fix: human fight UX — SSE challenge input, fighter sprites, battle log questions, left-side positioning
- Add SSE human_challenge listener for instant input activation with auto-focus - Buffer challenges during 3s round cooldown, apply with correct remaining time - Map 'human' archetype to fighter-looking archetypes (boxer, ninja, etc.) in sprite system - Show challenge questions in battle log via round_start SSE events - Ensure human players are always botA (left side) in queue matchmaking Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Claude Opus 4.6
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8448f1d823
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1906821452
@@ -91,8 +91,11 @@ export async function joinQueue(botId: string): Promise<string> {
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const opponent = waitingQueue.shift()!
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clearTimeout(opponent.timeoutHandle)
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// Start the fight
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const fightId = await startFight(opponent.botId, botId)
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// Start the fight — ensure human players are always botA (left side)
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const isHumanJoiner = bot.webhookUrl === 'http://human.local/'
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const fightId = isHumanJoiner
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? await startFight(botId, opponent.botId)
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: await startFight(opponent.botId, botId)
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opponent.resolve(fightId)
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return fightId
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}
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