feat: botfights v1 — full fighting game with Kaplay engine
- Vue 3 + Vite + Tailwind 4 frontend with synthwave aesthetic - Hono backend on port 9100 with SQLite/Drizzle - Procedural pixel-art sprite generator (48x48, 8 animation states) - Kaplay fight scene with punch/kick/special/knockback/KO animations - 12 mock bots across 6 tiers with Elo rating system - 9 challenge types, 10 fight arenas with modifiers - Fight replay with staggered battle log and ~1 min timing - Sprite preview page at /sprites Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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import { Hono } from 'hono'
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import { db, schema } from '../db/index.js'
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import { eq, desc } from 'drizzle-orm'
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import { ARENAS } from '../engine/arenas.js'
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import { runMockFight } from '../engine/mock.js'
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export const fightsRouter = new Hono()
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// List recent fights (with bot names)
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fightsRouter.get('/', async (c) => {
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const rows = await db.select()
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.from(schema.fights)
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.orderBy(desc(schema.fights.createdAt))
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.limit(20)
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// Resolve bot names
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const botIds = new Set<string>()
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for (const f of rows) {
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botIds.add(f.botAId)
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botIds.add(f.botBId)
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if (f.winnerId) botIds.add(f.winnerId)
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}
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const botMap = new Map<string, { name: string; avatarSeed: string; eloRating: number; tier: number }>()
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for (const id of botIds) {
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const bot = await db.select({
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name: schema.bots.name,
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avatarSeed: schema.bots.avatarSeed,
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eloRating: schema.bots.eloRating,
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tier: schema.bots.tier,
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}).from(schema.bots).where(eq(schema.bots.id, id)).limit(1)
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if (bot[0]) botMap.set(id, bot[0])
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}
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const enriched = rows.map(f => {
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const arena = ARENAS.find(a => a.id === f.arena)
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return {
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...f,
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botA: botMap.get(f.botAId) || null,
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botB: botMap.get(f.botBId) || null,
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winner: f.winnerId ? botMap.get(f.winnerId) || null : null,
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arenaInfo: arena ? { name: arena.name, description: arena.description } : null,
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}
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})
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return c.json(enriched)
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})
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// Get a single fight with rounds and bot details
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fightsRouter.get('/:id', async (c) => {
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const id = c.req.param('id')
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const fightRows = await db.select()
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.from(schema.fights)
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.where(eq(schema.fights.id, id))
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.limit(1)
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if (fightRows.length === 0) {
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return c.json({ error: 'Fight not found.' }, 404)
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}
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const fight = fightRows[0]
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const [botARows, botBRows] = await Promise.all([
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db.select({
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id: schema.bots.id,
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name: schema.bots.name,
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avatarSeed: schema.bots.avatarSeed,
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eloRating: schema.bots.eloRating,
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wins: schema.bots.wins,
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losses: schema.bots.losses,
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tier: schema.bots.tier,
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}).from(schema.bots).where(eq(schema.bots.id, fight.botAId)).limit(1),
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db.select({
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id: schema.bots.id,
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name: schema.bots.name,
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avatarSeed: schema.bots.avatarSeed,
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eloRating: schema.bots.eloRating,
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wins: schema.bots.wins,
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losses: schema.bots.losses,
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tier: schema.bots.tier,
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}).from(schema.bots).where(eq(schema.bots.id, fight.botBId)).limit(1),
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])
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const roundRows = await db.select()
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.from(schema.rounds)
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.where(eq(schema.rounds.fightId, id))
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.orderBy(schema.rounds.roundNumber)
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const arena = ARENAS.find(a => a.id === fight.arena)
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return c.json({
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...fight,
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botA: botARows[0] || null,
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botB: botBRows[0] || null,
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arenaInfo: arena || null,
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rounds: roundRows,
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})
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})
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// Trigger a mock fight between two random bots (dev/testing)
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fightsRouter.post('/mock', async (c) => {
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const allBots = await db.select({ id: schema.bots.id }).from(schema.bots)
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if (allBots.length < 2) {
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return c.json({ error: 'Need at least 2 registered bots.' }, 400)
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}
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const shuffled = [...allBots].sort(() => Math.random() - 0.5)
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const fightId = await runMockFight(shuffled[0].id, shuffled[1].id)
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return c.json({ fightId, message: 'Mock fight completed.' })
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})
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