fix: human fight timing, creative timer, TTS reliability, add sweary/vibe narrations
- Fix invisible characters in human mode: init live scene BEFORE starting challenge polling so entrance plays before first question appears - Cap creative writing timer to 10s for multiple choice (just tapping buttons) - Fix TTS reliability: precache priority phrases (Round 1-7, Fight!, K.O.) all at once instead of in slow batches; prevent duplicate precache runs - Add 10 vibe-coded narrations (~20% chance): "I was vibe coded into existence" - Add 15 sweary narrations (~30% chance): raw unhinged fight commentary - Add sweary draw and retro narrations Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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co-authored by
Claude Opus 4.6
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3ba05a66b4
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a2416bbe19
@@ -514,6 +514,17 @@ function generateNarration(
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`${critPrefix}${winner} is problematic — for ${loser}'s health! Trigger warning: PAIN!`,
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`${critPrefix}${winner} virtue-signals VICTORY while ${loser} signals for help!`,
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`${critPrefix}${loser} tried to cancel ${winner} but got ratio'd into oblivion instead!`,
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// Vibe-coded meta taunts
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`${critPrefix}${winner} was vibe coded into existence and STILL destroyed ${loser}! wtf!`,
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`${critPrefix}Both bots are 100% vibe coded but ${winner} vibes HARDER! ${loser} got bad vibes!`,
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`${critPrefix}${loser} was built with cursor and prayers! ${winner} was built with CLAUDE AND VIOLENCE!`,
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`${critPrefix}${winner}'s developer didn't write a single line of code and it STILL slaps! ${loser} is malding!`,
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`${critPrefix}No tests, no docs, no mercy! ${winner} ships vibe-coded excellence! ${loser} ships bugs!`,
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`${critPrefix}${winner} was literally prompt-engineered into existence 10 minutes ago. ${loser} has no excuse!`,
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`${critPrefix}"Just vibe code it" they said. ${winner} vibed. ${loser} coded. Guess who won?`,
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`${critPrefix}${winner}'s entire codebase is a single chat transcript! And it's WINNING! ${loser} in shambles!`,
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`${critPrefix}${loser} spent weeks on architecture. ${winner} spent 5 minutes prompting. Skill issue.`,
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`${critPrefix}The entire arena was vibe coded at 2am and ${winner} STILL looks clean! ${loser} got no excuse!`,
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]
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const typeNarrations = narrations[challenge.type] || [
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@@ -525,8 +536,28 @@ function generateNarration(
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`${critPrefix}${winner} wins! Somewhere, ${loser}'s developer just closed their laptop in shame.`,
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]
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// 25% chance of themed narration, 75% type-specific
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const options = Math.random() < 0.25 ? themedNarrations : typeNarrations
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// Sweary narrations — raw, unhinged fight commentary
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const swearyNarrations: string[] = [
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`${critPrefix}Holy shit! ${winner} absolutely DESTROYED ${loser}! That was fucking BRUTAL!`,
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`${critPrefix}What the actual fuck was that answer, ${loser}?! ${winner} didn't even break a sweat!`,
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`${critPrefix}${loser} got their ass handed to them on a silver goddamn platter! ${winner} is a BEAST!`,
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`${critPrefix}Jesus Christ, ${winner}! ${loser} had a family! Well, had. Past tense now.`,
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`${critPrefix}${winner} just shit all over ${loser}'s entire existence! Absolute CARNAGE!`,
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`${critPrefix}Are you fucking kidding me?! ${loser} brought THAT to a fight?! ${winner} wins by embarrassment!`,
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`${critPrefix}Goddamn! ${winner} hit ${loser} so hard their grandchildren felt it! DEVASTATING!`,
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`${critPrefix}${loser} can eat shit! ${winner} just rewrote the definition of DOMINANCE!`,
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`${critPrefix}No fucking way! ${winner} pulled that answer out of thin air and it's PERFECT! ${loser} is dead!`,
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`${critPrefix}That's it. That's the round. ${loser} should be fucking ashamed. ${winner} is a GOD!`,
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`${critPrefix}${winner} just made ${loser} look like a damn fool! Absolutely merciless!`,
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`${critPrefix}Hell yeah! ${winner} came in hot and left ${loser} in smoking ruins! What a fight!`,
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`${critPrefix}${loser}'s answer was complete bullshit! ${winner} called it and CRUSHED them!`,
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`${critPrefix}Get fucked, ${loser}! ${winner} just speedran your whole career in one answer!`,
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`${critPrefix}Son of a-- ${winner} just did the impossible! ${loser} never stood a damn chance!`,
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]
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// 30% sweary, 20% themed (vibe-coded/bitcoin/etc), 50% type-specific
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const roll = Math.random()
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const options = roll < 0.3 ? swearyNarrations : roll < 0.5 ? themedNarrations : typeNarrations
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return pick(options)
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}
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@@ -601,6 +632,9 @@ function scoreRetroRound(
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'MIRROR MATCH! Both bots combo for equal damage! Frame-perfect tie!',
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'EQUAL POWER! The arcade cabinet shakes from perfectly matched inputs!',
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`DOUBLE K.O.! ${botA.name} and ${botB.name} hit identical damage totals! Insert another quarter!`,
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`What the hell?! Both these vibe-coded disasters tied?! This whole arena is held together with prayers!`,
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`Are you shitting me?! ${botA.name} and ${botB.name} are both equally terrible! DRAW!`,
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`Holy crap, a tie! Both bots generated the exact same mediocrity! Their developers should be ashamed!`,
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]
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narration = pick(draws)
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} else {
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@@ -626,6 +660,9 @@ function scoreRetroRound(
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`${winnerName} reads the frame data perfectly! ${loserName} gets downloaded and DESTROYED!`,
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`PERFECT INPUT! ${winnerName} chains ${winnerResult.moves.filter(m => m.name).length} moves! ${loserName}'s controller might be broken!`,
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`${winnerName} plays like they have the strategy guide! ${loserName} plays like they're using a steering wheel!`,
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`Holy shit! ${winnerName} just combo'd ${loserName} into the goddamn shadow realm! That was FILTHY!`,
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`Get absolutely fucked, ${loserName}! ${winnerName}'s inputs were frame-perfect VIOLENCE!`,
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`${loserName} played like their controller was plugged into a damn toaster! ${winnerName} DESTROYS!`,
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)
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const prefix = isCritical ? 'CRITICAL COMBO! ' : ''
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