feat: sync TTS voice with chat bubbles and battle log for zero-gap playback

Adds await-then-play pattern: audio is pre-generated and cached before
visuals appear, so log text + speech bubble + mouth animation + voice
all fire in the same frame. Prefetches both answers during question
playback for instant transitions. Adds hideSpeechBubble() to dismiss
bubbles when voice ends instead of fixed 5s timer.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Dorian
2026-03-09 10:15:54 +00:00
co-authored by Claude Opus 4.6
parent e7d1f9b97b
commit cb8a1d50fe
5 changed files with 120 additions and 32 deletions
+14
View File
@@ -734,6 +734,19 @@ export async function createFightScene(config: FightSceneConfig) {
}, duration * 1000)
}
function hideSpeechBubble(side: 'a' | 'b') {
const els = side === 'a' ? activeBubbleA : activeBubbleB
if (!els.length) return
els.forEach(el => {
if (!el.exists()) return
k.tween(el.opacity, 0, 0.25, (v) => { el.opacity = v }).then(() => {
if (el.exists()) el.destroy()
})
})
if (side === 'a') activeBubbleA = []
else activeBubbleB = []
}
function wrapBubbleText(text: string, maxChars: number): string[] {
const words = text.split(' ')
const lines: string[] = []
@@ -1195,6 +1208,7 @@ export async function createFightScene(config: FightSceneConfig) {
showSpeechBubble(side: 'a' | 'b', text: string, duration?: number) {
showSpeechBubble(side, text, duration)
},
hideSpeechBubble(side: 'a' | 'b') { hideSpeechBubble(side) },
startTalking(side: 'a' | 'b') { startTalking(side) },
stopTalking(side: 'a' | 'b') { stopTalking(side) },