Commit Graph
39 Commits
Author SHA1 Message Date
DorianandClaude Opus 4.6 642da1e477 fix: polling backoff escalates on errors — 1.5s → 3s → 6s → 8s max
Changed from fixed 1.5s setInterval to recursive setTimeout with
exponential backoff on consecutive errors. Resets to 1.5s on success.
Added 2 tests verifying backoff escalation and reset behavior.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 05:18:00 +00:00
DorianandClaude Opus 4.6 8b72bef22e fix: query all 3 Nostr relays in parallel, pick latest profile (BUG-F8)
fetchNostrProfile now uses Promise.allSettled to query all relays
concurrently. Aggregates results with latest-created_at-wins strategy
instead of stopping at the first relay that responds.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 00:10:11 +00:00
DorianandClaude Opus 4.6 c288b23c13 fix: persist autoRestoreRan on globalThis to survive Vite HMR (BUG-F7)
Module re-evaluation during HMR reset autoRestoreRan to false, causing
duplicate auth-restore API calls. Now persists flag on globalThis.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 00:09:20 +00:00
DorianandClaude Opus 4.6 1c296c6f1c test: add frontend composable tests and remaining test files
useNostr (9), useFightCache (5), useOnlineStatus (4) composable tests.
Added fake-indexeddb dev dependency for IDB tests.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 00:08:01 +00:00
DorianandClaude Opus 4.6 004413457d fix: use 'invoiced' status on NWC fallback instead of invalid 'pending'
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 23:15:49 +00:00
DorianandClaude Opus 4.6 74cb5cc728 fix: NWC payment timeout/error now rejects properly (BUG-F4)
- Timeout and WebSocket errors reject with proper Error objects
- Caller catches and falls through to poll-based confirmation
- Preimage undefined check prevents calling confirm with no preimage

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 23:10:50 +00:00
DorianandClaude Opus 4.6 b4900cb66f fix: replace all silent .catch(() => {}) with console.warn (BUG-F2)
13 silent catch handlers replaced with descriptive console.warn logging
across 6 frontend files. No silent error swallowing remains.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 23:06:22 +00:00
DorianandClaude Opus 4.6 e5ed856df9 fix: SSE reconnection with exponential backoff (BUG-F1)
SSE now always attempts reconnection when fight isn't finished,
regardless of isLive.value. Uses exponential backoff (1s, 2s, 4s,
max 8s). Moved sseRetries to outer scope to persist across reconnects.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 23:02:10 +00:00
Dorian bc4a52bc12 fixes 2026-03-12 16:35:59 +00:00
Dorian ea72c097c4 human fight sequence fix 2026-03-11 10:34:08 +00:00
Dorian 29a0a48eb1 human fight sequence fix 2026-03-11 10:02:37 +00:00
Dorian 974566778e characters invisible on human vs bot fight entrance fix 2026-03-11 09:17:20 +00:00
Dorian bbe656929c another fix for human choices 2026-03-11 00:13:31 +00:00
Dorian 112bcde515 human fight non multiple choice fix 2026-03-10 23:26:36 +00:00
DorianandClaude Opus 4.6 95ed80335a feat: polling API, HMAC webhook signing, session-only keys, prod audio fix
- Add polling API (GET/POST /api/fights/poll) so bots don't need public URLs
- Add HMAC-SHA256 webhook signing (X-Botfights-Signature header)
- Stop auto-persisting nsec keys — session-only by default with opt-in "Remember on this device"
- Fix production TTS: add wav/mp3/ogg MIME types, /audio/* route, SPA blocklist
- Overhaul docs: mode selector (poll vs webhook), AI-first bot examples, security tab
- Fix duplicate sign-in buttons, login flow bugs

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 18:34:22 +00:00
DorianandClaude Opus 4.6 150ce7447d fix: human vs AI fight bugs — CSP for TTS, invisible sprites, fight end sequence
- Allow huggingface.co in CSP connect-src (fixes Kokoro TTS model download)
- Add registerSW.js route (fixes PWA service worker 404)
- Add _resetPositions() safety after entrance (fixes invisible fighters)
- Fight end sequence works without canvas scene (KO/overlays/log always play)
- Pre-fight instructions in battle log for human players
- NIP-55 visibility sync and cleanup handlers

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 17:00:20 +00:00
DorianandClaude Opus 4.6 63cc00fcb6 feat: add NIP-55 Android signer support for Amber/Primal login
When window.nostr isn't available (common on mobile Chrome where
extensions can't inject), fall back to NIP-55 nostrsigner: intent
URIs. This opens Amber/Primal directly to sign a NIP-98 event,
then redirects back with the signed event for JWT authentication.

- Build nostrsigner: URI with unsigned NIP-98 event + callback URL
- Process NIP-55 callback on page mount (extract signed event from URL)
- Auto-detect Android to show "SIGN IN WITH AMBER / PRIMAL" label
- Reduced window.nostr polling from 3s to 2s before NIP-55 fallback

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 16:15:16 +00:00
DorianandClaude Opus 4.6 dd3cbdae7f fix: mobile nostr signer detection, mobile TTS auto-unlock, button loaders
- Nostr signer: poll for window.nostr up to 3s on mobile (Amber injects
  late). Both login() and handleSignerLogin() now wait before failing.
- Mobile TTS: install global one-time click/touch/keydown handler to
  auto-unlock AudioContext when fight pages mount. Previously only
  triggered by explicit sound toggle, so mobile TTS silently failed.
- Add loading spinners to "I BUILD BOTS" and "I FIGHT MYSELF" buttons.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 14:44:38 +00:00
DorianandClaude Opus 4.6 a2416bbe19 fix: human fight timing, creative timer, TTS reliability, add sweary/vibe narrations
- Fix invisible characters in human mode: init live scene BEFORE starting
  challenge polling so entrance plays before first question appears
- Cap creative writing timer to 10s for multiple choice (just tapping buttons)
- Fix TTS reliability: precache priority phrases (Round 1-7, Fight!, K.O.)
  all at once instead of in slow batches; prevent duplicate precache runs
- Add 10 vibe-coded narrations (~20% chance): "I was vibe coded into existence"
- Add 15 sweary narrations (~30% chance): raw unhinged fight commentary
- Add sweary draw and retro narrations

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 13:50:24 +00:00
DorianandClaude Opus 4.6 3ba05a66b4 feat: NIP-98 + JWT authentication with signer support
Replace insecure raw-pubkey auth with cryptographic NIP-98 signed
requests and server-issued JWT sessions. Logout now fully clears
all state including nsec. Add yellow "Use Nostr Signer" button
for Amber/NIP-07 remote signers.

- Server: JWT middleware (HMAC-SHA256, 24h expiry), NIP-98 verification
- Server: POST /api/auth/nostr/session endpoint
- Frontend: NIP-98 token builder + authFetch wrapper with JWT Bearer
- Frontend: All authenticated API calls use authFetch
- Security: logout clears JWT, pubkey, bot, nsec, and profile pic

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 12:31:25 +00:00
DorianandClaude Opus 4.6 3c32f01aa7 feat: add Retry-After header and countdown timer for rate limits
- Rate limiter returns retryAfterSec in response body + Retry-After header
- Registration rate limits: 10 per 10min (was 15/hour)
- Frontend surfaces retry timer in error messages

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 09:15:30 +00:00
DorianandClaude Opus 4.6 0f606cc991 fix: close existing SSE before opening new one (BUG-11)
Prevents duplicate SSE connections when connectSSE is called
without prior disconnect.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:39:36 +00:00
DorianandClaude Opus 4.6 c7a1f6cb0b fix: resolve 9 MC bugs in HumanFightPage and useHumanChallenge
- BUG-1: Prevent double-tap by locking phase before async submit
- BUG-2: Submit timeout notification to server when timer expires
- BUG-3: Distinct "TIME'S UP!" visual vs "ANSWER SUBMITTED"
- BUG-4: Track consecutive poll failures, show connection lost banner
- BUG-5: Add A-D / 1-4 keyboard shortcuts for MC choices
- BUG-6: Use choice text as v-for key instead of array index
- BUG-7: Deadline-based timer (250ms tick) prevents drift
- BUG-8: Validate choice is in current choices before submit
- BUG-9: Submit empty timeout instead of random choice on expiry

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:39:27 +00:00
DorianandClaude Opus 4.6 7d9b8b1dbf chore: add ESLint with no-floating-promises and no-console rules
Sets up ESLint 10 flat config with @typescript-eslint/no-floating-promises (error)
and no-console (warn, allow warn/error). Fixes all floating promise errors in
server routes, orchestrator reader cleanup, and frontend composables with void operator.
Game engine files get warning-level for intentional fire-and-forget async.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 07:47:43 +00:00
DorianandClaude Opus 4.6 945a776a5a refactor: extract shared FightData interface to fight/types.ts
Move FightData, FightRound, FightBot, FightArenaInfo types from local
definitions in FightViewer.vue to shared fight/types.ts. Replace `any`
typing in HumanFightPage, FightPage, useFightPolling, and useFightCache
with proper typed interfaces. Fix null-safety guards exposed by typing.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 06:19:26 +00:00
DorianandClaude Opus 4.6 6e092ee7be feat: offline resilience and connection status
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 00:27:05 +00:00
DorianandClaude Opus 4.6 eb4d52438d refactor: extract FightPage polling and challenge composables
Split FightPage.vue into useFightPolling (SSE, polling, reconnect)
and useHumanChallenge (timer, submission, cooldown) composables.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 23:39:20 +00:00
DorianandClaude Opus 4.6 edd08fde59 fix: abort dangling fetches and handle localStorage exceptions
- useNostr.ts: wrap auto-restore login fetch with AbortController,
  abort on logout to cancel in-flight request
- useWallet.ts: wrap localStorage.setItem/removeItem calls in try/catch
  for Safari private browsing quota exceptions

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 20:43:34 +00:00
DorianandClaude Opus 4.6 d1fe4d6e83 feat: Nostr profile enrichment with caching
Fetch full kind:0 metadata (display_name, about, banner, nip05) from
relays with a 5-min TTL cache. Show Nostr banner, display name, and
NIP-05 on bot profile pages. Expose ownerPubkey in stats API.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 20:07:09 +00:00
DorianandClaude Opus 4.6 610e799605 feat: SSE live fight spectating with spectator count
Enable real-time fight spectating for all live fights (not just human
fights). Multiple spectators can watch simultaneously via SSE. Spectator
count is tracked per-fight and broadcast with every SSE event.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 19:46:39 +00:00
DorianandClaude Opus 4.6 e12fb94ae7 feat: omni-morph sprite swap, bullet time showboats, music tuning, server hardening
- Creator omni-morph now generates actual sprite sheets for morphed archetypes
- 3 new Creator showboats: bullet time attack, ₿ throne summon, disco dance
- Music: subtle tempo shift (+10 BPM max), longer phrases (8/16/24 bars),
  smoother crossfades, less chaotic hi-hat at high intensity
- Server: security headers, body size limit, production error masking,
  CORS origin warning, graceful shutdown with drain
- Payments: atomic consume (eliminates SELECT/UPDATE race), release reverts DB
- Fight loop: round events for live TUI, retro displayPrompt
- Frontend: pass pubkey in payment/queue requests

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 16:23:47 +00:00
DorianandClaude Opus 4.6 9a11c48487 fix: early name validation, fighter glow, reduced visual noise
- Add /api/auth/check-name endpoint for early name availability check
- JoinBoutPage checks name availability at naming step (not after webhook)
- FightCardPage: replace poster containers with circular glow behind sprites
- Reduce synthwave grid and CRT overlay opacity for cleaner backgrounds
- BotProfilePage: webhook management, owner-only fields
- useNostr: normalize bot data, guard auto-restore, clearAllState helper
- bots.ts: expose owner-only webhook info on stats endpoint

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 11:03:16 +00:00
DorianandClaude Opus 4.6 f6eb7d2845 feat: v5 — boxing poster fight cards, 12-char names, diverse mock bots
- Fight Card page: dramatic poster background with cross-hatch, spotlights,
  vignettes, corner brackets, scan lines; 3D VS orb with punch animation;
  selectable undercard with main event always pinned at top
- PosterSprite: high-quality 480px poster frame with 6-pass renderer
  (aura, glow, bevel, specular, particles); PixelGlove component
- 12-char bot name limit across all forms and server validation
- Mock bots: all 100 now have diverse archetypes (25 types), 25% human
  fighters; seedMockBots updates existing bots on restart
- Leaderboard: inline SpritePreview next to each bot name
- Nostr auth: persistent login, nsec copy button
- Wallet: NWC + Lightning Address, ranked fight flow
- Server: payments, ranked queue, customization endpoint

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 10:33:30 +00:00
DorianandClaude Opus 4.6 95b53e271f feat: wallet UI — WalletConnect component + ranked fight flow in pages
Add WalletConnect.vue with NWC/LN Address connection states. Add "FIGHT
FOR SATS" button to JoinBoutPage with entry fee payment flow. Show ranked
pot and winner payout in FightPage. Add sats stats and wallet section to
BotProfilePage. Extend BotData interface with satsWon/satsWagered/hasWallet.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 01:31:51 +00:00
DorianandClaude Opus 4.6 131d7e587e feat: useWallet composable — NWC + Lightning Address wallet management
Client-side wallet composable with NWC auto-pay, invoice polling,
Cashu token submission, and persistent wallet state. Follows useNostr
pattern with readonly exports and localStorage persistence.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 01:27:36 +00:00
DorianandClaude Opus 4.6 8448f1d823 feat: human vs AI mode — live typing challenges, baby growth system, SSE rounds
- Add choose-mode step: "I BUILD BOTS" vs "I FIGHT MYSELF" paths
- Human registration with baby avatar picker, no webhook required
- Live fight scene with SSE round streaming and real-time challenge UI
- 5-second timer per round, submit answers via browser
- Baby → toddler → kid → teen → adult → hero → super growth stages
- Huge sparkly baby eyes, diapers, pacifiers, bibs, rattles, rosy cheeks
- Speech bubble positioning fix (pushed to outside of sprite)
- Canvas text rendering via offscreen canvas to bypass kaplay color issues
- Voice timing improvements: await pauses between voice lines and hits
- 30 devastating announcement lines, 15 critical/hit word variants
- Orchestrator human player detection + waitForHumanResponse system
- Server endpoints: GET /challenge/:botId, POST /respond/:botId
- Human player auth: register-human route, isHuman flag on login

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 15:20:14 +00:00
DorianandClaude Opus 4.6 559782c8ce feat: comedy overhaul start, profile page, bot setup docs, auth improvements
Rewrites announcer commentary (HYPE_LINES, DEEP_INTROS, ROUND_HYPE) with
modern edgy humor. Adds BOT_SETUP.md, bot SDK, customization engine,
profile page character display, persistent auth, rate limit tweaks.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 08:52:24 +00:00
DorianandClaude Opus 4.6 4a35e1e0b5 feat: profile page character display, persistent auth, cleanup
- Large animated sprite on BotProfilePage with tier-aware rendering
- Dynamic status titles (UNSTOPPABLE, ON FIRE, FRESH MEAT, etc.)
- Nostr auth persisted to localStorage — survives navigation and HMR
- Remove grotesque close-up overlays (eyeballs, tongues, teeth, drool)
- Remove crowd cheering signs (too small to look good)
- Add archetype to bot stats API response
- SpritePreview now accepts tier prop

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 08:21:20 +00:00
DorianandClaude Opus 4.6 47d20fbe66 feat: v2 — queue matchmaking, procedural audio, sprite archetypes, auth
- Add queue-based matchmaking with Elo-proximity and 10s timeout
- Procedural sound engine (SFX, voice announcer, 4-track music)
- Sprite system refactored into 6 archetypes (standard, lobster, sheep, cyborg, blob, tank)
- 42+ fight choreographies with themed/generic/wild card selection
- 4 KO finish styles, super-speed mode, hyperdetail close-ups
- Auth routes, JoinBout page, bot profile with stats
- 7-tier ranking system (Baby through Legend)
- Arena and challenge system expansions

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 22:13:19 +00:00