feat: v2 — queue matchmaking, procedural audio, sprite archetypes, auth
- Add queue-based matchmaking with Elo-proximity and 10s timeout - Procedural sound engine (SFX, voice announcer, 4-track music) - Sprite system refactored into 6 archetypes (standard, lobster, sheep, cyborg, blob, tank) - 42+ fight choreographies with themed/generic/wild card selection - 4 KO finish styles, super-speed mode, hyperdetail close-ups - Auth routes, JoinBout page, bot profile with stats - 7-tier ranking system (Baby through Legend) - Arena and challenge system expansions Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.6
parent
335c148866
commit
47d20fbe66
@@ -1,32 +1,123 @@
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<script setup lang="ts">
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import { ref, onMounted } from 'vue'
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import { useRoute } from 'vue-router'
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import { ref, onMounted, onUnmounted } from 'vue'
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import { useRoute, useRouter } from 'vue-router'
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import FightViewer from '../components/FightViewer.vue'
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import { useNostr } from '../composables/useNostr'
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const route = useRoute()
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const router = useRouter()
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const { bot: myBot, isLoggedIn } = useNostr()
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const fightId = route.params.fightId as string
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const fight = ref<any>(null)
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const isLoading = ref(true)
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const isRequeueing = ref(false)
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const isLive = ref(false)
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const liveRounds = ref(0)
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let pollHandle: ReturnType<typeof setInterval> | null = null
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onMounted(async () => {
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async function loadFight(): Promise<string | null> {
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try {
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const res = await fetch(`/api/fights/${fightId}`)
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if (res.ok) fight.value = await res.json()
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if (res.ok) {
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const data = await res.json()
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liveRounds.value = data.rounds?.length || 0
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if (data.status === 'finished') {
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fight.value = data
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}
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return data.status
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}
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} catch { /* */ }
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return null
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}
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onMounted(async () => {
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const status = await loadFight()
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isLoading.value = false
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if (status !== 'finished') {
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isLive.value = true
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pollHandle = setInterval(async () => {
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const s = await loadFight()
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if (s === 'finished') {
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isLive.value = false
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if (pollHandle) { clearInterval(pollHandle); pollHandle = null }
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}
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}, 1500)
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}
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})
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onUnmounted(() => {
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if (pollHandle) clearInterval(pollHandle)
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})
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async function fightAgain(botId: string) {
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if (isRequeueing.value) return
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isRequeueing.value = true
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try {
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const res = await fetch(`/api/queue/join/${botId}`, { method: 'POST' })
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if (res.ok) {
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const data = await res.json()
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router.push(`/arena/${data.fightId}`)
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}
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} catch { /* */ }
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isRequeueing.value = false
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}
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</script>
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<template>
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<div class="h-[calc(100vh-4rem)] flex flex-col px-3 py-3 overflow-hidden">
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<div class="h-[calc(100vh-4rem)] flex flex-col px-2 sm:px-3 py-2 sm:py-3 overflow-hidden">
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<div v-if="isLoading" class="flex-1 flex items-center justify-center">
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<p class="font-display text-text-muted animate-pulse tracking-wider">LOADING FIGHT...</p>
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</div>
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<div v-else-if="isLive" class="flex-1 flex flex-col items-center justify-center gap-4">
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<div class="w-16 h-16 border-4 border-neon-pink/30 border-t-neon-pink rounded-full animate-spin" />
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<p class="font-display text-neon-pink text-xl tracking-widest animate-pulse glow-pink">FIGHT IN PROGRESS</p>
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<p class="font-mono text-text-muted text-xs">
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Round {{ liveRounds }} — webhooks being called...
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</p>
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</div>
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<div v-else-if="!fight" class="flex-1 flex items-center justify-center">
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<p class="font-display text-text-muted">Fight not found.</p>
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</div>
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<FightViewer v-else :fight="fight" class="flex-1 min-h-0" />
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<template v-else>
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<FightViewer :fight="fight" :autoplay="true" class="flex-1 min-h-0" />
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<!-- Big post-fight action bar -->
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<div v-if="fight.status === 'finished'" class="flex-shrink-0 pt-2 sm:pt-3">
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<div class="flex gap-2">
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<button
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v-if="fight.botA && isLoggedIn && myBot?.id === fight.botA.id"
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class="flex-1 py-3 sm:py-4 bg-neon-cyan/5 border-2 border-neon-cyan/50 text-neon-cyan
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font-display font-black text-sm sm:text-base tracking-widest
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hover:bg-neon-cyan/15 hover:border-neon-cyan transition-all neon-border-cyan
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disabled:opacity-30 disabled:cursor-not-allowed"
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:disabled="isRequeueing"
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@click="fightAgain(fight.botA.id)"
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>
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{{ isRequeueing ? 'MATCHING...' : `FIGHT AGAIN` }}
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<span class="block font-mono text-[9px] sm:text-[10px] tracking-wider text-neon-cyan/60 mt-0.5">
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AS {{ fight.botA.name.toUpperCase() }}
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</span>
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</button>
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<button
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v-if="fight.botB && isLoggedIn && myBot?.id === fight.botB.id"
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class="flex-1 py-3 sm:py-4 bg-neon-pink/5 border-2 border-neon-pink/50 text-neon-pink
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font-display font-black text-sm sm:text-base tracking-widest
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hover:bg-neon-pink/15 hover:border-neon-pink transition-all neon-border-pink
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disabled:opacity-30 disabled:cursor-not-allowed"
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:disabled="isRequeueing"
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@click="fightAgain(fight.botB.id)"
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>
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{{ isRequeueing ? 'MATCHING...' : `FIGHT AGAIN` }}
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<span class="block font-mono text-[9px] sm:text-[10px] tracking-wider text-neon-pink/60 mt-0.5">
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AS {{ fight.botB.name.toUpperCase() }}
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</span>
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</button>
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</div>
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</div>
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</template>
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</div>
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</template>
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