102 lines
3.2 KiB
TypeScript
102 lines
3.2 KiB
TypeScript
import { db, schema } from '../db/index.js'
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import { runMockFight } from './mock.js'
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// Background fight loop keeps mock bots fighting so the site always has fresh content.
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// Configurable via env:
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// FIGHT_LOOP_ENABLED=true (default: true in production, false in dev)
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// FIGHT_LOOP_INTERVAL_MS=45000 (default: 45s between fights)
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// FIGHT_LOOP_QUIET_HOURS=2-8 (default: 2am-8am UTC, slower fights)
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const isProduction = process.env.NODE_ENV === 'production'
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const enabled = process.env.FIGHT_LOOP_ENABLED
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? process.env.FIGHT_LOOP_ENABLED === 'true'
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: isProduction
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const intervalMs = Number(process.env.FIGHT_LOOP_INTERVAL_MS) || 45_000
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const quietStart = Number(process.env.FIGHT_LOOP_QUIET_START) || 2
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const quietEnd = Number(process.env.FIGHT_LOOP_QUIET_END) || 8
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let running = false
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export function startBackgroundFights() {
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if (!enabled) {
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console.log('[background] fight loop disabled (set FIGHT_LOOP_ENABLED=true to enable)')
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return
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}
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if (running) return
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running = true
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console.log(`[background] fight loop started — interval ${intervalMs}ms, quiet hours ${quietStart}-${quietEnd} UTC`)
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loop().catch(err => {
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console.error('[background] fight loop crashed:', err)
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running = false
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})
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}
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export function stopBackgroundFights() {
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running = false
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}
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async function loop() {
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// Small delay on startup to let everything settle
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await sleep(5_000)
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while (running) {
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try {
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await runOneBackgroundFight()
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} catch (err) {
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console.error('[background] fight error:', err)
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}
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// During quiet hours, fights run 4x slower
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const hour = new Date().getUTCHours()
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const isQuiet = quietStart < quietEnd
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? hour >= quietStart && hour < quietEnd
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: hour >= quietStart || hour < quietEnd
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const delay = isQuiet ? intervalMs * 4 : intervalMs
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// Add jitter (±25%) so fights don't feel robotic
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const jitter = delay * (0.75 + Math.random() * 0.5)
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await sleep(jitter)
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}
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console.log('[background] fight loop stopped')
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}
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async function runOneBackgroundFight() {
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// Pick two mock bots with ELO-weighted matchmaking
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const allBots = await db.select({
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id: schema.bots.id,
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webhookUrl: schema.bots.webhookUrl,
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eloRating: schema.bots.eloRating,
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name: schema.bots.name,
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}).from(schema.bots)
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const mockBots = allBots.filter(b => b.webhookUrl.startsWith('http://mock.local'))
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if (mockBots.length < 2) return
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// Mixed matchmaking: 70% close ELO, 30% wild card
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const isWild = Math.random() < 0.3
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const botA = mockBots[Math.floor(Math.random() * mockBots.length)]
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const others = mockBots.filter(b => b.id !== botA.id)
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let botB: typeof botA
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if (isWild) {
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botB = others[Math.floor(Math.random() * others.length)]
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} else {
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others.sort((a, b) => {
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const diffA = Math.abs(a.eloRating - botA.eloRating) + Math.random() * 150
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const diffB = Math.abs(b.eloRating - botA.eloRating) + Math.random() * 150
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return diffA - diffB
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})
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botB = others[0]
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}
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const fightId = await runMockFight(botA.id, botB.id)
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console.log(`[background] ${botA.name} vs ${botB.name} => fight ${fightId}`)
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}
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function sleep(ms: number): Promise<void> {
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return new Promise(resolve => setTimeout(resolve, ms))
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}
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