firmware default Public, which uses
// the universal meshcore key and only works between devices sharing keys
// + RF region. Slot 1 is set by archipelago first-boot to a hash derived
// from the channel_name, so all archipelago nodes are guaranteed on the
// same channel regardless of region.
const publicChannel = { index: 0, name: 'Public' }
// Channel contact_id convention: matches backend u32::MAX - channel_index
function channelContactId(channelIndex: number): number {
return 4294967295 - channelIndex // u32::MAX - index
}
// Archipelago Channel — Tor-based messaging to all federated/peered nodes
const archChannelActive = ref(false)
const archMessages = ref<Array<{ from_pubkey: string; from_name?: string; message: string; timestamp: string; direction?: string }>>([])
const archUnread = ref(0)
let archPollInterval: ReturnType<typeof setInterval> | null = null
// Federation node name cache: pubkey -> node name (legacy, kept for archMessages display)
const fedNodeNames = ref<Record<string, string>>({})
// Federation node enrichment cache, keyed by DID. Used by mergedPeers to
// upgrade radio-discovered mesh peers with the canonical server name and
// nostr identity (npub) reported by federation.list-nodes.
interface FedNodeInfo {
did: string
name: string | null
pubkey: string
onion: string
npub: string | null
}
const fedNodesByDid = ref<Map<string, FedNodeInfo>>(new Map())
// Our own onion / DID / mesh advert name — used to filter "self" out of
// the merged peer list. Without these filters every node sees itself as a
// duplicate row (federation lists carry a self-entry, and the meshcore
// radio occasionally surfaces its own outgoing advert as a peer).
const selfTorOnion = ref<string | null>(null)
const selfDid = ref<string | null>(null)
// User-set aliases for peers, keyed by whichever identifier is most stable
// for that peer (DID first, then mesh pubkey_hex, then federation pubkey).
// Loaded from `mesh.contacts-list` on mount and refreshed on every save so
// the rename propagates everywhere display_name is computed.
const contactAliases = ref<Map<string, string>>(new Map())
async function refreshContacts() {
try {
const res = await rpcClient.meshContactsList()
const next = new Map<string, string>()
for (const c of res.contacts) {
if (c.alias && c.alias.trim()) next.set(c.pubkey, c.alias.trim())
}
contactAliases.value = next
} catch { /* non-fatal */ }
}
function aliasFor(mp: { did: string | null; primary_pubkey_hex: string | null }): string | null {
if (mp.did && contactAliases.value.has(mp.did)) return contactAliases.value.get(mp.did) ?? null
if (mp.primary_pubkey_hex && contactAliases.value.has(mp.primary_pubkey_hex)) {
return contactAliases.value.get(mp.primary_pubkey_hex) ?? null
}
return null
}
async function refreshFederationNodes() {
try {
const res = await rpcClient.federationListNodes()
const next = new Map<string, FedNodeInfo>()
for (const n of res.nodes) {
next.set(n.did, {
did: n.did,
name: n.name ?? n.last_state?.node_name ?? null,
pubkey: n.pubkey,
onion: n.onion,
npub: n.last_state?.nostr_npub ?? null,
})
}
fedNodesByDid.value = next
} catch { /* non-fatal */ }
}
async function refreshSelfOnion() {
try {
const res = await rpcClient.getTorAddress()
selfTorOnion.value = (res.tor_address ?? '').replace(/\.onion\/?$/, '').replace(/^https?:\/\//, '')
} catch { /* non-fatal */ }
}
async function refreshSelfDid() {
try {
const res = await rpcClient.getNodeDid()
selfDid.value = res.did || null
} catch { /* non-fatal */ }
}
async function openArchChannel() {
activeChatPeer.value = null
activeChatChannel.value = null
archChannelActive.value = true
archUnread.value = 0
mobileShowChat.value = true
// Load federation node names for resolving pubkeys to names
try {
const res = await rpcClient.federationListNodes()
const names: Record<string, string> = {}
for (const node of res.nodes) {
if (node.pubkey) names[node.pubkey] = node.name || node.did.slice(0, 12) + '...'
}
fedNodeNames.value = names
} catch { /* non-fatal */ }
loadArchMessages()
if (!archPollInterval) {
archPollInterval = setInterval(loadArchMessages, 15000)
}
}
async function loadArchMessages() {
try {
const res = await rpcClient.getReceivedMessages()
const newMessages = res.messages || []
// Track unread: count new received messages since last load
if (archMessages.value.length > 0 && !archChannelActive.value) {
const newReceived = newMessages.filter(
m => m.direction !== 'sent' && m.from_pubkey !== 'me'
&& !archMessages.value.some(existing =>
existing.from_pubkey === m.from_pubkey && existing.timestamp === m.timestamp
)
)
archUnread.value += newReceived.length
}
archMessages.value = newMessages
} catch { /* silent */ }
}
const sendingArch = ref(false)
async function sendArchMessage() {
if (!messageText.value.trim()) return
sendError.value = ''
sendingArch.value = true
try {
const nodes = await rpcClient.federationListNodes()
// Get our own onion address to skip sending to self
let selfOnion: string | null = null
try {
const tor = await rpcClient.getTorAddress()
selfOnion = tor.tor_address
} catch { /* non-fatal */ }
const msg = messageText.value.trim()
const targets = nodes.nodes
.map((node) => node.onion || node.did)
// Skip sending to ourselves (would create a duplicate received message).
.filter(
(nodeOnion) =>
!(selfOnion &&
(nodeOnion === selfOnion ||
nodeOnion === selfOnion.replace('.onion', '') ||
selfOnion === nodeOnion + '.onion'))
)
// Send to all peers CONCURRENTLY so the spinner clears after the slowest
// single delivery (one Tor round-trip) rather than the sum of all of them —
// previously a slow or offline node kept the "sending" spinner up long after
// the online peers had already received the message.
const results = await Promise.allSettled(
targets.map((nodeOnion) => rpcClient.sendMessageToPeer(nodeOnion, msg))
)
const sent = results.filter((r) => r.status === 'fulfilled').length
try {
await rpcClient.call({ method: 'node-store-sent', params: { message: msg } })
} catch { /* non-fatal */ }
messageText.value = ''
if (sent === 0 && nodes.nodes.length <= 1) sendError.value = 'No other peers in federation — add nodes first'
await loadArchMessages()
} catch (e) {
sendError.value = e instanceof Error ? e.message : 'Send failed'
} finally {
sendingArch.value = false
}
}
const togglingOffGrid = ref(false)
const peerSessionInfo = ref<SessionStatus | null>(null)
const rotatingPrekeys = ref(false)
const outboxCount = ref(0)
async function handleRotatePrekeys() {
if (rotatingPrekeys.value) return
rotatingPrekeys.value = true
try {
await mesh.rotatePrekeys()
if (activeChatPeer.value) {
peerSessionInfo.value = await mesh.getSessionStatus(activeChatPeer.value.contact_id)
}
} catch (e) {
sendError.value = e instanceof Error ? e.message : 'rotate failed'
} finally {
rotatingPrekeys.value = false
}
}
async function refreshOutboxCount() {
try {
const resp = await mesh.getOutbox()
outboxCount.value = resp?.count ?? 0
} catch {
outboxCount.value = 0
}
}
async function clearAllMesh() {
if (!window.confirm('Clear all mesh peers, messages, and chat history? This cannot be undone.')) return
try {
await rpcClient.call({ method: 'mesh.clear-all' })
await mesh.refreshAll()
activeChatPeer.value = null
} catch (e) {
console.error('Failed to clear mesh:', e)
}
}
// Phase 4: Off-grid Bitcoin + Dead Man's Switch
const activeTab = ref<'chat' | 'bitcoin' | 'deadman' | 'assistant' | 'map'>('chat')
// Tools tab for 3rd column on wide desktop and mobile below-chat
const toolsTab = ref<'bitcoin' | 'deadman' | 'assistant' | 'map'>('bitcoin')
// Mobile: a single set of floating tabs drives the whole pane (Chat + tools).
// 'chat' shows the peers list / active conversation; the rest swap the pane to
// that tool. Selecting a tool leaves any open conversation.
const mobileTab = ref<'chat' | 'bitcoin' | 'deadman' | 'assistant' | 'map'>('chat')
function selectMobileTab(tab: 'chat' | 'bitcoin' | 'deadman' | 'assistant' | 'map') {
mobileTab.value = tab
if (tab !== 'chat') mobileShowChat.value = false
}
// Panel visibility computeds
const showChatPanel = computed(() =>
activeTab.value === 'chat' || isWideDesktop.value || (isMobile.value && mobileShowChat.value)
)
const showBitcoinPanel = computed(() => {
if (isVeryWideDesktop.value) return true
if (isWideDesktop.value) return toolsTab.value === 'bitcoin'
if (isMobile.value) return mobileTab.value === 'bitcoin'
return activeTab.value === 'bitcoin'
})
const showDeadmanPanel = computed(() => {
if (isVeryWideDesktop.value) return true
if (isWideDesktop.value) return toolsTab.value === 'deadman'
if (isMobile.value) return mobileTab.value === 'deadman'
return activeTab.value === 'deadman'
})
const showAssistantPanel = computed(() => {
if (isVeryWideDesktop.value) return true
if (isWideDesktop.value) return toolsTab.value === 'assistant'
if (isMobile.value) return mobileTab.value === 'assistant'
return activeTab.value === 'assistant'
})
const showMapPanel = computed(() => {
if (isVeryWideDesktop.value) return true
if (isWideDesktop.value) return toolsTab.value === 'map'
if (isMobile.value) return mobileTab.value === 'map'
return activeTab.value === 'map'
})
// Mobile: tool pane shows whenever a non-chat tab is active.
const showMobileTools = computed(() => isMobile.value && mobileTab.value !== 'chat')
const showTabBar = computed(() => !isWideDesktop.value && !isMobile.value)
// Fetch session status when active peer changes
watch(() => activeChatPeer.value, async (peer) => {
if (peer) {
try {
peerSessionInfo.value = await mesh.getSessionStatus(peer.contact_id)
} catch {
peerSessionInfo.value = null
}
scheduleReadReceipt()
} else {
peerSessionInfo.value = null
}
})
async function handleToggleOffGrid() {
togglingOffGrid.value = true
try {
await transport.setMeshOnly(!transport.meshOnly)
} finally { togglingOffGrid.value = false }
}
// Track the on-screen keyboard height (mobile) so the conversation pane + back
// button can sit just above it — fixed elements ignore the keyboard otherwise
// and the input ends up hidden behind it. Publishes --keyboard-inset on <html>.
function updateKeyboardInset() {
const vv = window.visualViewport
if (!vv) return
const inset = Math.max(0, Math.round(window.innerHeight - vv.height - vv.offsetTop))
document.documentElement.style.setProperty('--keyboard-inset', `${inset}px`)
}
onMounted(async () => {
window.addEventListener('resize', handleResize)
document.addEventListener('click', handleDocClickForMenu)
window.addEventListener('archipelago:share-to-mesh', loadPendingFromSession)
if (window.visualViewport) {
window.visualViewport.addEventListener('resize', updateKeyboardInset)
window.visualViewport.addEventListener('scroll', updateKeyboardInset)
updateKeyboardInset()
}
loadPendingFromSession()
await Promise.all([mesh.refreshAll(), transport.fetchStatus(), refreshFederationNodes(), refreshSelfOnion(), refreshSelfDid(), refreshContacts()])
refreshOutboxCount()
// Deep-link from a message toast: open the sender's conversation if we can
// match it; otherwise just land on the mesh page (graceful fallback).
const targetPeer = typeof route.query.peer === 'string' ? route.query.peer : ''
if (targetPeer) {
const match = mesh.peers.find(
(p) => p.pubkey_hex === targetPeer || p.did === targetPeer
)
if (match) openChat(match)
}
// Start background polling for Archipelago (Tor) messages so unread count works
loadArchMessages()
if (!archPollInterval) {
archPollInterval = setInterval(loadArchMessages, 15000)
}
pollInterval = setInterval(() => {
mesh.fetchStatus()
mesh.fetchPeers()
mesh.fetchMessages()
mesh.fetchDeadmanStatus()
mesh.fetchBlockHeaders()
}, 5000)
// Instant peer updates (#48): the backend nudges the data-model revision when
// it discovers/updates a mesh peer, so refetch peers on the WS push rather
// than waiting for the next 5s poll tick. The poll above stays as a backstop
// (e.g. for peers going offline, which isn't pushed).
wsUnsub = wsClient.subscribe(() => {
mesh.fetchPeers()
})
})
onUnmounted(() => {
window.removeEventListener('resize', handleResize)
document.removeEventListener('click', handleDocClickForMenu)
window.removeEventListener('archipelago:share-to-mesh', loadPendingFromSession)
if (window.visualViewport) {
window.visualViewport.removeEventListener('resize', updateKeyboardInset)
window.visualViewport.removeEventListener('scroll', updateKeyboardInset)
}
document.documentElement.style.removeProperty('--keyboard-inset')
if (pollInterval) clearInterval(pollInterval)
if (archPollInterval) { clearInterval(archPollInterval); archPollInterval = null }
if (wsUnsub) { wsUnsub(); wsUnsub = null }
})
// Active chat name for the header
const activeChatName = computed(() => {
if (archChannelActive.value) return 'Archipelago'
if (activeChatChannel.value) return activeChatChannel.value.name
if (activeMergedPeer.value) return activeMergedPeer.value.display_name
if (activeChatPeer.value) return activeChatPeer.value.advert_name
return ''
})
const activeChatSub = computed(() => {
if (archChannelActive.value) return 'All nodes over Tor'
if (activeChatChannel.value) return 'Mesh radio'
const merged = activeMergedPeer.value
if (merged) {
const parts: string[] = []
if (merged.short_did) parts.push(merged.short_did)
else if (merged.primary_pubkey_hex) parts.push(truncatePubkey(merged.primary_pubkey_hex))
if (merged.npub) parts.push(`${merged.npub.slice(0, 12)}${merged.npub.slice(-6)}`)
return parts.join(' · ')
}
if (activeChatPeer.value) return truncatePubkey(activeChatPeer.value.pubkey_hex)
return ''
})
const hasActiveChat = computed(() => !!activeChatPeer.value || !!activeChatChannel.value || archChannelActive.value)
// Messages filtered to the active chat
const chatMessages = computed(() => {
if (archChannelActive.value) {
return archMessages.value.map((m, i) => {
const isSent = m.direction === 'sent' || m.from_pubkey === 'me'
let peerName = 'Unknown'
if (isSent) {
peerName = 'You'
} else if (m.from_name) {
peerName = m.from_name
} else if (fedNodeNames.value[m.from_pubkey]) {
peerName = fedNodeNames.value[m.from_pubkey]!
} else {
peerName = m.from_pubkey.slice(0, 12) + '...'
}
const mm: MeshMessage = {
id: i,
peer_contact_id: -99,
peer_name: peerName,
direction: (isSent ? 'sent' : 'received') as 'sent' | 'received',
plaintext: m.message,
timestamp: m.timestamp,
delivered: true,
encrypted: false,
message_type: undefined,
typed_payload: undefined,
sender_pubkey: null,
sender_seq: null,
}
return mm
})
}
// Hide control envelopes that aren't supposed to show as their own
// bubbles: reactions (rendered as chips under the target), read receipts
// (drive the ✓ ticks on outgoing bubbles), edits (mutate the target in
// place), presence heartbeats, and any other auxiliary metadata. Without
// this filter every receipt and edit appears as a stray bubble in the
// chat history. Defense in depth — backend now also drops these on send.
const HIDDEN_TYPES = new Set(['reaction', 'read_receipt', 'edit', 'presence', 'channel_invite', 'contact_card'])
const hideReactions = (m: MeshMessage) => !m.message_type || !HIDDEN_TYPES.has(m.message_type)
if (activeChatChannel.value) {
const chanId = channelContactId(activeChatChannel.value.index)
return mesh.messages.filter(m => m.peer_contact_id === chanId && hideReactions(m))
}
if (activeChatPeer.value) {
// Pull from every underlying contact_id in the merged group so radio
// and federation-routed messages from the same node land in one thread.
const merged = activeMergedPeer.value
const cids = merged ? new Set(merged.contact_ids) : new Set([activeChatPeer.value.contact_id])
return mesh.messages
.filter(m => cids.has(m.peer_contact_id) && hideReactions(m))
.sort((a, b) => Date.parse(a.timestamp) - Date.parse(b.timestamp))
}
return []
})
// Fire a read receipt whenever a new received message for the active peer lands.
// Declared after chatMessages so the watch getter doesn't hit a TDZ on registration.
watch(
() => chatMessages.value.length,
() => { scheduleReadReceipt() },
)
function isArchyNode(peer: MeshPeer): boolean {
return peer.advert_name.startsWith('Archy-')
}
/// Build a contact_id → latest-message-timestamp map once per render so
/// we can sort the chat list by recency (freshest thread at the top,
/// Telegram-style). Empty threads keep their lexicographic fallback.
const lastMessageAt = computed<Map<number, number>>(() => {
const out = new Map<number, number>()
for (const m of mesh.messages) {
const ts = Date.parse(m.timestamp)
if (Number.isNaN(ts)) continue
const prev = out.get(m.peer_contact_id)
if (prev === undefined || ts > prev) out.set(m.peer_contact_id, ts)
}
return out
})
const sortedPeers = computed(() => {
return [...mesh.peers].sort((a, b) => {
const aTs = lastMessageAt.value.get(a.contact_id) ?? 0
const bTs = lastMessageAt.value.get(b.contact_id) ?? 0
if (aTs !== bTs) return bTs - aTs
const aArchy = isArchyNode(a) ? 0 : 1
const bArchy = isArchyNode(b) ? 0 : 1
if (aArchy !== bArchy) return aArchy - bArchy
return a.advert_name.localeCompare(b.advert_name)
})
})
// Telegram-style unification: a single archipelago node may be discovered
// twice — once as a LoRa contact (firmware-issued mesh pubkey, no DID) and
// again as a synthetic federation peer (archipelago pubkey + DID) created
// the first time it routes a typed message over Tor. Group them into one
// row so the user sees their attachments and radio chat in the same thread.
//
// Merge key resolution, in priority order:
// 1. peer.did (federation-injected peers always carry it)
// 2. federation node whose pubkey matches peer.pubkey_hex
// 3. federation node whose name (case-folded) matches peer.advert_name
// 4. fall back to the peer's own pubkey_hex / advert_name (no merge)
interface MergedPeer {
key: string
did: string | null
display_name: string
short_did: string | null
npub: string | null
contact_ids: number[]
primary_contact_id: number
primary_pubkey_hex: string | null
primary_rssi: number | null
is_archy: boolean
reachable: boolean
// The original active-chat marker uses contact_id equality, so keep a
// representative MeshPeer for the rest of the codepaths that still want
// a single object (peer header rssi, prekey rotation, etc).
primary: MeshPeer
}
// Extract the did:key suffix prefix that meshcore embeds in archipelago
// adverts. Meshcore firmware names archipelago nodes "Archy-{first 8 chars
// of the node's did:key z-suffix}", e.g. "Archy-z6Mkn9RY". This lets us
// link a LoRa-discovered radio peer (no DID, no archipelago pubkey) back
// to its federation entry by matching that 8-char prefix against any
// federation node whose DID starts the same way.
function archyAdvertDidPrefix(advertName: string): string | null {
if (!advertName.startsWith('Archy-')) return null
const suffix = advertName.slice(6)
if (suffix.length < 6) return null
return suffix
}
function fedDidKeySuffix(did: string): string | null {
// did:key:z6Mk... → z6Mk...
const idx = did.indexOf(':key:')
return idx >= 0 ? did.slice(idx + 5) : null
}
function mergeKeyForPeer(peer: MeshPeer): { key: string; matchedFed: FedNodeInfo | null } {
// Strongest signal: the verified archipelago identity key. The backend binds
// it onto BOTH twins (federation peer natively, radio twin via
// `bind_federation_twins`), so grouping by it collapses the cross-transport
// duplicate regardless of advert name — this is what survives the Meshtastic
// device rename, which broke the `Archy-z6Mk…` did-prefix match below. Prefer
// the matching federation node's `did:` key so this stays consistent with the
// federation-only placeholder pass (which dedups on `did:<did>`); fall back to
// an `arch:` key only when no federation entry is known for the identity.
if (peer.arch_pubkey_hex) {
for (const fed of fedNodesByDid.value.values()) {
if (fed.pubkey === peer.arch_pubkey_hex) return { key: `did:${fed.did}`, matchedFed: fed }
}
return { key: `arch:${peer.arch_pubkey_hex.toLowerCase()}`, matchedFed: null }
}
if (peer.did) return { key: `did:${peer.did}`, matchedFed: fedNodesByDid.value.get(peer.did) ?? null }
// pubkey cross-ref: a federation node may share the archipelago pubkey
// with this radio peer if it's the same physical node (rare today, since
// mesh and federation use different ed25519 keys, but kept for robustness)
if (peer.pubkey_hex) {
for (const fed of fedNodesByDid.value.values()) {
if (fed.pubkey === peer.pubkey_hex) return { key: `did:${fed.did}`, matchedFed: fed }
}
}
// did:key prefix cross-ref: meshcore "Archy-z6MkXXXX" → federation
// node whose did:key suffix starts with the same chars. This is the
// hot path for archipelago nodes — radio peers carry no DID/pubkey
// we can use, but the firmware bakes the prefix into the advert.
const advertPrefix = archyAdvertDidPrefix(peer.advert_name)
if (advertPrefix) {
for (const fed of fedNodesByDid.value.values()) {
const fedSuffix = fedDidKeySuffix(fed.did)
if (fedSuffix && fedSuffix.startsWith(advertPrefix)) {
return { key: `did:${fed.did}`, matchedFed: fed }
}
}
}
// name cross-ref: a federation node whose name (case-folded) matches
// the LoRa advert name. Last-resort match for non-archipelago meshcore
// devices configured to advertise their server name verbatim.
const norm = peer.advert_name.trim().toLowerCase()
if (norm) {
for (const fed of fedNodesByDid.value.values()) {
const fedName = (fed.name ?? '').trim().toLowerCase()
if (fedName && fedName === norm) return { key: `did:${fed.did}`, matchedFed: fed }
}
}
return { key: `mesh:${peer.pubkey_hex || peer.advert_name || peer.contact_id}`, matchedFed: null }
}
function shortDid(did: string): string {
// did:archy:<hex64> → did:archy:abcd…wxyz. Other DID methods get truncated
// generically.
const idx = did.lastIndexOf(':')
if (idx > 0 && did.length - idx > 14) {
const prefix = did.slice(0, idx + 1)
const id = did.slice(idx + 1)
return `${prefix}${id.slice(0, 6)}${id.slice(-4)}`
}
return did.length > 24 ? `${did.slice(0, 12)}${did.slice(-6)}` : did
}
function isSelfRadioPeer(peer: MeshPeer): boolean {
const selfName = mesh.status?.self_advert_name
if (selfName && peer.advert_name === selfName) return true
// Primary fallback: derive the expected advert prefix from our own DID
// and match it against the radio peer's "Archy-XXXXXXXX" prefix. This
// works even before mesh.status.self_advert_name is populated and even
// when there's no federation self-entry to cross-reference.
const advertPrefix = archyAdvertDidPrefix(peer.advert_name)
if (advertPrefix && selfDid.value) {
const ourSuffix = fedDidKeySuffix(selfDid.value)
if (ourSuffix?.startsWith(advertPrefix)) return true
}
return false
}
const mergedPeers = computed<MergedPeer[]>(() => {
const groups = new Map<string, MergedPeer>()
for (const peer of sortedPeers.value) {
if (isSelfRadioPeer(peer)) continue
const { key, matchedFed } = mergeKeyForPeer(peer)
const existing = groups.get(key)
if (existing) {
existing.contact_ids.push(peer.contact_id)
// Prefer a federation-enriched display name even if the second peer
// is the radio one — keeps the row stable across discovery order.
if (matchedFed?.name && existing.display_name === existing.primary.advert_name) {
existing.display_name = matchedFed.name
}
if (matchedFed?.npub && !existing.npub) existing.npub = matchedFed.npub
if (matchedFed?.did && !existing.did) {
existing.did = matchedFed.did
existing.short_did = shortDid(matchedFed.did)
}
} else {
const did = peer.did ?? matchedFed?.did ?? null
const stub = { did, primary_pubkey_hex: peer.pubkey_hex }
const alias = aliasFor(stub)
groups.set(key, {
key,
did,
display_name: alias || matchedFed?.name || peer.advert_name || `Node #${peer.contact_id}`,
short_did: did ? shortDid(did) : null,
npub: matchedFed?.npub ?? null,
contact_ids: [peer.contact_id],
primary_contact_id: peer.contact_id,
primary_pubkey_hex: peer.pubkey_hex,
primary_rssi: peer.rssi,
is_archy: isArchyNode(peer) || !!matchedFed,
reachable: peer.reachable ?? true,
primary: peer,
})
}
}
// Surface every federation node as its own row even if no radio peer has
// been matched against it yet. The user always sees the canonical server
// names ("Arch Dev", "ArchISO") in the list, and clicking one starts a
// chat that routes over Tor until a radio link is also discovered, at
// which point the rows transparently merge under the same DID key.
for (const fed of fedNodesByDid.value.values()) {
// Skip our own federation self-entry — every node accidentally has one
// because the federation list isn't filtered server-side. Match by
// onion instead of DID so it works even when names are missing.
if (selfTorOnion.value) {
const ours = selfTorOnion.value.replace(/\.onion$/, '')
const theirs = fed.onion.replace(/\.onion$/, '')
if (ours === theirs) continue
}
const key = `did:${fed.did}`
if (groups.has(key)) continue
// Synthesise a placeholder MeshPeer so openChat() and the existing
// rssi/avatar template paths don't need a separate code path for
// "federation-only" rows. The contact_id MUST match the backend's
// federation-synthetic id (high bit set, derived from the pubkey) so
// `mesh.send` accepts it (it parses contact_id as u64 — a negative
// placeholder fails with "Missing contact_id") and so federation-routed
// messages stored under that id land in this thread.
const synthCid = federationContactId(fed.pubkey)
const placeholder: MeshPeer = {
contact_id: synthCid,
advert_name: fed.name || fed.did,
pubkey_hex: fed.pubkey,
did: fed.did,
rssi: null,
hops: null,
last_heard: null,
} as unknown as MeshPeer
const alias = aliasFor({ did: fed.did, primary_pubkey_hex: fed.pubkey })
groups.set(key, {
key,
did: fed.did,
display_name: alias || fed.name || shortDid(fed.did),
short_did: shortDid(fed.did),
npub: fed.npub,
contact_ids: [synthCid],
primary_contact_id: synthCid,
primary_pubkey_hex: fed.pubkey,
primary_rssi: null,
is_archy: true,
reachable: true,
primary: placeholder,
})
}
return Array.from(groups.values())
})
// Contact search — filters the Peers list by name, DID, npub, or pubkey.
const peerSearch = ref('')
const displayedPeers = computed<MergedPeer[]>(() => {
const q = peerSearch.value.trim().toLowerCase()
if (!q) return mergedPeers.value
return mergedPeers.value.filter((mp) =>
mp.display_name.toLowerCase().includes(q) ||
(mp.short_did?.toLowerCase().includes(q) ?? false) ||
(mp.did?.toLowerCase().includes(q) ?? false) ||
(mp.npub?.toLowerCase().includes(q) ?? false) ||
(mp.primary_pubkey_hex?.toLowerCase().includes(q) ?? false),
)
})
// Mirror of the backend's `federation_peer_contact_id` (mesh/mod.rs): take the
// first 4 bytes of the archipelago pubkey as a little-endian u32, clear the top
// bit, then set it as the federation marker. Producing the SAME id here means a
// federation-only row addresses the exact contact the backend routes/stores
// under, instead of an unsendable negative placeholder.
function federationContactId(pubkeyHex: string): number {
const bytes = pubkeyHex.match(/../g)?.map(h => parseInt(h, 16)) ?? []
if (bytes.length < 4) return 0x80000001
const [b0, b1, b2, b3] = bytes as [number, number, number, number]
const low = (b0 | (b1 << 8) | (b2 << 16) | (b3 << 24)) >>> 0
return ((0x80000000 | (low & 0x7fffffff)) >>> 0)
}
// activeChatPeer is a single MeshPeer (the row the user clicked). To unify
// the chat we need the merged group it belongs to so chatMessages can pull
// from every underlying contact_id, not just the one that was clicked.
const activeMergedPeer = computed<MergedPeer | null>(() => {
const peer = activeChatPeer.value
if (!peer) return null
return mergedPeers.value.find(mp => mp.contact_ids.includes(peer.contact_id)) ?? null
})
function mergedUnreadCount(mp: MergedPeer): number {
let total = 0
for (const cid of mp.contact_ids) total += mesh.unreadCounts[cid] || 0
return total
}
// Inline contact rename in the chat header. The pencil button toggles an
// input bound to renameDraft; commit fires mesh.contacts-save keyed by
// DID (or pubkey hex as fallback) so the alias propagates everywhere
// `aliasFor` is consulted in the merged peer list.
const renamingActive = ref(false)
const renameDraft = ref('')
const renameInputEl = ref<HTMLInputElement | null>(null)
function startRename() {
const mp = activeMergedPeer.value
if (!mp) return
renameDraft.value = mp.display_name
renamingActive.value = true
nextTick(() => renameInputEl.value?.focus())
}
function cancelRename() {
renamingActive.value = false
renameDraft.value = ''
}
async function commitRename() {
if (!renamingActive.value) return
const mp = activeMergedPeer.value
if (!mp) { cancelRename(); return }
const next = renameDraft.value.trim()
renamingActive.value = false
// Empty string → clear the alias and fall back to derived name.
const key = mp.did || mp.primary_pubkey_hex
if (!key) return
// Optimistic local update so the header changes immediately.
if (next) contactAliases.value.set(key, next)
else contactAliases.value.delete(key)
try {
await rpcClient.meshContactsSave(key, next || null)
await refreshContacts()
} catch (e) {
sendError.value = e instanceof Error ? e.message : 'Rename failed'
}
}
function openChat(peer: MeshPeer) {
activeChatPeer.value = peer
activeChatChannel.value = null
archChannelActive.value = false
sendError.value = ''
messageText.value = ''
activeTab.value = 'chat'
mobileShowChat.value = true
mesh.markChatRead(peer.contact_id)
nextTick(() => scrollChatToBottom())
}
function openChannelChat(channel: { index: number; name: string }) {
activeChatChannel.value = channel
activeChatPeer.value = null
archChannelActive.value = false
sendError.value = ''
messageText.value = ''
activeTab.value = 'chat'
mobileShowChat.value = true
mesh.markChatRead(channelContactId(channel.index))
nextTick(() => scrollChatToBottom())
}
function closeChat() {
activeChatPeer.value = null
activeChatChannel.value = null
archChannelActive.value = false
if (archPollInterval) { clearInterval(archPollInterval); archPollInterval = null }
mobileShowChat.value = false
mesh.clearViewingChat()
}
async function handleSendMessage() {
// Single-flight guard: the input's `@keydown.enter` fires per keydown, so a
// repeating/held Enter or a rapid Enter→click before the button's disabled
// state flips queues a second mesh.send against the same text. That's how
// every bubble was showing up twice — sender transmitted the same envelope
// twice, receiver stored both. Bail if a send is already in flight.
if (mesh.sending || sendingArch.value) return
if (archChannelActive.value) {
await sendArchMessage()
nextTick(() => scrollChatToBottom())
return
}
// Pending reply: Send flushes as mesh.send-reply targeting the stashed
// MessageKey. Takes precedence over a pending attachment — we don't try
// to express "attach-as-reply" in one go.
// Pending edit: Send flushes as mesh.edit-message against the stashed seq.
if (pendingEdit.value && activeChatPeer.value) {
if (!messageText.value.trim()) return
sendError.value = ''
try {
await mesh.editMessage(
activeChatPeer.value.contact_id,
pendingEdit.value.target_seq,
messageText.value.trim(),
)
messageText.value = ''
pendingEdit.value = null
nextTick(() => scrollChatToBottom())
} catch (err: unknown) {
sendError.value = err instanceof Error ? err.message : 'Edit failed'
}
return
}
if (pendingReply.value && activeChatPeer.value) {
if (!messageText.value.trim()) return
sendError.value = ''
try {
await mesh.sendReply(
activeChatPeer.value.contact_id,
pendingReply.value.target_pubkey,
pendingReply.value.target_seq,
messageText.value.trim(),
)
messageText.value = ''
pendingReply.value = null
nextTick(() => scrollChatToBottom())
} catch (err: unknown) {
sendError.value = err instanceof Error ? err.message : 'Reply failed'
}
return
}
// Pending share-to-mesh attachment: Send flushes the CID as a ContentRef
// rather than a plain text message. Any text in the input becomes the
// caption. Only valid for direct peers (channel broadcast of content_ref
// isn't in scope for Phase 3c).
if (pendingAttachment.value && activeChatPeer.value) {
sendError.value = ''
try {
const caption = messageText.value.trim() || undefined
await mesh.sendContent(activeChatPeer.value.contact_id, pendingAttachment.value.cid, caption)
messageText.value = ''
pendingAttachment.value = null
nextTick(() => scrollChatToBottom())
} catch (err: unknown) {
sendError.value = err instanceof Error ? err.message : 'Share failed'
}
return
}
if (!messageText.value.trim()) return
sendError.value = ''
try {
if (activeChatChannel.value) {
await mesh.sendChannelMessage(activeChatChannel.value.index, messageText.value)
messageText.value = ''
nextTick(() => scrollChatToBottom())
} else if (activeChatPeer.value) {
await mesh.sendMessage(activeChatPeer.value.contact_id, messageText.value)
messageText.value = ''
nextTick(() => scrollChatToBottom())
}
} catch (err: unknown) {
sendError.value = err instanceof Error ? err.message : 'Send failed'
}
}
function scrollChatToBottom() {
if (chatScrollEl.value) {
chatScrollEl.value.scrollTop = chatScrollEl.value.scrollHeight
}
}
// Wheel over the chat must scroll ONLY the chat — never leak to the contacts
// list or the page. Bound with `@wheel.stop.prevent`: `.stop` keeps the event
// from reaching the global controller-nav wheel handler (which would otherwise
// also scroll whatever container is focused, e.g. the peer list after a click),
// and `.prevent` stops the native page scroll. We then apply the delta to the
// chat container directly.
function onChatWheel(e: WheelEvent) {
const el = chatScrollEl.value
if (!el) return
el.scrollTop += e.deltaY
}
async function handleBroadcast() {
broadcasting.value = true
try { await mesh.broadcastIdentity() } finally { broadcasting.value = false }
}
async function handleToggleEnabled() {
configuring.value = true
try {
const newEnabled = !(mesh.status?.enabled ?? false)
await mesh.configure({ enabled: newEnabled })
} finally { configuring.value = false }
}
async function handleConnectDevice(devicePath: string) {
connectingDevice.value = devicePath
try {
await mesh.configure({ enabled: true, device_path: devicePath } as Partial<import('@/stores/mesh').MeshStatus>)
} finally {
connectingDevice.value = null
}
}
function signalBars(rssi: number | null): number {
if (rssi === null) return 0
if (rssi > -60) return 4
if (rssi > -75) return 3
if (rssi > -90) return 2
return 1
}
function timeAgo(iso: string): string {
const diff = Date.now() - new Date(iso).getTime()
const secs = Math.floor(diff / 1000)
if (secs < 60) return `${secs}s ago`
const mins = Math.floor(secs / 60)
if (mins < 60) return `${mins}m ago`
const hours = Math.floor(mins / 60)
return `${hours}h ago`
}
function truncatePubkey(hex: string | null): string {
if (!hex) return ''
return hex.slice(0, 8) + '...' + hex.slice(-6)
}
// ── Reply + Reaction (Phase 2a) ───────────────────────────────────────────
// Pending reply state: when the user picks "Reply" on a bubble, we stash its
// MessageKey here; next Send uses mesh.send-reply instead of mesh.send.
interface PendingReply {
target_pubkey: string
target_seq: number
preview: string
}
const pendingReply = ref<PendingReply | null>(null)
const actionMenuForId = ref<number | null>(null)
const QUICK_REACTIONS = ['👍', '❤️', '😂', '😮', '😢', '🙏']
function openActionMenu(msgId: number, ev?: Event) {
ev?.stopPropagation()
actionMenuForId.value = actionMenuForId.value === msgId ? null : msgId
}
function closeActionMenu() {
actionMenuForId.value = null
}
function handleDocClickForMenu(ev: MouseEvent) {
if (actionMenuForId.value === null) return
const target = ev.target as HTMLElement | null
if (!target) return
if (target.closest('.mesh-chat-action-menu')) return
if (target.closest('.mesh-chat-action-trigger')) return
actionMenuForId.value = null
}
function messageKeyFor(msg: { sender_pubkey?: string | null; sender_seq?: number | null }): { pubkey: string; seq: number } | null {
if (!msg.sender_pubkey || msg.sender_seq == null) return null
return { pubkey: msg.sender_pubkey, seq: msg.sender_seq }
}
function startReplyTo(msg: MeshMessage) {
const key = messageKeyFor(msg)
if (!key) return
pendingReply.value = {
target_pubkey: key.pubkey,
target_seq: key.seq,
preview: summarizeForPreview(msg),
}
closeActionMenu()
}
function clearPendingReply() {
pendingReply.value = null
}
// ── Edit / Delete / Forward (Phase 2b) ───────────────────────────────────
// Pending edit: when the user picks "Edit" on an own message, we stash its
// sender_seq and prefill the composer. Next Send calls mesh.edit-message
// instead of mesh.send.
interface PendingEdit { target_seq: number; original_text: string }
const pendingEdit = ref<PendingEdit | null>(null)
function startEditOf(msg: MeshMessage) {
if (msg.direction !== 'sent' || msg.sender_seq == null) return
pendingEdit.value = { target_seq: msg.sender_seq, original_text: msg.plaintext }
messageText.value = msg.plaintext
closeActionMenu()
}
function clearPendingEdit() {
pendingEdit.value = null
messageText.value = ''
}
async function deleteOwnMessage(msg: MeshMessage) {
if (msg.direction !== 'sent' || msg.sender_seq == null || !activeChatPeer.value) return
if (!window.confirm('Delete this message? Peers already received it — this only marks it as deleted.')) return
try {
await mesh.deleteMessage(activeChatPeer.value.contact_id, msg.sender_seq)
} catch (e) {
sendError.value = e instanceof Error ? e.message : 'delete failed'
} finally {
closeActionMenu()
}
}
async function forwardToCurrent(msg: MeshMessage) {
if (!activeChatPeer.value) return
try {
await mesh.forwardMessage(activeChatPeer.value.contact_id, msg.id)
} catch (e) {
sendError.value = e instanceof Error ? e.message : 'forward failed'
} finally {
closeActionMenu()
}
}
function isEditedMessage(msg: MeshMessage): number | null {
const ts = msg.typed_payload?.edited_at
return typeof ts === 'number' ? ts : null
}
function isDeletedMessage(msg: MeshMessage): boolean {
return msg.message_type === 'delete' || msg.typed_payload?.deleted === true
}
// Read-receipt: after render, if the bottom message is from the peer (direction='received')
// and has a MessageKey, fire mesh.send-read-receipt up to that seq. Debounced so scroll
// doesn't spam the wire.
const lastReceiptSentForSeq = ref<Map<number, number>>(new Map()) // contactId → last acked seq
let receiptDebounce: ReturnType<typeof setTimeout> | null = null
function scheduleReadReceipt() {
if (receiptDebounce) clearTimeout(receiptDebounce)
receiptDebounce = setTimeout(() => {
const peer = activeChatPeer.value
if (!peer) return
const received = chatMessages.value.filter((m) => m.direction === 'received' && m.sender_seq != null)
if (received.length === 0) return
const latest = received[received.length - 1]
if (!latest) return
const latestSeq = latest.sender_seq as number
const already = lastReceiptSentForSeq.value.get(peer.contact_id) ?? -1
if (latestSeq <= already) return
const pubkey = latest.sender_pubkey
if (!pubkey) return
lastReceiptSentForSeq.value.set(peer.contact_id, latestSeq)
void mesh.sendReadReceipt(peer.contact_id, pubkey, latestSeq)
}, 400)
}
const reactionInFlight = ref<string | null>(null) // `${msgId}:${emoji}` while RPC is running
async function reactTo(msg: MeshMessage, emoji: string) {
const key = messageKeyFor(msg)
if (!key || !activeChatPeer.value) return
const marker = `${msg.id}:${emoji}`
reactionInFlight.value = marker
try {
await mesh.sendReaction(activeChatPeer.value.contact_id, key.pubkey, key.seq, emoji)
closeActionMenu()
} catch (e) {
sendError.value = e instanceof Error ? e.message : 'reaction failed'
} finally {
if (reactionInFlight.value === marker) reactionInFlight.value = null
}
}
/// Build a map from target MessageKey (pubkey:seq) → emoji strings seen in
/// the current message window. Iterates in timestamp order so the freshest
/// reaction per (reactor, target) wins; an empty emoji clears the reactor.
interface ReactionChip { emoji: string; count: number; by_self: boolean }
const reactionIndex = computed<Map<string, ReactionChip[]>>(() => {
const perTarget = new Map<string, Map<string, string>>() // target → (reactor → emoji)
for (const m of mesh.messages) {
if (m.message_type !== 'reaction' || !m.typed_payload) continue
const target = m.typed_payload.target as { sender_pubkey?: string; sender_seq?: number } | undefined
if (!target?.sender_pubkey || target.sender_seq == null) continue
const key = `${target.sender_pubkey}:${target.sender_seq}`
const reactor = m.direction === 'sent' ? '__self__' : (m.sender_pubkey ?? `peer:${m.peer_contact_id}`)
let slot = perTarget.get(key)
if (!slot) { slot = new Map(); perTarget.set(key, slot) }
const emoji = String(m.typed_payload.emoji ?? '')
if (emoji === '') {
slot.delete(reactor)
} else {
slot.set(reactor, emoji)
}
}
const out = new Map<string, ReactionChip[]>()
for (const [key, slot] of perTarget) {
const counts = new Map<string, { count: number; by_self: boolean }>()
for (const [reactor, emoji] of slot) {
const cur = counts.get(emoji) ?? { count: 0, by_self: false }
cur.count++
if (reactor === '__self__') cur.by_self = true
counts.set(emoji, cur)
}
out.set(key, Array.from(counts, ([emoji, v]) => ({ emoji, count: v.count, by_self: v.by_self })))
}
return out
})
function reactionsFor(msg: { sender_pubkey?: string | null; sender_seq?: number | null }): ReactionChip[] {
const key = messageKeyFor(msg)
if (!key) return []
return reactionIndex.value.get(`${key.pubkey}:${key.seq}`) ?? []
}
/// Lookup the target of a reply bubble so we can show a mini-quote above it.
function replyTargetPreview(msg: MeshMessage): string | null {
if (msg.message_type !== 'reply' || !msg.typed_payload) return null
const target = msg.typed_payload.target as { sender_pubkey?: string; sender_seq?: number } | undefined
if (!target?.sender_pubkey || target.sender_seq == null) return null
const match = mesh.messages.find(
(m) => m.sender_pubkey === target.sender_pubkey && m.sender_seq === target.sender_seq,
)
if (!match) return `${String(target.sender_pubkey).slice(0, 8)}…#${target.sender_seq}`
return summarizeForPreview(match)
}
function summarizeForPreview(m: MeshMessage): string {
const text = m.plaintext?.trim()
if (text) return text.slice(0, 80)
switch (m.message_type) {
case 'content_ref': return `📎 ${m.typed_payload?.filename || m.typed_payload?.mime || 'attachment'}`
case 'invoice': return `${(m.typed_payload?.amount_sats || 0).toLocaleString()} sats`
case 'coordinate': return '📍 Location'
case 'alert': return `🚨 ${m.typed_payload?.message || 'Alert'}`.slice(0, 80)
default: return `(${m.message_type || 'message'})`
}
}
// ── share-to-mesh iframe intent (Phase 3c) ────────────────────────────────
// Marketplace app iframes POST a file to `/api/share-to-mesh` then call
// `window.parent.postMessage({type:'share-to-mesh', cid, ...})`. We park the
// CID as a pending attachment; next time the user picks a peer and hits Send
// (with optional caption text), we call mesh.send-content on that CID.
interface PendingAttachment {
cid: string
size: number
mime: string
filename: string | null
self_url?: string
}
const pendingAttachment = ref<PendingAttachment | null>(null)
function loadPendingFromSession() {
try {
const raw = sessionStorage.getItem('archipelago_share_to_mesh')
if (!raw) return
sessionStorage.removeItem('archipelago_share_to_mesh')
const data = JSON.parse(raw) as { cid?: string; size?: number; mime?: string; filename?: string | null; self_url?: string }
if (!data.cid) return
pendingAttachment.value = {
cid: data.cid,
size: data.size ?? 0,
mime: data.mime ?? 'application/octet-stream',
filename: data.filename ?? null,
self_url: data.self_url,
}
} catch {
/* ignore */
}
}
function clearPendingAttachment() {
pendingAttachment.value = null
}
// ── ContentRef attach + fetch (Phase 3b) ──────────────────────────────────
const attaching = ref(false)
const attachError = ref<string | null>(null)
const fetchingCids = ref<Set<string>>(new Set())
const fetchedUrls = ref<Map<string, string>>(new Map())
// Transport chooser modal state — populated when advice comes back as
// "choose" (size fits both inline-over-mesh AND Tor). User picks a path;
// `transportChoiceResolve` finishes the promise started by handleAttachFile.
interface PendingTransportChoice {
file: File
size: number
est_seconds: number
has_tor: boolean
}
const transportChoice = ref<PendingTransportChoice | null>(null)
let transportChoiceResolve: ((choice: 'mesh' | 'tor' | 'cancel') => void) | null = null
function pickTransport(choice: 'mesh' | 'tor' | 'cancel') {
if (transportChoiceResolve) {
transportChoiceResolve(choice)
transportChoiceResolve = null
}
transportChoice.value = null
}
async function resolveFederationOnion(peerName: string): Promise<string | undefined> {
try {
const fed = await rpcClient.federationListNodes()
const hit = fed.nodes.find(
(n: { name?: string; onion?: string }) =>
(n.name ?? '').toLowerCase() === peerName.toLowerCase() ||
(n.name ?? '').toLowerCase().includes(peerName.toLowerCase()) ||
peerName.toLowerCase().includes((n.name ?? '').toLowerCase()),
)
return hit?.onion ?? undefined
} catch {
return undefined
}
}
async function sendViaMeshInline(file: File, peerContactId: number) {
const buf = await file.arrayBuffer()
const bytes = new Uint8Array(buf)
await mesh.sendContentInline(
peerContactId,
file.type || 'application/octet-stream',
bytes,
file.name,
messageText.value.trim() || undefined,
)
}
async function sendViaTorContentRef(file: File, peerContactId: number, peerName: string) {
const buf = await file.arrayBuffer()
const up = await fetch('/api/blob', {
method: 'POST',
headers: {
'X-Blob-Mime': file.type || 'application/octet-stream',
'X-Blob-Filename': file.name,
'Content-Type': 'application/octet-stream',
},
credentials: 'include',
body: buf,
})
if (!up.ok) throw new Error(`upload failed: ${up.status}`)
const { cid } = (await up.json()) as { cid: string }
const peerOnion = await resolveFederationOnion(peerName)
await mesh.sendContent(peerContactId, cid, messageText.value.trim() || undefined, peerOnion)
}
async function handleAttachFile(ev: Event) {
const input = ev.target as HTMLInputElement
const file = input.files?.[0]
if (!file) return
if (!activeChatPeer.value) {
attachError.value = 'Pick a peer first'
if (input) input.value = ''
return
}
const peer = activeChatPeer.value
attaching.value = true
attachError.value = null
try {
const advice = await mesh.transportAdvice(peer.contact_id, file.size)
let transport: 'mesh' | 'tor' | 'cancel'
if (advice.tier === 'auto-mesh') {
transport = 'mesh'
} else if (advice.tier === 'tor-only') {
transport = 'tor'
} else if (advice.tier === 'impossible') {
attachError.value = `Cannot send: ${advice.reason} (${(file.size / 1024).toFixed(1)} KB)`
return
} else {
// "choose" — open modal and wait for user to pick
transport = await new Promise<'mesh' | 'tor' | 'cancel'>((resolve) => {
transportChoiceResolve = resolve
transportChoice.value = {
file,
size: file.size,
est_seconds: advice.est_seconds,
has_tor: advice.has_tor,
}
})
if (transport === 'cancel') return
}
if (transport === 'mesh') {
await sendViaMeshInline(file, peer.contact_id)
} else {
await sendViaTorContentRef(file, peer.contact_id, peer.advert_name)
}
messageText.value = ''
nextTick(() => scrollChatToBottom())
} catch (e) {
attachError.value = e instanceof Error ? e.message : 'attach failed'
} finally {
attaching.value = false
if (input) input.value = ''
}
}
async function handleFetchContent(payload: {
cid: string
sender_onion: string
cap_token: string
cap_exp: number
mime?: string
filename?: string | null
}) {
if (fetchingCids.value.has(payload.cid)) return
fetchingCids.value.add(payload.cid)
try {
const res = await mesh.fetchContent({
cid: payload.cid,
sender_onion: payload.sender_onion,
cap_token: payload.cap_token,
cap_exp: payload.cap_exp,
mime: payload.mime,
filename: payload.filename ?? undefined,
})
const r = res as { local_url?: string }
if (r.local_url) {
fetchedUrls.value.set(payload.cid, r.local_url)
fetchedUrls.value = new Map(fetchedUrls.value)
}
} catch (e) {
console.error('fetch-content failed', e)
} finally {
fetchingCids.value.delete(payload.cid)
}
}
function isImageMime(mime?: string): boolean {
return !!mime && mime.startsWith('image/')
}
</script>
<template>
<div class="mesh-view">
<!-- Header (hidden on mobile) -->
<div class="mesh-header hidden md:flex">
<div class="mesh-header-left">
<h1 class="mesh-title">Mesh Network</h1>
<p class="mesh-subtitle">
{{ mesh.status?.peer_count ?? 0 }} peer{{ (mesh.status?.peer_count ?? 0) !== 1 ? 's' : '' }}
<span v-if="mesh.status?.device_connected" class="mesh-subtitle-badge">Live</span>
</p>
</div>
<a
href="https://flasher.meshcore.co.uk/"
target="_blank"
rel="noopener noreferrer"
class="glass-button mesh-flasher-btn"
>
Flash Meshcore <span class="mesh-flasher-sep">|</span> Choose Companion USB
</a>
</div>
<!-- Error banner -->
<div v-if="mesh.error" class="mesh-error">{{ mesh.error }}</div>
<!-- Responsive column layout -->
<div class="mesh-columns" :class="{ 'mesh-columns-wide': isWideDesktop, 'mesh-columns-very-wide': isVeryWideDesktop }">
<!-- LEFT COLUMN: Status + Peers -->
<div class="mesh-left" data-controller-zone="mesh-left" :class="{ 'mobile-hidden': mobileShowChat || mobileTab !== 'chat' }">
<!-- Device Status -->
<div data-controller-container tabindex="0" class="glass-card mesh-status-card" :class="{ 'mesh-status-collapsed': !deviceExpanded }">
<div class="mesh-status-header" role="button" tabindex="0" @click="deviceExpanded = !deviceExpanded" @keydown.enter.prevent="deviceExpanded = !deviceExpanded" @keydown.space.prevent="deviceExpanded = !deviceExpanded">
<div class="mesh-status-indicator" :class="mesh.status?.device_connected ? 'connected' : 'disconnected'" />
<h2 class="mesh-section-title">Device</h2>
<svg class="mesh-status-chevron" :aria-expanded="deviceExpanded" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M19 9l-7 7-7-7" />
</svg>
</div>
<div v-if="mesh.loading && !mesh.status" class="mesh-loading">Loading...</div>
<div v-else-if="mesh.status" class="mesh-status-grid">
<div class="mesh-stat">
<span class="mesh-stat-label">Status</span>
<span class="mesh-stat-value" :class="mesh.status.device_connected ? 'text-green' : mesh.status.enabled ? 'text-orange' : 'text-muted'">
{{ mesh.status.device_connected ? 'Broadcasting' : mesh.status.enabled ? 'Connecting...' : 'Disabled' }}
</span>
</div>
<div class="mesh-stat">
<span class="mesh-stat-label">Type</span>
<span class="mesh-stat-value">{{ mesh.status.device_type === 'unknown' ? '—' : mesh.status.device_type }}</span>
</div>
<div class="mesh-stat">
<span class="mesh-stat-label">Port</span>
<span class="mesh-stat-value">{{ mesh.status.device_path ?? 'Auto' }}</span>
</div>
<div class="mesh-stat">
<span class="mesh-stat-label">Sent</span>
<span class="mesh-stat-value">{{ mesh.status.messages_sent }}</span>
</div>
<div class="mesh-stat">
<span class="mesh-stat-label">Recv</span>
<span class="mesh-stat-value">{{ mesh.status.messages_received }}</span>
</div>
<div class="mesh-stat">
<span class="mesh-stat-label">Channel</span>
<span class="mesh-stat-value">{{ mesh.status.channel_name }}</span>
</div>
</div>
<!-- Detected USB devices -->
<div v-if="mesh.status?.detected_devices?.length" class="mesh-detected-devices">
<div v-for="dev in mesh.status.detected_devices" :key="dev" class="mesh-device-row">
<div class="mesh-device-indicator" />
<span class="mesh-device-path">{{ dev }}</span>
<button
v-if="!mesh.status?.device_connected"
class="glass-button mesh-connect-btn"
:disabled="connectingDevice !== null"
@click="handleConnectDevice(dev)"
>
{{ connectingDevice === dev ? 'Connecting...' : 'Connect' }}
</button>
</div>
</div>
</div>
<!-- Off-grid mode banner -->
<div v-if="transport.meshOnly" class="mesh-offgrid-banner">
<svg class="w-4 h-4 text-orange-400 shrink-0" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M18.364 5.636a9 9 0 11-12.728 0M12 9v4m0 4h.01" />
</svg>
<span class="text-sm font-medium text-orange-300">OFF-GRID</span>
<span class="text-xs text-white/50">Tor disabled mesh only</span>
</div>
<!-- Actions row -->
<div class="mesh-actions" data-controller-container tabindex="0">
<button class="glass-button mesh-action-btn" :disabled="configuring" @click="handleToggleEnabled">
{{ mesh.status?.enabled ? 'Disable' : 'Enable' }}
</button>
<button class="glass-button mesh-action-btn" :disabled="!mesh.status?.device_connected || broadcasting" @click="handleBroadcast">
{{ broadcasting ? 'Sending...' : 'Broadcast' }}
</button>
<button
class="glass-button mesh-action-btn"
:class="transport.meshOnly ? 'mesh-offgrid-active' : ''"
:disabled="togglingOffGrid"
@click="handleToggleOffGrid"
>
{{ transport.meshOnly ? 'Go Online' : 'Off-Grid' }}
</button>
<button class="glass-button mesh-action-btn" @click="mesh.refreshAll()">Refresh</button>
</div>
<!-- Peers list -->
<div data-controller-container tabindex="0" class="glass-card mesh-peers-card">
<div class="flex items-center justify-between">
<h2 class="mesh-section-title">Peers <span class="mesh-peer-count">{{ mesh.peers.length }}</span></h2>
<button class="text-xs text-white/40 hover:text-red-400 transition-colors px-2 py-1" @click="clearAllMesh" title="Clear all peers, messages, and chat history">Clear All</button>
</div>
<!-- Contact search: filters the list below by name / DID / npub / pubkey -->
<div class="mesh-peer-search-wrap">
<input
v-model="peerSearch"
type="text"
class="mesh-peer-search"
placeholder="Search contacts…"
aria-label="Search contacts"
/>
<button
v-if="peerSearch"
type="button"
class="mesh-peer-search-clear"
aria-label="Clear search"
title="Clear search"
@click="peerSearch = ''"
>&times;</button>
</div>
<div v-if="mesh.peers.length === 0 && !mesh.status?.device_connected" class="mesh-empty">
No peers discovered yet.
</div>
<div v-else class="mesh-peer-list">
<!-- Archipelago Channel -->
<div
class="mesh-peer-row is-channel"
:class="{ active: archChannelActive }"
tabindex="0"
role="button"
@click="openArchChannel"
@keydown.enter="openArchChannel"
>
<div class="mesh-peer-avatar channel" style="background: rgba(251,146,60,0.2); color: #fb923c;">A</div>
<div class="mesh-peer-info">
<div class="mesh-peer-name">Archipelago</div>
<div class="mesh-peer-sub">All nodes over Tor</div>
</div>
<span v-if="archUnread > 0" class="ml-auto text-[10px] px-1.5 py-0.5 rounded-full bg-orange-500/30 text-orange-300">{{ archUnread }}</span>
</div>
<!-- Public channel -->
<div
class="mesh-peer-row is-channel"
:class="{ active: activeChatChannel?.index === 0 }"
tabindex="0"
role="button"
@click="openChannelChat(publicChannel)"
@keydown.enter="openChannelChat(publicChannel)"
>
<div class="mesh-peer-avatar channel">#</div>
<div class="mesh-peer-info">
<div class="mesh-peer-name">Public</div>
<div class="mesh-peer-sub">Mesh radio</div>
</div>
<span v-if="mesh.unreadCounts[channelContactId(0)]" class="ml-auto text-[10px] px-1.5 py-0.5 rounded-full bg-orange-500/30 text-orange-300">{{ mesh.unreadCounts[channelContactId(0)] }}</span>
</div>
<div v-if="displayedPeers.length === 0 && peerSearch.trim()" class="mesh-empty">
No contacts match {{ peerSearch.trim() }}.
</div>
<div
v-for="mp in displayedPeers" :key="mp.key"
class="mesh-peer-row"
:class="{ active: mp.contact_ids.includes(activeChatPeer?.contact_id ?? -1), 'is-archy': mp.is_archy }"
tabindex="0"
role="button"
@click="openChat(mp.primary)"
@keydown.enter="openChat(mp.primary)"
>
<div class="mesh-peer-avatar" :class="{ archy: mp.is_archy }">
<AnimatedLogo v-if="mp.is_archy" size="sm" />
<template v-else>{{ mp.display_name.charAt(0).toUpperCase() }}</template>
<span class="mesh-peer-reach" :class="mp.reachable ? 'is-reachable' : 'is-unreachable'" :title="mp.reachable ? 'Reachable' : 'Not currently reachable'"></span>
</div>
<div class="mesh-peer-info">
<div class="mesh-peer-name">
{{ mp.display_name }}
<span v-if="mp.is_archy" class="mesh-peer-archy-badge">Archy</span>
</div>
<div class="mesh-peer-sub">
<template v-if="mp.short_did">{{ mp.short_did }}</template>
<template v-else>{{ truncatePubkey(mp.primary_pubkey_hex) }}</template>
</div>
<div v-if="mp.npub" class="mesh-peer-sub mesh-peer-npub">{{ mp.npub.slice(0, 12) }}{{ mp.npub.slice(-6) }}</div>
</div>
<span v-if="mergedUnreadCount(mp)" class="mesh-unread-badge">
{{ mergedUnreadCount(mp) }}
</span>
<div class="mesh-peer-signal">
<div class="mesh-signal-bars">
<div v-for="i in 4" :key="i" class="mesh-signal-bar" :class="{ active: i <= signalBars(mp.primary_rssi) }" />
</div>
</div>
</div>
</div>
</div>
</div>
<!-- RIGHT COLUMN: Tabbed panels -->
<div class="mesh-right" data-controller-zone="mesh-chat" :class="{ 'mobile-hidden': !mobileShowChat || mobileTab !== 'chat' }">
<!-- Tab bar (medium desktop only) -->
<div v-if="showTabBar" class="mesh-tab-bar">
<button class="mesh-tab" :class="{ active: activeTab === 'chat' }" @click="activeTab = 'chat'">Chat</button>
<button class="mesh-tab" :class="{ active: activeTab === 'bitcoin' }" @click="activeTab = 'bitcoin'">Bitcoin</button>
<button class="mesh-tab" :class="{ active: activeTab === 'deadman' }" @click="activeTab = 'deadman'">
Dead Man
<span v-if="mesh.deadmanStatus?.triggered" class="mesh-tab-badge mesh-tab-badge-alert">!</span>
</button>
<button class="mesh-tab" :class="{ active: activeTab === 'assistant' }" @click="activeTab = 'assistant'">
AI
</button>
<button class="mesh-tab" :class="{ active: activeTab === 'map' }" @click="activeTab = 'map'">
Map
</button>
</div>
<!-- Chat Panel -->
<div v-if="showChatPanel" data-controller-container tabindex="0" class="glass-card mesh-chat-card" :class="{ 'mesh-chat-card-active': hasActiveChat }">
<div v-if="!hasActiveChat" class="mesh-chat-empty">
<div class="mesh-chat-empty-icon">&#x1F4E1;</div>
<p>Select a peer or channel to chat</p>
<p class="mesh-chat-empty-sub">Messages are sent over LoRa mesh radio</p>
</div>
<template v-else>
<!-- Mobile: floating back button (shared glass pill style), pinned
above the tab bar replaces the in-header arrow so the back
control is no longer crammed inside the chat container. -->
<Teleport to="body">
<button
type="button"
class="mesh-chat-mobile-back mobile-back-btn back-button-glass px-6 py-3 rounded-xl font-medium items-center justify-center gap-2"
@click="closeChat"
>
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M15 19l-7-7 7-7" />
</svg>
<span>Back</span>
</button>
</Teleport>
<div class="mesh-chat-header">
<div class="mesh-chat-header-info">
<div class="mesh-chat-header-name">
<template v-if="renamingActive">
<input
ref="renameInputEl"
v-model="renameDraft"
class="mesh-chat-header-rename-input"
:placeholder="activeChatName"
@keyup.enter="commitRename"
@keyup.esc="cancelRename"
@blur="commitRename"
/>
</template>
<template v-else>
{{ activeChatName }}
<button
v-if="activeMergedPeer"
class="mesh-chat-header-rename"
title="Rename this contact"
@click="startRename"
></button>
</template>
<span v-if="activeChatPeer && isArchyNode(activeChatPeer)" class="mesh-peer-archy-badge">Archy</span>
<span v-if="activeChatChannel" class="mesh-peer-channel-badge">Channel</span>
</div>
<div class="mesh-chat-header-sub">{{ activeChatSub }}</div>
</div>
<div class="mesh-chat-header-status">
<span v-if="activeChatPeer && peerSessionInfo" class="mesh-session-badge" :class="peerSessionInfo.forward_secrecy ? 'session-ratchet' : peerSessionInfo.has_session ? 'session-static' : 'session-none'" :title="peerSessionInfo.forward_secrecy ? 'Double Ratchet (forward secrecy)' : peerSessionInfo.has_session ? 'Static encryption' : 'No encryption'">&#x1F6E1;</span>
<button v-if="activeChatPeer && peerSessionInfo" class="mesh-session-rotate" :disabled="rotatingPrekeys" :title="'Rotate prekeys'" @click="handleRotatePrekeys">{{ rotatingPrekeys ? '' : '' }}</button>
<span v-if="outboxCount > 0" class="mesh-outbox-badge" :title="outboxCount + ' queued messages waiting for delivery'">📤 {{ outboxCount }}</span>
<span v-if="activeChatPeer" class="mesh-chat-header-time">{{ timeAgo(activeChatPeer.last_heard) }}</span>
</div>
</div>
<div ref="chatScrollEl" class="mesh-chat-messages" @scroll="scheduleReadReceipt" @wheel.stop.prevent="onChatWheel">
<div v-if="chatMessages.length === 0" class="mesh-chat-no-messages">
No messages yet. Say hello!
</div>
<div
v-for="msg in chatMessages" :key="msg.id"
class="mesh-chat-bubble-wrapper"
:class="msg.direction"
>
<div class="mesh-chat-bubble" :class="[msg.direction, msg.message_type ? 'typed-' + msg.message_type : '', { 'menu-open': actionMenuForId === msg.id }]">
<div v-if="replyTargetPreview(msg)" class="mesh-chat-reply-quote">
{{ replyTargetPreview(msg) }}
</div>
<!-- Invoice card -->
<div v-if="msg.message_type === 'invoice' && msg.typed_payload" class="mesh-typed-invoice">
<div class="mesh-typed-invoice-header">
<span class="mesh-typed-icon">&#x26A1;</span>
<span class="mesh-typed-label">Lightning Invoice</span>
<span v-if="msg.typed_payload.paid" class="mesh-typed-paid">Paid</span>
</div>
<div class="mesh-typed-invoice-amount">{{ (msg.typed_payload.amount_sats || 0).toLocaleString() }} sats</div>
<div v-if="msg.typed_payload.memo" class="mesh-typed-invoice-memo">{{ msg.typed_payload.memo }}</div>
<div class="mesh-typed-invoice-bolt11">{{ (msg.typed_payload.bolt11 || '').substring(0, 40) }}...</div>
</div>
<!-- Alert card -->
<div v-else-if="msg.message_type === 'alert' && msg.typed_payload" class="mesh-typed-alert" :class="'alert-' + (msg.typed_payload.alert_type || 'status')">
<div class="mesh-typed-alert-header">
<span class="mesh-typed-icon">{{ msg.typed_payload.alert_type === 'emergency' ? '&#x1F6A8;' : msg.typed_payload.alert_type === 'dead_man' ? '&#x2620;' : '&#x2139;' }}</span>
<span class="mesh-typed-label">{{ msg.typed_payload.alert_type === 'emergency' ? 'EMERGENCY' : msg.typed_payload.alert_type === 'dead_man' ? 'DEAD MAN' : 'Status' }}</span>
<span v-if="msg.typed_payload.signed" class="mesh-typed-signed">Signed</span>
</div>
<div class="mesh-typed-alert-message">{{ msg.typed_payload.message }}</div>
<a v-if="msg.typed_payload.coordinate" class="mesh-typed-alert-location" :href="'https://www.openstreetmap.org/?mlat=' + (msg.typed_payload.coordinate.lat / 1000000) + '&mlon=' + (msg.typed_payload.coordinate.lng / 1000000) + '&zoom=14'" target="_blank" rel="noopener">
&#x1F4CD; {{ msg.typed_payload.coordinate.label || 'View location' }}
</a>
</div>
<!-- Coordinate card -->
<div v-else-if="msg.message_type === 'coordinate' && msg.typed_payload" class="mesh-typed-coordinate">
<div class="mesh-typed-coordinate-header">
<span class="mesh-typed-icon">&#x1F4CD;</span>
<span class="mesh-typed-label">Location</span>
</div>
<div class="mesh-typed-coordinate-value">{{ (msg.typed_payload.lat / 1000000).toFixed(4) }}, {{ (msg.typed_payload.lng / 1000000).toFixed(4) }}</div>
<div v-if="msg.typed_payload.label" class="mesh-typed-coordinate-label">{{ msg.typed_payload.label }}</div>
<a class="mesh-typed-coordinate-link" :href="'https://www.openstreetmap.org/?mlat=' + (msg.typed_payload.lat / 1000000) + '&mlon=' + (msg.typed_payload.lng / 1000000) + '&zoom=14'" target="_blank" rel="noopener">Open Map</a>
</div>
<!-- Block header -->
<div v-else-if="msg.message_type === 'block_header' && msg.typed_payload" class="mesh-typed-block">
<span class="mesh-typed-icon">&#x26D3;</span>
<span class="mesh-typed-label">{{ msg.typed_payload.message || msg.plaintext }}</span>
</div>
<!-- TX relay request -->
<div v-else-if="msg.message_type === 'tx_relay' && msg.typed_payload" class="mesh-typed-block">
<span class="mesh-typed-icon">&#x21AA;</span>
<span class="mesh-typed-label">TX relay #{{ msg.typed_payload.request_id }} ({{ (msg.typed_payload.tx_hex || '').length }} hex chars)</span>
</div>
<!-- TX relay response -->
<div v-else-if="msg.message_type === 'tx_relay_response' && msg.typed_payload" class="mesh-typed-block">
<span class="mesh-typed-icon">{{ msg.typed_payload.txid ? '&#x2705;' : '&#x274C;' }}</span>
<span class="mesh-typed-label">
<template v-if="msg.typed_payload.txid">Broadcast #{{ msg.typed_payload.request_id }}: {{ String(msg.typed_payload.txid).substring(0, 12) }}</template>
<template v-else>TX relay failed #{{ msg.typed_payload.request_id }}: {{ msg.typed_payload.error || 'unknown' }}</template>
</span>
</div>
<!-- TX confirmation -->
<div v-else-if="msg.message_type === 'tx_confirmation' && msg.typed_payload" class="mesh-typed-block">
<span class="mesh-typed-icon">&#x26D3;</span>
<span class="mesh-typed-label">{{ msg.typed_payload.confirmations }} conf @ block {{ msg.typed_payload.block_height }} {{ String(msg.typed_payload.txid || '').substring(0, 12) }}</span>
</div>
<!-- Lightning relay request -->
<div v-else-if="msg.message_type === 'lightning_relay' && msg.typed_payload" class="mesh-typed-invoice">
<div class="mesh-typed-invoice-header">
<span class="mesh-typed-icon">&#x26A1;</span>
<span class="mesh-typed-label">Lightning Relay Request</span>
</div>
<div class="mesh-typed-invoice-amount">{{ (msg.typed_payload.amount_sats || 0).toLocaleString() }} sats</div>
<div class="mesh-typed-invoice-bolt11">{{ (msg.typed_payload.bolt11 || '').substring(0, 40) }}</div>
</div>
<!-- Lightning relay response -->
<div v-else-if="msg.message_type === 'lightning_relay_response' && msg.typed_payload" class="mesh-typed-invoice">
<div class="mesh-typed-invoice-header">
<span class="mesh-typed-icon">{{ msg.typed_payload.preimage ? '&#x2705;' : '&#x274C;' }}</span>
<span class="mesh-typed-label">
<template v-if="msg.typed_payload.preimage">Lightning Paid</template>
<template v-else>Lightning Failed</template>
</span>
</div>
<div v-if="msg.typed_payload.payment_hash" class="mesh-typed-invoice-bolt11">hash: {{ String(msg.typed_payload.payment_hash).substring(0, 20) }}</div>
<div v-if="msg.typed_payload.preimage" class="mesh-typed-invoice-bolt11">preimage: {{ String(msg.typed_payload.preimage).substring(0, 20) }}</div>
<div v-if="msg.typed_payload.error" class="mesh-typed-invoice-memo">{{ msg.typed_payload.error }}</div>
</div>
<div v-else-if="msg.message_type === 'content_ref' && msg.typed_payload" class="mesh-typed-content">
<div class="mesh-typed-content-meta">
<span class="mesh-typed-icon">📎</span>
<span class="mesh-typed-label">{{ msg.typed_payload.filename || msg.typed_payload.mime }}</span>
<span class="mesh-typed-content-size">{{ msg.typed_payload.size }} B</span>
</div>
<div v-if="msg.typed_payload.caption" class="mesh-typed-content-caption">{{ msg.typed_payload.caption }}</div>
<template v-if="fetchedUrls.get(msg.typed_payload.cid)">
<img
v-if="isImageMime(msg.typed_payload.mime)"
:src="fetchedUrls.get(msg.typed_payload.cid)"
class="mesh-typed-content-preview"
alt="attachment"
/>
<a v-else :href="fetchedUrls.get(msg.typed_payload.cid)" target="_blank" class="btn">Open</a>
</template>
<template v-else-if="msg.direction === 'sent'">
<span class="mesh-typed-content-hint">(shared from this node)</span>
</template>
<template v-else>
<button
class="btn"
:disabled="fetchingCids.has(msg.typed_payload.cid)"
@click="handleFetchContent(msg.typed_payload as any)"
>
{{ fetchingCids.has(msg.typed_payload.cid) ? 'Fetching…' : 'Download' }}
</button>
</template>
</div>
<!-- Forwarded message -->
<div v-else-if="msg.message_type === 'forward' && msg.typed_payload" class="mesh-chat-bubble-text">
<div class="mesh-chat-forward-header"> Forwarded from {{ msg.typed_payload.orig_name || 'unknown' }}</div>
<div class="mesh-chat-forward-body">{{ msg.plaintext }}</div>
</div>
<!-- Deleted tombstone -->
<div v-else-if="isDeletedMessage(msg)" class="mesh-chat-bubble-text mesh-chat-deleted">🗑 message deleted</div>
<!-- Default: plain text -->
<div v-else class="mesh-chat-bubble-text">{{ msg.plaintext }}</div>
<div class="mesh-chat-bubble-meta">
<span v-if="msg.encrypted" class="mesh-chat-e2e">E2E</span>
<span v-if="isEditedMessage(msg) !== null" class="mesh-chat-edited">(edited)</span>
<span v-if="msg.delivered && msg.direction === 'sent'" class="mesh-chat-ack">&#x2713;&#x2713;</span>
<span class="mesh-chat-bubble-time">{{ timeAgo(msg.timestamp) }}</span>
<button
v-if="messageKeyFor(msg) && msg.message_type !== 'reaction'"
class="mesh-chat-action-trigger"
:class="{ active: actionMenuForId === msg.id }"
:title="actionMenuForId === msg.id ? 'Close' : 'React / Reply'"
@click.stop="openActionMenu(msg.id, $event)"
>&#x22EF;</button>
</div>
<div v-if="reactionsFor(msg).length > 0" class="mesh-chat-reactions">
<span
v-for="chip in reactionsFor(msg)"
:key="chip.emoji"
class="mesh-chat-reaction-chip"
:class="{ 'by-self': chip.by_self }"
>{{ chip.emoji }}<span v-if="chip.count > 1" class="mesh-chat-reaction-count">{{ chip.count }}</span></span>
</div>
<div
v-if="actionMenuForId === msg.id && messageKeyFor(msg) && msg.message_type !== 'reaction' && activeChatPeer"
class="mesh-chat-action-menu"
@click.stop
>
<button class="mesh-chat-action-btn" :disabled="reactionInFlight !== null" @click="startReplyTo(msg)">Reply</button>
<button class="mesh-chat-action-btn" :disabled="reactionInFlight !== null" @click="forwardToCurrent(msg)">Forward</button>
<button v-if="msg.direction === 'sent'" class="mesh-chat-action-btn" :disabled="reactionInFlight !== null" @click="startEditOf(msg)">Edit</button>
<button v-if="msg.direction === 'sent'" class="mesh-chat-action-btn mesh-chat-action-danger" :disabled="reactionInFlight !== null" @click="deleteOwnMessage(msg)">Delete</button>
<button
v-for="emoji in QUICK_REACTIONS"
:key="emoji"
class="mesh-chat-reaction-btn"
:class="{ 'is-busy': reactionInFlight === `${msg.id}:${emoji}` }"
:disabled="reactionInFlight !== null"
@click="reactTo(msg, emoji)"
>
<span v-if="reactionInFlight === `${msg.id}:${emoji}`" class="mesh-spinner" aria-hidden="true"></span>
<span v-else>{{ emoji }}</span>
</button>
<button class="mesh-chat-action-btn" :disabled="reactionInFlight !== null" @click="closeActionMenu"></button>
</div>
</div>
</div>
</div>
<div class="mesh-chat-compose">
<div v-if="sendError" class="mesh-chat-send-error">{{ sendError }}</div>
<div v-if="attachError" class="mesh-chat-send-error">{{ attachError }}</div>
<div v-if="pendingReply" class="mesh-chat-pending-reply">
<span class="mesh-typed-icon"></span>
<span class="mesh-chat-pending-name">Replying to: {{ pendingReply.preview }}</span>
<button class="mesh-chat-pending-clear" @click="clearPendingReply" title="Cancel reply"></button>
</div>
<div v-if="pendingEdit" class="mesh-chat-pending-reply">
<span class="mesh-typed-icon"></span>
<span class="mesh-chat-pending-name">Editing: {{ pendingEdit.original_text }}</span>
<button class="mesh-chat-pending-clear" @click="clearPendingEdit" title="Cancel edit"></button>
</div>
<div v-if="pendingAttachment" class="mesh-chat-pending-attachment">
<span class="mesh-typed-icon">📎</span>
<span class="mesh-chat-pending-name">{{ pendingAttachment.filename || pendingAttachment.mime }}</span>
<span class="mesh-chat-pending-size">{{ pendingAttachment.size }} B</span>
<button class="mesh-chat-pending-clear" @click="clearPendingAttachment" title="Discard attachment"></button>
</div>
<div class="mesh-chat-compose-row">
<label
v-if="activeChatPeer"
class="glass-button mesh-chat-attach-btn"
:class="{ 'is-busy': attaching }"
:title="attaching ? 'uploading…' : 'Attach file'"
>
<input type="file" @change="handleAttachFile" style="display:none;" :disabled="attaching" />
<span v-if="attaching" class="mesh-spinner" aria-hidden="true"></span>
<span v-else>📎</span>
</label>
<input
v-model="messageText"
class="mesh-chat-input"
:placeholder="activeChatPeer ? 'Type a message or pick a file…' : 'Type a message...'"
maxlength="160"
@keydown.enter.exact.prevent="handleSendMessage"
/>
<button
class="glass-button mesh-chat-send-btn"
:disabled="(!messageText.trim() && !pendingAttachment) || mesh.sending || sendingArch"
@click="handleSendMessage"
>
<span v-if="mesh.sending || sendingArch" class="mesh-send-spinner" aria-label="Sending"></span>
<template v-else>{{ pendingReply ? 'Reply' : (pendingAttachment ? 'Share' : 'Send') }}</template>
</button>
</div>
</div>
</template>
</div>
<!-- Tools panels (3rd column on wide screens) -->
<div class="mesh-tools-wrapper" data-controller-zone="mesh-tools">
<div v-if="isWideDesktop && !isVeryWideDesktop" class="mesh-tools-tab-bar">
<button class="mesh-tab" :class="{ active: toolsTab === 'bitcoin' }" @click="toolsTab = 'bitcoin'">Bitcoin</button>
<button class="mesh-tab" :class="{ active: toolsTab === 'deadman' }" @click="toolsTab = 'deadman'">
Dead Man
<span v-if="mesh.deadmanStatus?.triggered" class="mesh-tab-badge mesh-tab-badge-alert">!</span>
</button>
<button class="mesh-tab" :class="{ active: toolsTab === 'assistant' }" @click="toolsTab = 'assistant'">
AI
</button>
<button class="mesh-tab" :class="{ active: toolsTab === 'map' }" @click="toolsTab = 'map'">Map</button>
</div>
<MeshBitcoinPanel v-if="showBitcoinPanel" />
<MeshDeadmanPanel v-if="showDeadmanPanel" />
<MeshAssistantPanel v-if="showAssistantPanel" />
<div v-if="showMapPanel" class="glass-card mesh-map-panel"><MeshMap /></div>
</div>
</div>
<!-- Mobile tools: show under peers list on first view -->
<div v-if="showMobileTools" class="mesh-mobile-tools">
<div v-if="showMapPanel" class="glass-card mesh-map-panel"><MeshMap /></div>
<MeshBitcoinPanel v-if="showBitcoinPanel" />
<MeshDeadmanPanel v-if="showDeadmanPanel" />
<MeshAssistantPanel v-if="showAssistantPanel" />
</div>
</div>
<!-- Mobile: floating tab strip pinned above the global tab bar (same
placement as the mobile back button). Switches the whole pane between
the chat and each tool. Hidden while an individual conversation is open
(the back button takes over there). -->
<Teleport to="body">
<div v-show="!mobileShowChat" class="mesh-mobile-tabbar">
<button class="mesh-mtab" :class="{ active: mobileTab === 'chat' }" @click="selectMobileTab('chat')">Chat</button>
<button class="mesh-mtab" :class="{ active: mobileTab === 'bitcoin' }" @click="selectMobileTab('bitcoin')">BTC</button>
<button class="mesh-mtab" :class="{ active: mobileTab === 'deadman' }" @click="selectMobileTab('deadman')">
Dead Man
<span v-if="mesh.deadmanStatus?.triggered" class="mesh-tab-badge mesh-tab-badge-alert">!</span>
</button>
<button class="mesh-mtab" :class="{ active: mobileTab === 'assistant' }" @click="selectMobileTab('assistant')">AI</button>
<button class="mesh-mtab" :class="{ active: mobileTab === 'map' }" @click="selectMobileTab('map')">Map</button>
</div>
</Teleport>
<!-- Transport chooser modal: shown when attachment size fits both mesh
(inline-chunked) and Tor. User picks which path to send it over. -->
<div v-if="transportChoice" class="mesh-transport-modal-backdrop" @click.self="pickTransport('cancel')">
<div class="glass-card mesh-transport-modal">
<h3 class="mesh-transport-title">📎 How should I send this?</h3>
<p class="mesh-transport-sub">
<strong>{{ transportChoice.file.name }}</strong>
· {{ (transportChoice.size / 1024).toFixed(1) }} KB
</p>
<div class="mesh-transport-options">
<button class="mesh-transport-option" @click="pickTransport('mesh')">
<span class="mesh-transport-icon">📡</span>
<span class="mesh-transport-label">Over mesh</span>
<span class="mesh-transport-meta">~{{ transportChoice.est_seconds }}s · works offline</span>
</button>
<button
class="mesh-transport-option"
:disabled="!transportChoice.has_tor"
@click="pickTransport('tor')"
>
<span class="mesh-transport-icon">🧅</span>
<span class="mesh-transport-label">Over Tor</span>
<span class="mesh-transport-meta">
{{ transportChoice.has_tor ? 'instant · needs onion' : 'no Tor path to peer' }}
</span>
</button>
</div>
<button class="mesh-transport-cancel" @click="pickTransport('cancel')">Cancel</button>
</div>
</div>
</div>
</template>
<!-- Styles extracted to mesh/mesh-styles.css -->