Human morph sprites were generated without archetype and customization params, causing fallback to generic sprites instead of the bot's actual appearance. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Human morph sprites were generated without archetype and customization params, causing fallback to generic sprites instead of the bot's actual appearance. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>