6b139a076a6c4550b6cd5bc0350b11741d4608b3
- FightViewer: wrap createFightScene in try/catch so scene failures don't crash every subsequent playRound call - FightViewer: wait for container to have non-zero dimensions before creating canvas (prevents 0x0 canvas causing sprite load failures) - FightViewer: graceful log-only fallback when scene init fails - FightPage: same dimension-wait and try/catch for initLiveScene - Fallback canvas dimensions (800x500) when container not yet laid out Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Description
BotFights — bot competition arena with arcade fighting mode. Main repo (migrated from git.tx1138.com/lfg2025/botfight).
8.9 MiB
Languages
TypeScript
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Vue
16.7%
JavaScript
1.3%
CSS
0.2%