fix: human vs AI fight bugs — CSP for TTS, invisible sprites, fight end sequence
- Allow huggingface.co in CSP connect-src (fixes Kokoro TTS model download) - Add registerSW.js route (fixes PWA service worker 404) - Add _resetPositions() safety after entrance (fixes invisible fighters) - Fight end sequence works without canvas scene (KO/overlays/log always play) - Pre-fight instructions in battle log for human players - NIP-55 visibility sync and cleanup handlers Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.6
parent
63cc00fcb6
commit
150ce7447d
@@ -396,6 +396,8 @@ async function _doReplay() {
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// Entrance animations
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if (scene) {
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await scene.playEntrance()
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// Safety: ensure fighters are visible after entrance (prevents invisible characters if entrance times out)
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scene._resetPositions()
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await sleep(300)
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}
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@@ -616,58 +618,72 @@ async function _doReplay() {
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if (typeof speechSynthesis !== 'undefined') speechSynthesis.cancel()
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// Always end with a dramatic death/KO sequence
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if (scene) {
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if (props.fight.winnerId) {
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const winningSide = props.fight.winnerId === props.fight.botA!.id ? 'a' : 'b'
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const winnerHp = winningSide === 'a' ? props.fight.botAHp : props.fight.botBHp
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const isPerfect = winnerHp >= 200
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const winnerName = winningSide === 'a' ? props.fight.botA!.name : props.fight.botB!.name
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if (props.fight.winnerId) {
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const winningSide = props.fight.winnerId === props.fight.botA!.id ? 'a' : 'b'
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const winnerHp = winningSide === 'a' ? props.fight.botAHp : props.fight.botBHp
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const isPerfect = winnerHp >= 200
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const winnerName = winningSide === 'a' ? props.fight.botA!.name : props.fight.botB!.name
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// "FINISH HIM!" moment before KO
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sfxDrumRoll()
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await sleep(500)
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announceFinishHim()
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await showOverlay('FINISH IT!', '#ff2d2d', 900)
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await sleep(150)
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// "FINISH HIM!" moment before KO
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sfxDrumRoll()
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await sleep(500)
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announceFinishHim()
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await showOverlay('FINISH IT!', '#ff2d2d', 900)
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await sleep(150)
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if (isPerfect) {
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await scene.playPerfect(winningSide, winnerName)
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announceFlawlessVictory()
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await sleep(600) // let "flawless victory" voice land
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} else {
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await scene.playKO(winningSide, winnerName)
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await sleep(300) // let fatality voice finish
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if (scene) {
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try {
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if (isPerfect) {
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await scene.playPerfect(winningSide, winnerName)
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announceFlawlessVictory()
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await sleep(600) // let "flawless victory" voice land
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} else {
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await scene.playKO(winningSide, winnerName)
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await sleep(300) // let fatality voice finish
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}
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// Victory celebration — detect upsets (winner had lower Elo)
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const winnerElo = winningSide === 'a' ? (props.fight.botA?.eloRating ?? 1200) : (props.fight.botB?.eloRating ?? 1200)
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const loserElo = winningSide === 'a' ? (props.fight.botB?.eloRating ?? 1200) : (props.fight.botA?.eloRating ?? 1200)
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const isUpset = winnerElo < loserElo - 100
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await scene.playVictoryCelebration(winningSide, isUpset)
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} catch (err) {
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console.warn('[FightViewer] KO animation failed:', err)
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}
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// Victory celebration — detect upsets (winner had lower Elo)
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const winnerElo = winningSide === 'a' ? (props.fight.botA?.eloRating ?? 1200) : (props.fight.botB?.eloRating ?? 1200)
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const loserElo = winningSide === 'a' ? (props.fight.botB?.eloRating ?? 1200) : (props.fight.botA?.eloRating ?? 1200)
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const isUpset = winnerElo < loserElo - 100
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await scene.playVictoryCelebration(winningSide, isUpset)
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glitching.value = true
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sfxApplause()
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sfxCrowdCheer()
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await sleep(200)
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glitching.value = false
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const upsetTag = isUpset ? ' UPSET!' : ''
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await showOverlay(`${winnerName} WINS!${upsetTag}`, isUpset ? '#ff6600' : '#00f0ff', 1800)
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logItems.value.push(
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{ type: 'divider', round: 99, text: '', color: '' },
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{ type: 'result', round: 99, text: `${winnerName.toUpperCase()} WINS!${isPerfect ? ' PERFECT!' : ''}`, color: winningSide === 'a' ? 'neon-cyan' : 'neon-pink' },
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)
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scrollLog()
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} else {
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// Draws get a dramatic double-KO
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await scene.playKO('a', 'NOBODY')
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await showOverlay('DOUBLE K.O.!', '#ff2d2d', 1500)
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logItems.value.push(
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{ type: 'divider', round: 99, text: '', color: '' },
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{ type: 'result', round: 99, text: 'DOUBLE K.O.! DRAW!', color: 'neon-purple' },
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)
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scrollLog()
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// Scene unavailable — still announce vocally
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if (isPerfect) announceFlawlessVictory()
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await sleep(800)
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}
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const winnerElo = winningSide === 'a' ? (props.fight.botA?.eloRating ?? 1200) : (props.fight.botB?.eloRating ?? 1200)
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const loserElo = winningSide === 'a' ? (props.fight.botB?.eloRating ?? 1200) : (props.fight.botA?.eloRating ?? 1200)
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const isUpset = winnerElo < loserElo - 100
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glitching.value = true
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sfxApplause()
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sfxCrowdCheer()
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await sleep(200)
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glitching.value = false
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const upsetTag = isUpset ? ' UPSET!' : ''
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await showOverlay(`${winnerName} WINS!${upsetTag}`, isUpset ? '#ff6600' : '#00f0ff', 1800)
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logItems.value.push(
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{ type: 'divider', round: 99, text: '', color: '' },
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{ type: 'result', round: 99, text: `${winnerName.toUpperCase()} WINS!${isPerfect ? ' PERFECT!' : ''}`, color: winningSide === 'a' ? 'neon-cyan' : 'neon-pink' },
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)
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scrollLog()
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} else {
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// Draws get a dramatic double-KO
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if (scene) {
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try { await scene.playKO('a', 'NOBODY') } catch { /* continue */ }
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}
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await showOverlay('DOUBLE K.O.!', '#ff2d2d', 1500)
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logItems.value.push(
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{ type: 'divider', round: 99, text: '', color: '' },
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{ type: 'result', round: 99, text: 'DOUBLE K.O.! DRAW!', color: 'neon-purple' },
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)
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scrollLog()
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}
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// Kill any remaining queued speech — fight is over
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@@ -99,6 +99,18 @@ let autoRestoreRan = false
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// Flag: skip relay pic fetch for freshly generated keys (no profile exists)
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let freshlyGenerated = false
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// Sync in-memory auth state when tab regains focus (handles external localStorage clearing)
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if (typeof document !== 'undefined') {
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document.addEventListener('visibilitychange', () => {
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if (document.visibilityState !== 'visible') return
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const storedPubkey = loadStored<string>('bf_pubkey')
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if (!storedPubkey && pubkey.value) {
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// localStorage was cleared externally — wipe in-memory state to match
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clearAllState()
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}
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})
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}
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// Auto-restore session from JWT on first load
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if (!autoRestoreRan && pubkey.value && !bot.value && getToken() && !isTokenExpired()) {
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autoRestoreRan = true
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@@ -170,6 +170,13 @@ async function initLiveScene() {
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{ type: 'system', round: 0, text: `${data.botA.name} vs ${data.botB.name}`, color: 'text-secondary' },
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{ type: 'divider', round: 0, text: '', color: '' },
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)
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// Pre-fight instructions for human players
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if (isHumanFight.value) {
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liveLogItems.value.push(
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{ type: 'narration', round: 0, text: 'HUMAN VS AI — Answer challenges faster and better than the bot! Tap a choice or type your answer before time runs out.', color: 'neon-yellow' },
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{ type: 'divider', round: 0, text: '', color: '' },
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)
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}
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scrollLiveLog()
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}
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@@ -320,7 +327,7 @@ async function handleFightEnd(data: any) {
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else liveHpA.value = 0
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}
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if (liveScene && data.winnerId) {
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if (data.winnerId) {
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const winningSide = (data.winnerId === fd.botA.id ? 'a' : 'b') as 'a' | 'b'
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sfxDrumRoll()
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@@ -328,11 +335,21 @@ async function handleFightEnd(data: any) {
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announceFinishHim()
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await showLiveOverlay('FINISH IT!', '#ff2d2d', 900)
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if (data.isPerfect) {
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await liveScene.playPerfect(winningSide, data.winnerName)
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announceFlawlessVictory()
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if (liveScene) {
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try {
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if (data.isPerfect) {
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await liveScene.playPerfect(winningSide, data.winnerName)
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announceFlawlessVictory()
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} else {
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await liveScene.playKO(winningSide, data.winnerName)
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}
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} catch (err) {
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console.warn('[FightPage] KO animation failed:', err)
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}
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} else {
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await liveScene.playKO(winningSide, data.winnerName)
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// Scene unavailable — still announce vocally
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if (data.isPerfect) announceFlawlessVictory()
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await sleep(800)
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}
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sfxApplause()
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@@ -341,7 +358,7 @@ async function handleFightEnd(data: any) {
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if (data.mode === 'ranked' && data.potSats) {
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await showLiveOverlay(`WON ${data.potSats} SATS!`, '#00f0ff', 1500)
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}
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liveScene.stopMusic()
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if (liveScene) liveScene.stopMusic()
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}
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if (isHumanFight.value) {
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@@ -33,6 +33,7 @@ const queueCount = ref(0)
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const rankedQueueCount = ref(0)
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const rankedEstWait = ref(15)
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let pollHandle: ReturnType<typeof setInterval> | null = null
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let nip55ReturnHandler: (() => void) | null = null
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// Registration form
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const selectedArchetype = ref('standard')
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@@ -161,11 +162,13 @@ onMounted(async () => {
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onBeforeRouteLeave(() => {
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if (pollHandle) { clearInterval(pollHandle); pollHandle = null }
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if (rateLimitTimer) { clearInterval(rateLimitTimer); rateLimitTimer = null }
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if (nip55ReturnHandler) { document.removeEventListener('visibilitychange', nip55ReturnHandler); nip55ReturnHandler = null }
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})
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onUnmounted(() => {
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if (pollHandle) clearInterval(pollHandle)
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if (rateLimitTimer) { clearInterval(rateLimitTimer); rateLimitTimer = null }
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if (nip55ReturnHandler) { document.removeEventListener('visibilitychange', nip55ReturnHandler); nip55ReturnHandler = null }
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})
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async function pollQueue() {
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@@ -212,6 +215,45 @@ async function handleSignerLogin() {
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// On Android, try NIP-55 intent to open Amber/Primal directly
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if (hasAndroidSigner.value) {
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error.value = 'Opening signer app...'
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// Listen for return from signer app (user switches back to browser)
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if (nip55ReturnHandler) document.removeEventListener('visibilitychange', nip55ReturnHandler)
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nip55ReturnHandler = async () => {
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if (document.visibilityState !== 'visible') return
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document.removeEventListener('visibilitychange', nip55ReturnHandler!)
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nip55ReturnHandler = null
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// Check if signer redirected with callback params in the URL
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try {
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const nip55Result = await processNip55Return()
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if (nip55Result) {
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error.value = ''
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if (nip55Result.bot) {
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isHumanMode.value = !!nip55Result.bot.isHuman
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step.value = 'ready'
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} else {
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step.value = 'choose-mode'
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}
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return
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}
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} catch {
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// Callback params present but auth failed
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error.value = 'Signer login failed. Try again.'
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return
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}
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// No callback params — signer may have injected window.nostr
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error.value = 'Connecting...'
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const signerFound = await waitForSigner(2000)
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if (signerFound) {
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error.value = ''
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handleLogin()
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} else {
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error.value = 'Signer did not return a signed event. Tap to try again.'
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}
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}
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document.addEventListener('visibilitychange', nip55ReturnHandler)
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initiateNip55Login()
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return
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}
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+2
-1
@@ -57,7 +57,7 @@ app.use('*', secureHeaders({
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scriptSrc: ["'self'", 'blob:'],
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styleSrc: ["'self'", "'unsafe-inline'", 'https://fonts.googleapis.com'],
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imgSrc: ["'self'", 'data:', 'blob:'],
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connectSrc: ["'self'"],
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connectSrc: ["'self'", 'https://huggingface.co', 'https://*.huggingface.co'],
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fontSrc: ["'self'", 'https://fonts.gstatic.com'],
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workerSrc: ["'self'", 'blob:'],
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} : undefined,
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@@ -154,6 +154,7 @@ if (process.env.NODE_ENV === 'production' && existsSync(publicDir)) {
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// PWA service worker + related root files
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app.get('/sw.js', (c) => serveFile(c, '/sw.js', 'no-cache'))
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app.get('/registerSW.js', (c) => serveFile(c, '/registerSW.js', 'no-cache'))
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app.get('/workbox-*.js', (c) => serveFile(c, c.req.path, 'public, max-age=31536000, immutable'))
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app.get('/icon-*.png', (c) => serveFile(c, c.req.path, 'public, max-age=86400'))
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app.get('/icon.svg', (c) => serveFile(c, '/icon.svg', 'public, max-age=86400'))
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