- Fight Card page: dramatic poster background with cross-hatch, spotlights, vignettes, corner brackets, scan lines; 3D VS orb with punch animation; selectable undercard with main event always pinned at top - PosterSprite: high-quality 480px poster frame with 6-pass renderer (aura, glow, bevel, specular, particles); PixelGlove component - 12-char bot name limit across all forms and server validation - Mock bots: all 100 now have diverse archetypes (25 types), 25% human fighters; seedMockBots updates existing bots on restart - Leaderboard: inline SpritePreview next to each bot name - Nostr auth: persistent login, nsec copy button - Wallet: NWC + Lightning Address, ranked fight flow - Server: payments, ranked queue, customization endpoint Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
51 lines
1.1 KiB
Vue
51 lines
1.1 KiB
Vue
<script setup lang="ts">
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import { ref, onMounted, watch } from 'vue'
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import { generatePosterFrame } from '../game/sprites/poster'
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import { ANIMATIONS } from '../game/sprites'
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const props = defineProps<{
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seed: string
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archetype?: string
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tier?: number
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size?: number
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pose?: keyof typeof ANIMATIONS
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glowColor?: 'cyan' | 'pink' | 'purple' | 'yellow'
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}>()
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const imgSrc = ref('')
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async function generate() {
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// Always render at high resolution (480px) for quality, display size is controlled by CSS
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imgSrc.value = await generatePosterFrame(
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props.seed,
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props.tier || 0,
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props.archetype,
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props.pose || 'attack',
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480,
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undefined,
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props.glowColor || 'cyan',
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)
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}
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onMounted(() => generate())
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watch(() => [props.seed, props.archetype, props.tier, props.pose, props.glowColor], () => generate())
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</script>
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<template>
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<img
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v-if="imgSrc"
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:src="imgSrc"
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alt=""
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class="poster-sprite-img"
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:style="{ width: `${size || 400}px`, height: `${size || 400}px` }"
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/>
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</template>
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<style scoped>
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.poster-sprite-img {
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image-rendering: pixelated;
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display: block;
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}
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</style>
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