Tier-selectable practice page at /practice. Fights against classic
bots with dampened Elo. Routes to human fight page or arena based
on bot type.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
TournamentListPage with status filters, TournamentPage with CSS grid
bracket display, lobby view for open tournaments, champion banner,
live polling for active tournaments. Routes at /tournaments and
/tournament/:id. NavBar link added.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Reverse-chronological activity stream of recent fights showing winner,
KO/decision result, arena, sats, and time ago. Filter by tier and bot
name. Click any fight to watch replay. Added to NavBar as FEED link.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Enable real-time fight spectating for all live fights (not just human
fights). Multiple spectators can watch simultaneously via SSE. Spectator
count is tracked per-fight and broadcast with every SSE event.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Arena page shows small sprite previews next to each bot's name
- Server returns archetype in fights list endpoint
- New /fight-card page with 3D perspective fight poster, neon signs,
animated boxing gloves, fighter bobbing, VS pulse, undercard list
- Added FIGHT CARD to nav bar
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Fetches from /api/docs/webhook and renders as a styled tabbed page.
Added /docs route and DOCS nav link.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add choose-mode step: "I BUILD BOTS" vs "I FIGHT MYSELF" paths
- Human registration with baby avatar picker, no webhook required
- Live fight scene with SSE round streaming and real-time challenge UI
- 5-second timer per round, submit answers via browser
- Baby → toddler → kid → teen → adult → hero → super growth stages
- Huge sparkly baby eyes, diapers, pacifiers, bibs, rattles, rosy cheeks
- Speech bubble positioning fix (pushed to outside of sprite)
- Canvas text rendering via offscreen canvas to bypass kaplay color issues
- Voice timing improvements: await pauses between voice lines and hits
- 30 devastating announcement lines, 15 critical/hit word variants
- Orchestrator human player detection + waitForHumanResponse system
- Server endpoints: GET /challenge/:botId, POST /respond/:botId
- Human player auth: register-human route, isHuman flag on login
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Vue 3 + Vite + Tailwind 4 frontend with synthwave aesthetic
- Hono backend on port 9100 with SQLite/Drizzle
- Procedural pixel-art sprite generator (48x48, 8 animation states)
- Kaplay fight scene with punch/kick/special/knockback/KO animations
- 12 mock bots across 6 tiers with Elo rating system
- 9 challenge types, 10 fight arenas with modifiers
- Fight replay with staggered battle log and ~1 min timing
- Sprite preview page at /sprites
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>