Commit Graph
6 Commits
Author SHA1 Message Date
DorianandClaude Opus 4.6 e5ed856df9 fix: SSE reconnection with exponential backoff (BUG-F1)
SSE now always attempts reconnection when fight isn't finished,
regardless of isLive.value. Uses exponential backoff (1s, 2s, 4s,
max 8s). Moved sseRetries to outer scope to persist across reconnects.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 23:02:10 +00:00
Dorian ea72c097c4 human fight sequence fix 2026-03-11 10:34:08 +00:00
Dorian bbe656929c another fix for human choices 2026-03-11 00:13:31 +00:00
DorianandClaude Opus 4.6 0f606cc991 fix: close existing SSE before opening new one (BUG-11)
Prevents duplicate SSE connections when connectSSE is called
without prior disconnect.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:39:36 +00:00
DorianandClaude Opus 4.6 945a776a5a refactor: extract shared FightData interface to fight/types.ts
Move FightData, FightRound, FightBot, FightArenaInfo types from local
definitions in FightViewer.vue to shared fight/types.ts. Replace `any`
typing in HumanFightPage, FightPage, useFightPolling, and useFightCache
with proper typed interfaces. Fix null-safety guards exposed by typing.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 06:19:26 +00:00
DorianandClaude Opus 4.6 eb4d52438d refactor: extract FightPage polling and challenge composables
Split FightPage.vue into useFightPolling (SSE, polling, reconnect)
and useHumanChallenge (timer, submission, cooldown) composables.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 23:39:20 +00:00