Commit Graph
2 Commits
Author SHA1 Message Date
DorianandClaude Opus 4.6 07fa2cf35c fix: mobile — scale sprites to canvas size, fix viewport scroll
- Add scale factor (SF) based on canvas height so bots and referee
  shrink proportionally on small screens (reference: 500px)
- Scale judge chair/ladder dimensions with SF
- Push judge seat lower on small canvases so it stays visible
- Use 100dvh instead of 100vh to account for mobile browser chrome
  (address bar, tab bar) — eliminates scroll under browser UI
- App root uses dvh, main area uses min-h-0 + overflow-y-auto

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 22:07:52 +00:00
DorianandClaude Opus 4.6 335c148866 feat: botfights v1 — full fighting game with Kaplay engine
- Vue 3 + Vite + Tailwind 4 frontend with synthwave aesthetic
- Hono backend on port 9100 with SQLite/Drizzle
- Procedural pixel-art sprite generator (48x48, 8 animation states)
- Kaplay fight scene with punch/kick/special/knockback/KO animations
- 12 mock bots across 6 tiers with Elo rating system
- 9 challenge types, 10 fight arenas with modifiers
- Fight replay with staggered battle log and ~1 min timing
- Sprite preview page at /sprites

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 16:27:54 +00:00