All magic numbers in scoring.ts now reference constants from lib/constants.ts: damage multipliers, score thresholds, quality parameters, narration margins, and rounding factors. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
All magic numbers in scoring.ts now reference constants from lib/constants.ts: damage multipliers, score thresholds, quality parameters, narration margins, and rounding factors. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>