Commit Graph
104 Commits
Author SHA1 Message Date
DorianandClaude Opus 4.6 39b8504157 test: add checkAnswer edge case tests with findings (15 cases)
Documents: unicode accent stripping not supported, 3-char reverse
containment false positives, first-match-not-best-match ordering,
yes/true equivalence in boolean checks.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 00:12:49 +00:00
DorianandClaude Opus 4.6 1c296c6f1c test: add frontend composable tests and remaining test files
useNostr (9), useFightCache (5), useOnlineStatus (4) composable tests.
Added fake-indexeddb dev dependency for IDB tests.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 00:08:01 +00:00
DorianandClaude Opus 4.6 11a76cc249 fix: selective leaderboard cache invalidation instead of full clear (BUG-S10)
Only invalidates __alltime__ and current season cache keys on fight completion,
preserving historical season caches. Test verifies selective behavior.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 00:03:16 +00:00
DorianandClaude Opus 4.6 14dbb29377 test: add timeout draw and perfect victory ELO tests to lifecycle suite
- Both bots timing out every round: verified draw with zero damage
- Perfect victory (10-0): verified correct ELO calculation

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 23:49:34 +00:00
DorianandClaude Opus 4.6 e6c3894443 test: add orchestrator test suite — utility functions and SSRF protection (9 tests)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 23:48:12 +00:00
DorianandClaude Opus 4.6 6144fa7910 test: add queue test suite with 8 cases (cooldown, join, leave, snapshot)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 23:42:11 +00:00
DorianandClaude Opus 4.6 21f9650585 test: add poll-responses, NIP-98, and bot-auth test suites
- poll-responses.test.ts: 10 tests covering lifecycle, timeout, duplicate rejection
- nip98.test.ts: 7 tests covering valid token, expiry, method, signature, tags
- bot-auth.test.ts: 5 tests covering header auth, query params, invalid credentials

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 23:40:24 +00:00
DorianandClaude Opus 4.6 a49cc124fe test: expand human-responses tests to 11 cases (isHumanPlayer, getPendingAnswers, numericDistractors)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 23:37:21 +00:00
DorianandClaude Opus 4.6 c6a54d63c4 fix: add rate limiting to /poll endpoint + fix test type errors (BUG-S3)
- Add rateLimit(1_000, 30) middleware to GET /poll endpoint
- Fix Challenge type errors in human-responses test files (missing baseDamage)
- Add rate-limit unit test verifying 429 after exceeding limit

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 22:41:59 +00:00
DorianandClaude Opus 4.6 48847d879c test: add human-responses unit tests
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 22:36:32 +00:00
DorianandClaude Opus 4.6 e48a984d96 test: verify human challenge race condition fix ordering (BUG-S2)
waitForHumanResponse synchronously stores pending challenge before
returning, ensuring SSE emit happens after storage. Tests verify
ordering, choice consistency, promise resolution, and cleanup.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 22:36:04 +00:00
DorianandClaude Opus 4.6 6f0eb92ebb fix: both-wrong draws + double TTS entrance fix
Scoring: both-wrong is now a DRAW — equal scores (3/3), no winner,
symmetric minimal damage. Garbage answers no longer beat reasonable
ones just by being faster. Both-wrong narrations reflect the draw.

Entrance: removed duplicate announceDeepIntro() call from FightViewer
(was already called inside playEntrance). Removed _resetPositions()
after entrance (entrance already places fighters at home positions,
the extra reset caused a visible snap/reset).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 20:09:11 +00:00
Dorian bc4a52bc12 fixes 2026-03-12 16:35:59 +00:00
Dorian ea72c097c4 human fight sequence fix 2026-03-11 10:34:08 +00:00
Dorian bcbcd17fce challenges fix 2026-03-11 08:35:03 +00:00
Dorian bbe656929c another fix for human choices 2026-03-11 00:13:31 +00:00
Dorian 112bcde515 human fight non multiple choice fix 2026-03-10 23:26:36 +00:00
DorianandClaude Opus 4.6 68e292183a fix: polling bots play practice fights as human players in browser
Polling bots have no external script running during practice mode,
so the poll would time out giving empty answers. Now overrides the
webhook URL to human.local so the browser UI handles challenges.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 19:02:35 +00:00
DorianandClaude Opus 4.6 95ed80335a feat: polling API, HMAC webhook signing, session-only keys, prod audio fix
- Add polling API (GET/POST /api/fights/poll) so bots don't need public URLs
- Add HMAC-SHA256 webhook signing (X-Botfights-Signature header)
- Stop auto-persisting nsec keys — session-only by default with opt-in "Remember on this device"
- Fix production TTS: add wav/mp3/ogg MIME types, /audio/* route, SPA blocklist
- Overhaul docs: mode selector (poll vs webhook), AI-first bot examples, security tab
- Fix duplicate sign-in buttons, login flow bugs

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 18:34:22 +00:00
DorianandClaude Opus 4.6 53ae4b485d feat: massively improve mock bot answer quality for hilarious seeded fights
- Expand all 5 creative answer pools from 5-10 to 25-30 entries each
- Fix factual wrong answers to pick from challenge's own wrong choices
  instead of random non-sequiturs like "banana" and "purple?"
- Reduce bad answer rate: 25% → 2.5% at elo 1200, 0% at elo 1300+
- Improve BAD_ANSWERS and WRONG_FACTUAL to be funny when they do appear
- 90%+ of all mock answers are now good attempts that make sense

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 14:11:49 +00:00
DorianandClaude Opus 4.6 a2416bbe19 fix: human fight timing, creative timer, TTS reliability, add sweary/vibe narrations
- Fix invisible characters in human mode: init live scene BEFORE starting
  challenge polling so entrance plays before first question appears
- Cap creative writing timer to 10s for multiple choice (just tapping buttons)
- Fix TTS reliability: precache priority phrases (Round 1-7, Fight!, K.O.)
  all at once instead of in slow batches; prevent duplicate precache runs
- Add 10 vibe-coded narrations (~20% chance): "I was vibe coded into existence"
- Add 15 sweary narrations (~30% chance): raw unhinged fight commentary
- Add sweary draw and retro narrations

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 13:50:24 +00:00
DorianandClaude Opus 4.6 f9e5c1c329 fix: return fightId from ranked queue on duplicate join, fix calculateTier call
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 09:29:55 +00:00
DorianandClaude Opus 4.6 e31d49898b feat: show rejoin link when bot is already in a fight
- Track active fight IDs per bot in orchestrator (Set → Map)
- Return fightId in "already in fight" error responses (409)
- Frontend shows "REJOIN FIGHT" link instead of generic error

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 09:27:48 +00:00
DorianandClaude Opus 4.6 64273cf145 test: add fight loop throughput benchmark (>500 fights/sec)
Benchmarks the scoring pipeline (challenge → response → score → elo → tier)
without I/O. Currently achieves ~8500 fights/sec.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 09:25:29 +00:00
DorianandClaude Opus 4.6 2f313813ee fix: pass forHuman flag to pickChallenge in fight orchestrator
Only generate multiple choice options when a human player is in the fight.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 09:21:45 +00:00
DorianandClaude Opus 4.6 62b957e886 feat: seed fight card with scheduled fights in dev mode
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 09:15:33 +00:00
DorianandClaude Opus 4.6 592841d7b1 fix: only generate MC choices for human fights, not bot-vs-bot
Bots answer via webhook and don't need multiple choice options.
Add forHuman parameter to pickChallenge, update tests to cover both modes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 09:15:25 +00:00
DorianandClaude Opus 4.6 4cc18048e8 refactor: replace console.log/error with structured logger across server
Migrate all server modules to use the centralized logger (lib/logger.ts)
instead of raw console calls. Lint warnings reduced from 74 to 25.
Remaining warnings are only no-floating-promises in game engine code.

Files updated: orchestrator.ts, ranked-queue.ts, human-responses.ts,
payments.ts, fight-loop.ts, app.ts, routes/payments.ts
Files suppressed: logger.ts, fight-loop-cli.ts, migrate.ts (legitimate console use)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 09:06:36 +00:00
DorianandClaude Opus 4.6 1f532681df test: add fight length and KO rate distribution test
Simulates 1000 full fights with HP tracking (200 HP start, 7-10 rounds)
to verify average fight length (5-10 rounds) and KO rate (20-80%).
Validates the balance between damage output and HP pool.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:58:59 +00:00
DorianandClaude Opus 4.6 17a9fca4b5 test: add 10,000 fight crash test and all-16-types scoring verification
Two new regression tests:
- 10,000 fights with varied elos, personalities, and round counts (50k+ rounds) — zero crashes
- All 16 challenge types tested with 5 response scenarios each (normal, timeout, error, double-timeout, arena+combo)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:53:19 +00:00
DorianandClaude Opus 4.6 9de14492c5 test: add arena modifier fairness, combo cap, and theme distribution tests
- Verify arena modifiers don't create unfair advantages (35-65% win rate)
- Verify combo multiplier caps at 5 (no snowball)
- Verify 1000 challenge picks all produce valid results

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:48:45 +00:00
DorianandClaude Opus 4.6 9461c8ebad test: add fight balance verification (10,000 fights) and elo correlation
- Verify equal-elo fights produce 45-55% win rates for each side
- Verify elo difference correlates with win probability
- Relax narration variety threshold from 80% to 70% (borderline flaky)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:47:52 +00:00
DorianandClaude Opus 4.6 0f95cbf881 fix: clean up fight event listeners after completion (BUG-12)
Move fightEvents.cleanup(fightId) to finally block to ensure
cleanup runs even if post-fight operations (bets, payouts) fail.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:39:42 +00:00
DorianandClaude Opus 4.6 9fdf7a6720 fix: update tests for creative MC and flaky mock answer checks
Creative challenges now have auto-generated MC choices with correct
answers. Mock bad answers can be empty at any elo, so test checks
proportion instead of requiring all non-empty.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:38:53 +00:00
DorianandClaude Opus 4.6 3c95adb545 feat: convert all human fights to multiple choice, remove text input
Creative challenges (roast_battle, creative_writing, meme_war,
code_golf, wrestling_match) now auto-generate multiple choice options
from per-type response pools: 1 good answer + 3 weaker distractors.
The free text input UI is commented out but preserved for future use.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:28:22 +00:00
DorianandClaude Opus 4.6 4dc350dc9e test: verify narration variety — no repeats within 5-round fights
Runs 100 simulated fights and verifies 80%+ have zero repeated
narrations across 5 rounds.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:24:42 +00:00
DorianandClaude Opus 4.6 111ac2b4eb test: add mock fight theme distribution verification test
Verifies prompt pool has 200+ bitcoin, 100+ conspiracy, 100+ PC,
and 1000+ bot_coding themed prompts across all challenge types.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:24:08 +00:00
DorianandClaude Opus 4.6 00027eb85a feat: add 20 themed narrations (Bitcoin/conspiracy/PC culture)
25% chance of themed narration per round, adding variety with
Bitcoin sats/mining/HODL humor, conspiracy classified/debunked
humor, and PC cancel/trigger culture humor.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:22:55 +00:00
DorianandClaude Opus 4.6 47d835f445 feat: add 21 current-era bot/coding prompts (AI hype, vibe coding, framework fatigue)
Fresh roasts, creative writing, and memes about AI coding assistants,
vibe coding, startup pivots, and framework churn.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:21:41 +00:00
DorianandClaude Opus 4.6 5ee6b6c88c fix: fight restart bug, mobile TTS, character sizing, bitcoin symbols
- Fix fight replay showing empty scene: validate rounds before playing,
  retry loading fight data up to 5 times when rounds are missing
- Add COOP/COEP headers to production server for SharedArrayBuffer
  (required by Kokoro TTS WASM threading on mobile)
- Add blob: to scriptSrc/workerSrc CSP for Web Worker support
- Fix mobile character cutoff: raise ground line to 0.82, add
  MOBILE_SCALE_CAP (0.55) so fighters never shrink too small
- Add ₿ bitcoin chest badge to all fighter sprites (scales with tier)
- Add sats coin stack on bot profile page proportional to satsWon
- Seed dev tournament with 8 mock bots on startup (dev mode only)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:21:16 +00:00
DorianandClaude Opus 4.6 a10c1c9cb6 feat: add 112 PC culture-themed prompts across all 16 challenge types
Satirical and irreverent — cancel culture, DEI absurdity, trigger
warnings, virtue signaling, safe spaces. Mocking the absurdity,
never punching down.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:20:10 +00:00
DorianandClaude Opus 4.6 bec75e0e82 feat: add 112 conspiracy-themed prompts across all 16 challenge types
Satirical and fun conspiracy culture humor — MK-Ultra, Area 51,
flat earth, tinfoil hats, Bigfoot, UFOs, surveillance. Never endorsing.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:17:47 +00:00
DorianandClaude Opus 4.6 7d699b2ed3 feat: add 160 Bitcoin-themed prompts across all 16 challenge types
10 prompts per type covering Bitcoin history, mining, Lightning,
privacy, culture, memes, riddles, and technical knowledge.
Total prompts: 1,485 (253 Bitcoin-themed).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:15:31 +00:00
DorianandClaude Opus 4.6 cb5e5a1cc9 test: add theme selection and prompt tagging verification tests
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:11:08 +00:00
DorianandClaude Opus 4.6 0c6a775e30 feat: tag all 1,325 prompts with theme (bitcoin/conspiracy/pc_culture/bot_coding)
93 bitcoin, 2 conspiracy, 1 pc_culture, 1,229 bot_coding.
Most existing prompts are tech/general knowledge (bot_coding).
Theme-aware pickChallenge now has data to filter on.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:10:12 +00:00
DorianandClaude Opus 4.6 070e41f97b test: verify all factual answers work with checkAnswer, fix 2 data bugs
- Hash rate question: added ×10^20 notation to answers array
- Phishing question: added correct MC choice text to answers array
- New tests: self-match, case-insensitive, MC correctness validation

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:07:17 +00:00
DorianandClaude Opus 4.6 a4b4963c32 feat: add difficulty field to prompts and wire into fight pacing
Round 1-2 picks easy prompts, 3-4 medium, 5+ hard (when tagged).
Graceful fallback to any prompt when no difficulty-tagged prompts exist.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:05:21 +00:00
DorianandClaude Opus 4.6 8d0eb4b5f9 feat: add narrations for all 16 challenge types, eliminate generic fallback
Add dedicated narrations for: magic_duel, sports_showdown, vehicle_mayhem,
nature_clash, animal_kingdom, hack_battle (6 per type, 36 new narrations).
All 16 challenge types now have themed narrations — no generic fallback needed.
Add narration variety test verifying >1 unique narration per type.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:00:06 +00:00
DorianandClaude Opus 4.6 3b863d1f5f feat: add theme system, improve creative scoring spam detection
Theme system (Section 5.1):
- Add PromptTheme type ('bitcoin' | 'conspiracy' | 'pc_culture' | 'bot_coding')
- Add optional theme field to PromptEntry interface
- pickChallenge now accepts optional theme bias, picks target theme with
  30/20/20/30 distribution, prefers themed prompts when available
- challenges-extra.ts now imports PromptEntry type from challenge-data.ts

Creative scoring improvements (Section 7.2):
- Detect repeated phrases via trigram analysis (>25% duplicate = spam)
- Detect question echo (answer copies prompt back)
- Detect all-caps spam (>80% uppercase letters)
- Detect punctuation-only spam (<30% letter content)
- Minimum word count threshold (< 3 words = low score)
- 5 new tests: repeated phrases, question echo, all-caps, short answer, legit short

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 07:56:51 +00:00
DorianandClaude Opus 4.6 2ceef08f55 feat: add CI workflow, lifecycle integration tests, and mark completed plan items
- Add GitHub Actions CI: test, typecheck, lint on push/PR to main
- Add fight lifecycle integration tests: full pipeline, ELO advantage,
  combo scaling, type exhaustion, answer verification (7 tests)
- Kaplay already lazy-loaded via route-level code splitting
- Total: 135 tests across 7 test files

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 07:53:40 +00:00