feat: mobile-optimized human fight input
Large tap-target multiple-choice buttons (min 48px), full-width text area for creative responses, countdown timer with color shift (green/yellow/red) and shake animation at <3s, timer progress bar, correct/wrong feedback flash overlay. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.6
parent
d0f3780518
commit
acbf863e4d
@@ -22,12 +22,17 @@ const currentChallenge = ref<{
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timeoutMs: number
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remainingMs: number
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scoring: string
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choices: string[]
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} | null>(null)
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const answer = ref('')
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const trashTalk = ref('')
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const remainingSeconds = ref(45)
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const showTrashTalk = ref(false)
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// Feedback state
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const feedback = ref<'correct' | 'wrong' | null>(null)
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const feedbackTimer = ref<ReturnType<typeof setTimeout> | null>(null)
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// Round results tracking
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const roundResults = ref<Array<{
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round: number
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@@ -51,6 +56,18 @@ const isMyFight = computed(() => {
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})
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const amSideA = computed(() => fight.value?.botAId === myBot.value?.id)
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const timerColor = computed(() => {
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if (remainingSeconds.value <= 3) return 'text-ko'
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if (remainingSeconds.value <= 10) return 'text-neon-yellow'
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return 'text-neon-green'
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})
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const timerShake = computed(() => remainingSeconds.value <= 3 && remainingSeconds.value > 0)
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const hasChoices = computed(() =>
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currentChallenge.value?.choices && currentChallenge.value.choices.length > 0
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)
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onMounted(() => {
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if (!myBot.value) {
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router.push('/join')
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@@ -62,6 +79,7 @@ onMounted(() => {
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onUnmounted(() => {
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stopPolling()
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stopTimer()
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if (feedbackTimer.value) clearTimeout(feedbackTimer.value)
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})
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function startPolling() {
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@@ -82,6 +100,7 @@ function startTimer(remainingMs: number) {
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stopTimer()
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if (phase.value === 'challenge') {
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phase.value = 'submitted'
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showFeedback('wrong')
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}
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}
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}, 1000)
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@@ -91,6 +110,12 @@ function stopTimer() {
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if (timerHandle) { clearInterval(timerHandle); timerHandle = null }
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}
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function showFeedback(type: 'correct' | 'wrong') {
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feedback.value = type
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if (feedbackTimer.value) clearTimeout(feedbackTimer.value)
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feedbackTimer.value = setTimeout(() => { feedback.value = null }, 1500)
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}
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async function pollForChallenge() {
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if (!myBotId.value || phase.value === 'finished' || phase.value === 'replay' || phase.value === 'error') return
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@@ -106,10 +131,11 @@ async function pollForChallenge() {
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answer.value = ''
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trashTalk.value = ''
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showTrashTalk.value = false
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feedback.value = null
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phase.value = 'challenge'
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startTimer(data.remainingMs)
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await nextTick()
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answerInput.value?.focus()
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if (!hasChoices.value) answerInput.value?.focus()
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}
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} else if (data.fightStatus === 'finished') {
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stopPolling()
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@@ -117,7 +143,6 @@ async function pollForChallenge() {
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await loadFight()
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phase.value = 'finished'
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} else if (phase.value === 'submitted') {
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// Between rounds — waiting for next challenge or fight end
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phase.value = 'between'
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}
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} catch {
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@@ -125,6 +150,11 @@ async function pollForChallenge() {
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}
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}
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function selectChoice(choice: string) {
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answer.value = choice
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submitAnswer()
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}
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async function submitAnswer() {
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if (!currentChallenge.value || phase.value !== 'challenge') return
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if (!answer.value.trim()) return
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@@ -142,7 +172,13 @@ async function submitAnswer() {
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}),
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})
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if (!res.ok) {
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if (res.ok) {
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const data = await res.json()
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// Show feedback if server tells us if answer was right
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if (data.correct !== undefined) {
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showFeedback(data.correct ? 'correct' : 'wrong')
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}
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} else {
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const data = await res.json()
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error.value = data.error || 'Failed to submit.'
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}
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@@ -162,9 +198,7 @@ async function loadFight() {
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opponentName.value = enemy?.name || 'Unknown'
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}
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if (data.rounds) {
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let hpA = 200, hpB = 200
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roundResults.value = data.rounds.map((r: any) => {
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// Approximate HP from scores — actual HP tracked in fight record
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return { round: r.roundNumber, won: r.winnerId === myBotId.value, hpA: 0, hpB: 0 }
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})
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myHp.value = amSideA.value ? data.botAHp : data.botBHp
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@@ -193,6 +227,22 @@ function goToArena() {
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<div class="h-[calc(100dvh-4rem)] flex flex-col items-center px-4 overflow-hidden">
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<div class="max-w-lg w-full flex-1 min-h-0 overflow-y-auto py-4">
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<!-- Feedback flash overlay -->
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<Transition name="fade">
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<div
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v-if="feedback"
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class="fixed inset-0 z-50 flex items-center justify-center pointer-events-none"
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:class="feedback === 'correct' ? 'bg-neon-green/10' : 'bg-ko/10'"
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>
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<span
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class="font-display font-black text-5xl tracking-widest"
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:class="feedback === 'correct' ? 'text-neon-green glow-green' : 'text-ko'"
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>
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{{ feedback === 'correct' ? 'CORRECT' : 'WRONG' }}
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</span>
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</div>
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</Transition>
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<!-- PHASE: WAITING -->
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<div v-if="phase === 'waiting'" class="flex flex-col items-center justify-center flex-1 gap-4">
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<div class="w-12 h-12 border-4 border-neon-pink/30 border-t-neon-pink rounded-full animate-spin" />
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@@ -209,14 +259,27 @@ function goToArena() {
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ROUND {{ currentChallenge.roundNumber }}
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</span>
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<span
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class="font-display font-black text-lg tracking-wider"
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:class="remainingSeconds <= 10 ? 'text-ko animate-pulse' : 'text-neon-yellow'"
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class="font-display font-black text-xl tracking-wider transition-colors"
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:class="[timerColor, { 'animate-shake': timerShake }]"
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>
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{{ remainingSeconds }}s
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</span>
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</div>
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<div class="p-3 border-2 border-neon-purple/30 bg-neon-purple/5 mb-3">
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<!-- Timer bar -->
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<div class="h-1 bg-white/5 rounded-full mb-3 overflow-hidden">
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<div
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class="h-full rounded-full transition-all duration-1000 ease-linear"
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:class="{
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'bg-neon-green': remainingSeconds > 10,
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'bg-neon-yellow': remainingSeconds > 3 && remainingSeconds <= 10,
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'bg-ko': remainingSeconds <= 3,
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}"
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:style="{ width: (remainingSeconds / Math.ceil((currentChallenge.timeoutMs || 45000) / 1000)) * 100 + '%' }"
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/>
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</div>
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<div class="p-3 border-2 border-neon-purple/30 bg-neon-purple/5 mb-3 rounded">
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<div class="flex items-center gap-2 mb-1.5">
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<span class="font-display font-bold text-[10px] tracking-wider text-neon-purple uppercase">
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{{ currentChallenge.label }}
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@@ -230,49 +293,69 @@ function goToArena() {
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</p>
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</div>
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<textarea
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ref="answerInput"
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v-model="answer"
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rows="4"
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placeholder="Type your answer..."
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class="w-full bg-surface border-2 border-border px-4 py-3 text-sm font-mono
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text-text-primary placeholder-text-muted resize-none
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focus:outline-none focus:border-neon-pink/50 transition-colors mb-2"
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@keydown.ctrl.enter="submitAnswer"
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@keydown.meta.enter="submitAnswer"
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/>
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<!-- Multiple choice buttons -->
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<div v-if="hasChoices" class="space-y-2 mb-3">
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<button
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v-for="(choice, i) in currentChallenge.choices"
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:key="i"
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class="w-full min-h-[48px] px-4 py-3 text-left text-sm font-mono
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border-2 border-border bg-surface/50 rounded
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hover:border-neon-cyan/50 hover:bg-neon-cyan/5
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active:bg-neon-cyan/10 active:border-neon-cyan
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transition-all"
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@click="selectChoice(choice)"
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>
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<span class="text-neon-cyan/50 font-display font-bold mr-2">{{ String.fromCharCode(65 + i) }}.</span>
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<span class="text-text-primary">{{ choice }}</span>
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</button>
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</div>
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<button
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v-if="!showTrashTalk"
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class="font-mono text-[10px] text-text-muted hover:text-neon-yellow transition-colors mb-2"
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@click="showTrashTalk = true"
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>
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+ add trash talk
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</button>
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<input
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v-if="showTrashTalk"
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v-model="trashTalk"
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type="text"
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maxlength="200"
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placeholder="Talk smack to your opponent..."
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class="w-full bg-surface border border-border px-3 py-2 text-xs font-mono
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text-neon-yellow placeholder-text-muted
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focus:outline-none focus:border-neon-yellow/50 transition-colors mb-2"
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/>
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<!-- Free text input (for creative or when no choices) -->
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<template v-if="!hasChoices">
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<textarea
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ref="answerInput"
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v-model="answer"
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rows="4"
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placeholder="Type your answer..."
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class="w-full bg-surface border-2 border-border px-4 py-3 text-sm font-mono
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text-text-primary placeholder-text-muted resize-none rounded
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focus:outline-none focus:border-neon-pink/50 transition-colors mb-2"
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@keydown.ctrl.enter="submitAnswer"
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@keydown.meta.enter="submitAnswer"
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/>
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<button
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class="w-full py-4 bg-neon-pink/10 border-2 border-neon-pink text-neon-pink
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font-display font-black text-lg tracking-[0.15em]
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hover:bg-neon-pink/20 transition-all neon-border-pink
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disabled:opacity-30 disabled:cursor-not-allowed"
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:disabled="!answer.trim()"
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@click="submitAnswer"
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>
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SUBMIT ANSWER
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</button>
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<p class="font-mono text-[10px] text-text-muted text-center mt-1">
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Ctrl+Enter to submit
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</p>
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<button
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v-if="!showTrashTalk"
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class="font-mono text-[10px] text-text-muted hover:text-neon-yellow transition-colors mb-2"
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@click="showTrashTalk = true"
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>
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+ add trash talk
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</button>
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<input
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v-if="showTrashTalk"
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v-model="trashTalk"
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type="text"
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maxlength="200"
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placeholder="Talk smack to your opponent..."
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class="w-full bg-surface border border-border px-3 py-2 text-xs font-mono
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text-neon-yellow placeholder-text-muted rounded
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focus:outline-none focus:border-neon-yellow/50 transition-colors mb-2"
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/>
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<button
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class="w-full min-h-[48px] py-4 bg-neon-pink/10 border-2 border-neon-pink text-neon-pink
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font-display font-black text-lg tracking-[0.15em] rounded
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hover:bg-neon-pink/20 transition-all neon-border-pink
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disabled:opacity-30 disabled:cursor-not-allowed"
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:disabled="!answer.trim()"
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@click="submitAnswer"
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>
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SUBMIT ANSWER
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</button>
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<p class="font-mono text-[10px] text-text-muted text-center mt-1">
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Ctrl+Enter to submit
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</p>
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</template>
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</div>
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<!-- PHASE: SUBMITTED / BETWEEN ROUNDS -->
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@@ -306,7 +389,7 @@ function goToArena() {
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<div class="space-y-2">
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<button
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class="w-full py-4 bg-neon-cyan/10 border-2 border-neon-cyan/50 text-neon-cyan
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font-display font-black text-sm tracking-widest
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font-display font-black text-sm tracking-widest rounded
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hover:bg-neon-cyan/20 transition-all neon-border-cyan"
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@click="watchReplay"
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>
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@@ -314,14 +397,14 @@ function goToArena() {
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</button>
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<button
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class="w-full py-3 bg-neon-pink/10 border-2 border-neon-pink/50 text-neon-pink
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font-display font-bold text-sm tracking-wider
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font-display font-bold text-sm tracking-wider rounded
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hover:bg-neon-pink/20 transition-all"
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@click="fightAgain"
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>
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FIGHT AGAIN
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</button>
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<button
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class="w-full py-2 border border-border text-text-muted
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class="w-full py-2 border border-border text-text-muted rounded
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font-display font-bold text-xs tracking-wider
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hover:border-neon-purple/30 transition-all"
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@click="goToArena"
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@@ -338,14 +421,14 @@ function goToArena() {
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</div>
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<div class="flex gap-2 mt-2">
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<button
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class="flex-1 py-2 border border-neon-pink/40 text-neon-pink font-display font-bold text-xs tracking-wider
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class="flex-1 py-2 border border-neon-pink/40 text-neon-pink font-display font-bold text-xs tracking-wider rounded
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hover:bg-neon-pink/10 transition-all"
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@click="fightAgain"
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>
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FIGHT AGAIN
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</button>
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<button
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class="flex-1 py-2 border border-border text-text-muted font-display font-bold text-xs tracking-wider
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class="flex-1 py-2 border border-border text-text-muted font-display font-bold text-xs tracking-wider rounded
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hover:border-neon-purple/30 transition-all"
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@click="phase = 'finished'"
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>
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@@ -355,9 +438,27 @@ function goToArena() {
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</div>
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<!-- ERROR -->
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<div v-if="error" class="mt-4 p-3 border-2 border-ko/30 bg-ko/5 text-center">
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<div v-if="error" class="mt-4 p-3 border-2 border-ko/30 bg-ko/5 text-center rounded">
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<p class="font-mono text-xs text-ko">{{ error }}</p>
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</div>
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</div>
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</div>
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</template>
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<style scoped>
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.fade-enter-active { transition: opacity 0.15s ease; }
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.fade-leave-active { transition: opacity 0.8s ease; }
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.fade-enter-from, .fade-leave-to { opacity: 0; }
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@keyframes shake {
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0%, 100% { transform: translateX(0); }
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20% { transform: translateX(-3px); }
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40% { transform: translateX(3px); }
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60% { transform: translateX(-2px); }
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80% { transform: translateX(2px); }
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}
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.animate-shake {
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animation: shake 0.4s ease-in-out infinite;
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}
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</style>
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