refactor: remove dead code
Remove 38 unused audio/announce imports from FightScene.ts left over from the module extraction. All functions are still used by the extracted modules which import them directly. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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co-authored by
Claude Opus 4.6
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d8e43d6843
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@@ -21,26 +21,10 @@ import { createRoundSystem } from './fight/rounds'
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import { createFinisherSystem } from './fight/finishers'
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import { createFinisherSystem } from './fight/finishers'
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import {
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import {
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sfxPunch, sfxKick, sfxSpecial, sfxCritical, sfxGunshot, sfxBulletHit,
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sfxPunch, sfxKick, sfxSpecial, sfxCritical, sfxGunshot, sfxBulletHit,
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sfxJetpack, sfxExplosion, sfxKO, sfxWin, sfxWinAnnounce, sfxPerfect,
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sfxJetpack, sfxExplosion, sfxBlock, sfxDodge, sfxClash, sfxRandomSilly,
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sfxRoundStart, sfxBlock, sfxDodge, sfxClash, sfxRandomSilly, sfxBoing,
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sfxBoing, sfxBonk, sfxZap, sfxSlideDown, sfxSlideUp, sfxZoomWhoosh,
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sfxBonk, sfxZap, sfxSlideDown, sfxSlideUp, sfxZoomWhoosh, sfxRapidPunch,
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sfxRapidPunch, sfxPowerUp, sfxCoin, sfxRandomComedy,
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sfxSplat, sfxWomp, sfxPowerUp, sfxCoin, sfxFail, sfxDrumRoll,
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startMusic, stopMusic, announceCool,
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fanfareRound, fanfareFight, fanfareDevastating, fanfareCritical, fanfareCombo,
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startMusic, stopMusic, announce,
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announceRandom, announceDramatic, announceHype, announceSilly, announceCool,
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announceRobot, announceScream, announceFast,
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announceFinishHim, announceFatality, announceFlawlessVictory,
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announceRandomHype, announceDeepIntro, announceRoundHype, announceCrowdReaction,
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announceCreatorEntrance, announceCreatorRound, announceCreatorKO,
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announceCreatorWin, announceCreatorLose, announceCreatorMorph,
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announceCreatorCameo, announceCreatorTaunt, announceCreatorDevastating,
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sfxRandomComedy, sfxRandomFail,
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sfxVineBoom, sfxAirHorn, sfxBruh, sfxFart, sfxRecordScratch,
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sfxRubberChicken, sfxSqueakyToy, sfxWetSlap, sfxBoneCrack, sfxCartoonRun,
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sfxRimShot, sfxSlideWhistleUp, sfxSlideWhistleDown, sfxYippee, sfxDing,
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sfxTacoBellBong, sfxWindowsError, sfxMemeThud,
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sfxSadTrombone, sfxFailHorn, sfxPriceIsRightFail, sfxBuzzer,
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sfxMissionFailed, sfxCrickets, sfxSadViolin, sfxEmotionalDamage, sfxDunDunDun,
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} from './audio'
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} from './audio'
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