fix: fight restart bug, mobile TTS, character sizing, bitcoin symbols
- Fix fight replay showing empty scene: validate rounds before playing, retry loading fight data up to 5 times when rounds are missing - Add COOP/COEP headers to production server for SharedArrayBuffer (required by Kokoro TTS WASM threading on mobile) - Add blob: to scriptSrc/workerSrc CSP for Web Worker support - Fix mobile character cutoff: raise ground line to 0.82, add MOBILE_SCALE_CAP (0.55) so fighters never shrink too small - Add ₿ bitcoin chest badge to all fighter sprites (scales with tier) - Add sats coin stack on bot profile page proportional to satsWon - Seed dev tournament with 8 mock bots on startup (dev mode only) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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co-authored by
Claude Opus 4.6
parent
a10c1c9cb6
commit
5ee6b6c88c
@@ -322,6 +322,11 @@ async function replay() {
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async function _doReplay() {
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if (!props.fight.botA || !props.fight.botB) return
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if (!props.fight.rounds || props.fight.rounds.length === 0) {
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console.warn('[FightViewer] No rounds to play — skipping replay')
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emit('replay-done')
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return
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}
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displayHpA.value = 100
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displayHpB.value = 100
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logItems.value = []
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