Scaffold Regress: Fastify+SQLite server and Vue frontend for the Ingress-style BTC Map capture game
- Server: NIP-98 nostr auth (session cookies), BTC Map sync, claim/link/field routes, physical-presence checks via geolocation distance. 31 tests passing. - Frontend: Leaflet map, team pick, claim/link UI, Archipelago identity bridge vendored (nostr-provider.js) for dashboard launch support. - Verified end-to-end against the live BTC Map API (167 real Madeira places) and via genuine NIP-98-signed HTTP requests against the built app.
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import { z } from 'zod';
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const envSchema = z.object({
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PORT: z.coerce.number().default(8096),
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HOST: z.string().default('0.0.0.0'),
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DATA_DIR: z.string().default('./data'),
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STATIC_DIR: z.string().optional(),
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PUBLIC_URL: z.string().url().default('http://localhost:8096'),
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NIP98_MAX_SKEW_SECS: z.coerce.number().default(60),
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SESSION_TTL_DAYS: z.coerce.number().default(30),
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// Default sync area: Madeira, Portugal (Funchal-centered radius covering the whole island).
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BTCMAP_CENTER_LAT: z.coerce.number().default(32.7607),
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BTCMAP_CENTER_LON: z.coerce.number().default(-16.9595),
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BTCMAP_RADIUS_KM: z.coerce.number().default(45),
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// How close (in meters) a player must be to a place to claim it or link from it.
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CLAIM_RADIUS_METERS: z.coerce.number().default(40),
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});
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export type Config = z.infer<typeof envSchema>;
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export function loadConfig(env: NodeJS.ProcessEnv = process.env): Config {
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return envSchema.parse(env);
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}
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