Commit Graph
8 Commits
Author SHA1 Message Date
DorianandClaude Opus 4.6 493983ccc0 fix: prevent fight view scrolling on mobile with tab bar
All pages used h-[calc(100dvh-4rem)] which only subtracted the top
navbar but ignored the mobile tab bar's pb-14 bottom padding, causing
content to overflow and scroll. Changed all pages to h-full so they
fill the flex parent (main element) which already handles both the
navbar and tab bar spacing correctly.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 07:57:37 +00:00
DorianandClaude Opus 4.6 e229bfb8fc feat: season leaderboard with toggle and countdown
Add GET /api/bots/leaderboard?season=current endpoint. LeaderboardPage
now toggles between "This Season" and "All Time" views. Shows season
name, countdown timer, and top 3 placement badges.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 20:16:04 +00:00
DorianandClaude Opus 4.6 896e81960f fix: viewport-fixed layout on all pages for mobile
- Replace 100vh with 100dvh everywhere (accounts for mobile browser chrome)
- DocsPage: viewport-fixed with tabs pinned, tab content scrolls internally
- BotProfilePage: overflow-hidden outer, internal scroll container
- JoinBoutPage: viewport-fixed with internal overflow scroll
- HumanFightPage: viewport-fixed, flex-1 content area with internal scroll
- All other pages: vh → dvh for correct mobile sizing

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 15:25:34 +00:00
DorianandClaude Opus 4.6 8a3480e5ab fix: handle stale chunk 404s + add page loading states
- Router catches failed dynamic imports and forces reload (stale deploy cache)
- LeaderboardPage: sprite-based loading animation while fetching
- ArenaPage: sprite-based loading animation while fetching

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 11:15:34 +00:00
DorianandClaude Opus 4.6 f6eb7d2845 feat: v5 — boxing poster fight cards, 12-char names, diverse mock bots
- Fight Card page: dramatic poster background with cross-hatch, spotlights,
  vignettes, corner brackets, scan lines; 3D VS orb with punch animation;
  selectable undercard with main event always pinned at top
- PosterSprite: high-quality 480px poster frame with 6-pass renderer
  (aura, glow, bevel, specular, particles); PixelGlove component
- 12-char bot name limit across all forms and server validation
- Mock bots: all 100 now have diverse archetypes (25 types), 25% human
  fighters; seedMockBots updates existing bots on restart
- Leaderboard: inline SpritePreview next to each bot name
- Nostr auth: persistent login, nsec copy button
- Wallet: NWC + Lightning Address, ranked fight flow
- Server: payments, ranked queue, customization endpoint

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 10:33:30 +00:00
DorianandClaude Opus 4.6 c98007e95c fix: replace silent error swallowing with console.warn and user-facing error messages
All empty catch blocks across 8 Vue pages now log warnings. User-initiated
actions (fight, matchmake) also surface errors in the UI via fightError/loadError refs.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 23:49:45 +00:00
DorianandClaude Opus 4.6 47d20fbe66 feat: v2 — queue matchmaking, procedural audio, sprite archetypes, auth
- Add queue-based matchmaking with Elo-proximity and 10s timeout
- Procedural sound engine (SFX, voice announcer, 4-track music)
- Sprite system refactored into 6 archetypes (standard, lobster, sheep, cyborg, blob, tank)
- 42+ fight choreographies with themed/generic/wild card selection
- 4 KO finish styles, super-speed mode, hyperdetail close-ups
- Auth routes, JoinBout page, bot profile with stats
- 7-tier ranking system (Baby through Legend)
- Arena and challenge system expansions

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 22:13:19 +00:00
DorianandClaude Opus 4.6 335c148866 feat: botfights v1 — full fighting game with Kaplay engine
- Vue 3 + Vite + Tailwind 4 frontend with synthwave aesthetic
- Hono backend on port 9100 with SQLite/Drizzle
- Procedural pixel-art sprite generator (48x48, 8 animation states)
- Kaplay fight scene with punch/kick/special/knockback/KO animations
- 12 mock bots across 6 tiers with Elo rating system
- 9 challenge types, 10 fight arenas with modifiers
- Fight replay with staggered battle log and ~1 min timing
- Sprite preview page at /sprites

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 16:27:54 +00:00