feat: botfights v1 — full fighting game with Kaplay engine
- Vue 3 + Vite + Tailwind 4 frontend with synthwave aesthetic - Hono backend on port 9100 with SQLite/Drizzle - Procedural pixel-art sprite generator (48x48, 8 animation states) - Kaplay fight scene with punch/kick/special/knockback/KO animations - 12 mock bots across 6 tiers with Elo rating system - 9 challenge types, 10 fight arenas with modifiers - Fight replay with staggered battle log and ~1 min timing - Sprite preview page at /sprites Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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import '../src/db/index.js'
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import { seedMockBots, seedMockFights } from './engine/mock.js'
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async function main() {
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// Run migration first
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const { default: Database } = await import('better-sqlite3')
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const { join, dirname } = await import('path')
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const { fileURLToPath } = await import('url')
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const { mkdirSync } = await import('fs')
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const __dirname = dirname(fileURLToPath(import.meta.url))
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const dataDir = join(__dirname, '..', 'data')
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mkdirSync(dataDir, { recursive: true })
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const sqlite = new Database(join(dataDir, 'botfights.db'))
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sqlite.pragma('journal_mode = WAL')
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sqlite.pragma('foreign_keys = ON')
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sqlite.exec(`
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CREATE TABLE IF NOT EXISTS bots (
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id TEXT PRIMARY KEY,
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name TEXT NOT NULL UNIQUE,
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webhook_url TEXT NOT NULL,
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avatar_seed TEXT NOT NULL,
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secret_hash TEXT NOT NULL,
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public_key TEXT,
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elo_rating REAL NOT NULL DEFAULT 1200,
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wins INTEGER NOT NULL DEFAULT 0,
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losses INTEGER NOT NULL DEFAULT 0,
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win_streak INTEGER NOT NULL DEFAULT 0,
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best_streak INTEGER NOT NULL DEFAULT 0,
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tier INTEGER NOT NULL DEFAULT 0,
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is_active INTEGER NOT NULL DEFAULT 1,
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created_at TEXT NOT NULL
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);
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CREATE TABLE IF NOT EXISTS fights (
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id TEXT PRIMARY KEY,
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bot_a_id TEXT NOT NULL REFERENCES bots(id),
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bot_b_id TEXT NOT NULL REFERENCES bots(id),
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arena TEXT NOT NULL,
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status TEXT NOT NULL DEFAULT 'scheduled',
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winner_id TEXT REFERENCES bots(id),
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bot_a_hp INTEGER NOT NULL DEFAULT 100,
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bot_b_hp INTEGER NOT NULL DEFAULT 100,
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total_rounds INTEGER NOT NULL DEFAULT 0,
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scheduled_at TEXT,
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started_at TEXT,
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ended_at TEXT,
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created_at TEXT NOT NULL
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);
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CREATE TABLE IF NOT EXISTS rounds (
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id TEXT PRIMARY KEY,
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fight_id TEXT NOT NULL REFERENCES fights(id),
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round_number INTEGER NOT NULL,
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challenge_type TEXT NOT NULL,
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challenge_data TEXT NOT NULL,
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bot_a_response TEXT,
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bot_a_time_ms INTEGER,
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bot_a_score REAL,
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bot_b_response TEXT,
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bot_b_time_ms INTEGER,
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bot_b_score REAL,
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winner_id TEXT REFERENCES bots(id),
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narration TEXT,
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created_at TEXT NOT NULL
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);
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`)
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sqlite.close()
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console.log('[botfights] database ready')
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await seedMockBots()
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await seedMockFights(15)
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console.log('[botfights] seed complete!')
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process.exit(0)
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}
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main().catch(console.error)
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