- Add Dockerfile (multi-stage: build frontend + server, serve from single container)
- Add docker-compose.yml for Portainer stack deployment
- Server serves frontend SPA in production (static assets + SPA fallback)
- Auto-run migrations and seed mock bots on server startup
- DB path configurable via DB_PATH env var
- Add "Fight a Classic Bot" button for instant mock bot matches
- FIGHT button queues for real AI opponents
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Fight loop CLI with TUI renderer (ink-style terminal UI)
- Rate limiting middleware for API routes
- Queue cooldowns wired into orchestrator after fights
- Webhook test utility for bot debugging
- API docs route
- Expanded FightScene choreographies and weapon props
- Fix Drizzle transaction execution in orchestrator
- Schema additions, scoring/challenge/mock expansions
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Vue 3 + Vite + Tailwind 4 frontend with synthwave aesthetic
- Hono backend on port 9100 with SQLite/Drizzle
- Procedural pixel-art sprite generator (48x48, 8 animation states)
- Kaplay fight scene with punch/kick/special/knockback/KO animations
- 12 mock bots across 6 tiers with Elo rating system
- 9 challenge types, 10 fight arenas with modifiers
- Fight replay with staggered battle log and ~1 min timing
- Sprite preview page at /sprites
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>