- Removed the whole-app animated scanline overlay entirely — biggest
single contributor to the hazy look.
- text-shadow glow blur cut from 8px to 2px across the board (headers
keep a hint of neon, body text is now crisp).
- hud-panel: solid 0.97-alpha background (was 0.88 + backdrop-blur(10px),
which softened everything behind/inside it), tighter box-shadow.
- Map: dropped the saturate/hue-rotate tile filter (just brightness now),
halved drop-shadow blur radii on markers/links/fields/clusters.
- Bumped low-opacity text (many labels were down at /30-/60 which reads
fine on a mockup but is genuinely hard to read against a busy map) up
to /75-/95 across Login/TeamPick/MapView.