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botfights/eslint.config.js
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import tseslint from '@typescript-eslint/eslint-plugin'
import tsparser from '@typescript-eslint/parser'
export default [
{
ignores: ['**/dist/**', '**/node_modules/**', '**/*.js', '**/*.mjs', '**/*.cjs', '**/*.vue', '**/vite.config.ts', '**/drizzle.config.ts', 'server/scripts/**'],
},
{
files: ['**/*.ts'],
languageOptions: {
parser: tsparser,
parserOptions: {
projectService: true,
},
},
plugins: {
'@typescript-eslint': tseslint,
},
rules: {
'@typescript-eslint/no-floating-promises': 'error',
'no-console': ['warn', { allow: ['warn', 'error'] }],
},
},
// Frontend game engine: fire-and-forget async (audio, animations) is intentional
{
files: ['frontend/src/game/**/*.ts'],
rules: {
'@typescript-eslint/no-floating-promises': 'warn',
},
},
]