- MAX_LINK_DISTANCE_KM (default 500): flat cap on link length. Real Ingress scales this off portal/resonator level (up to ~655km); Regress has no leveling system to scale off of, so this is a single ceiling. - PORTAL_TIMEOUT_BLOCKS (default 2100): claims stamp the current Bitcoin block height (claimed_at_block, new migration) and expire back to neutral after this many blocks — the game's clock is block height, not wall-clock. Current height comes from mempool.space (BlockHeightService, 60s cache), same trust model as the BTC Map dependency. A background sweep actively reverts timed-out claims (tearing down their links, same as a normal recapture); claim/link routes also check inline so correctness doesn't depend on sweep timing between runs. - Pre-existing claims (already live in production) get backfilled with the real current block height once at startup rather than a guessed historical value — dry-run verified against an actual copy of the live production database before deploying. - Score now reports link count per team alongside places/fields/area (backend already computed this; only the frontend display was missing). 22 new tests (53 total): pure expiry-logic unit tests plus full claim/link/sweep integration tests using a network-free fake block-height provider (BlockHeightProvider interface + FakeBlockHeight test double).
7.3 KiB
Regress
A location-based capture game in the spirit of Ingress, built as a nostr-native web app. Real Bitcoin-accepting businesses from BTC Map stand in for Ingress's portals — players physically visit them to claim them for their team (orange or green), then link claimed places into triangular control fields. First scope: Madeira, Portugal.
See DESIGN.md for the full research/design writeup.
Stack
server/— Fastify + better-sqlite3 + nostr-tools (TypeScript), same pattern as podsteadr.frontend/— Vue 3 + Vite + Pinia + Tailwind + Leaflet.- Auth is NIP-98 (signed-event login → session cookie), same as podsteadr.
frontend/public/nostr-provider.jsis vendored so the app can also be launched identity-aware from inside an Archipelago dashboard, the same way as podsteadr — see that repo's README for how the registration side works.
Running locally
# server
cd server
npm install
npm run dev # http://localhost:8096
# frontend (separate terminal)
cd frontend
npm install
npm run dev # http://localhost:5173, proxies /api to :8096
On first run, the places table is empty — call POST /api/sync (or click
"Sync from BTC Map" in the UI) to pull the current Madeira dataset from BTC
Map's public API.
Game rules (v0)
- Claiming or linking from a place requires being within
CLAIM_RADIUS_METERS(default 40m) of it, via browser geolocation — no claiming from the couch. - Claiming an enemy-held place captures it for your team and tears down any links running through it.
- A link can be created between any two places your team currently holds, as
long as you're standing at the origin place, up to
MAX_LINK_DISTANCE_KM(default 500km) apart. Ingress scales its link range off portal/resonator level (up to ~655km at max level); Regress has no leveling system to scale off of, so this is a single flat cap instead. - A new link can't cross any existing link (either team) — same as Ingress.
Links sharing an endpoint don't count as crossing. See
services/geo.ts#segmentsIntersectandroutes/links.ts. - Three mutually-linked, same-team places form a field (computed live, not
stored) — see
server/src/services/fields.ts. - Team choice is one-way once made.
- Claims expire after
PORTAL_TIMEOUT_BLOCKSBitcoin blocks (default 2100) and revert to neutral, tearing down any links through them — the game's clock is block height, not wall-clock time. Current height comes from a public block explorer API (BLOCK_HEIGHT_API_URL, defaults to mempool.space), same trust model as pulling place data from BTC Map. A background sweep (EXPIRY_SWEEP_INTERVAL_MS, default 5 min) actively reverts timed-out claims; claim/link requests also check inline so correctness doesn't depend on sweep timing (services/expiry.ts). - Score (
GET /api/score) reports claimed places, link count, field count, and total field area per team.
Tests
cd server
npm test
Deployment
Live at https://regress.atobitcoin.io — own subdomain, own Let's
Encrypt cert (certbot certonly --webroot, same box/method as podsteadr's
cert), same host (23.182.128.130) as
podsteadr but fully
independent nginx server blocks. Deployed at root (no ROUTE_PREFIX/
VITE_BASE) now that it has its own domain — simpler than the path-prefix
setup below, which was a temporary measure before DNS for the subdomain
existed. Migrated here from an earlier archy-x250-dev3 trial deploy
(Tailscale-only Archipelago node), then briefly lived at
podsteadr.atobitcoin.io/regress/ before the subdomain was added — see git
history for both phases.
- Single container (
Dockerfile, server + built frontend in one image),podman run --restart unless-stopped, data bind-mounted at/var/lib/archipelago/regress-dataon the host, internal port 8199 (bound to127.0.0.1only — nginx is the only way in). deploy/nginx-regress-domain.conf— dedicated nginx site (/etc/nginx/sites-available/regress-domainon the host), same structure as podsteadr's own site file (HTTP→HTTPS redirect + ACME webroot challenge on 80,proxy_passto127.0.0.1:8199on 443).- Cert renewal is certbot's standard cron/systemd timer, already running on this host for podsteadr's cert — no extra setup needed, it picks up the new cert automatically.
Path-prefix deployment (ROUTE_PREFIX / VITE_BASE) — not currently used, but still supported
The app still supports being served from a path prefix under someone else's
domain (that's how it briefly ran at podsteadr.atobitcoin.io/regress/) —
kept working and tested in case it's useful again, e.g. for a future
deployment that doesn't get its own subdomain. Two coordinated changes are
required together if you use this:
- Frontend build:
VITE_BASE=/regress/(Vite'sbaseconfig) so built asset URLs and the vendorednostr-provider.jsscript tag/data attributes (via%BASE_URL%inindex.html) resolve under the prefix. - Backend runtime:
ROUTE_PREFIX=/regressenv var — every route (including/api/health) is registered under this prefix via Fastify's plugin-encapsulation{ prefix }option (app.ts).
The nginx location must forward the full prefixed path unchanged — do
NOT strip it, unlike podsteadr's own /player/, /hls/, etc. blocks
which all strip their prefix (proxy_pass http://127.0.0.1:PORT/; with a
trailing slash). Regress's NIP-98 login signs the exact URL it's about to
call, prefix included (frontend/src/lib/api.ts#apiUrl); if nginx stripped
the prefix before forwarding, the backend would reconstruct a different
(unprefixed) URL to check the signature against, and every login would fail
with "u tag does not match the request URL". So the location block uses
proxy_pass http://127.0.0.1:8199; — no trailing path at all — which
tells nginx to forward the original URI verbatim, prefix included. This is
covered by server/src/routePrefix.test.ts, including a negative test that
a signed-for-the-unprefixed-URL login is correctly rejected (proving the
prefix check is real, not accidentally bypassed).
Deploying at root (no prefix) needs neither variable — both default to ''/'/'.
Migrating the SQLite database between hosts
The whole game state (places/claims/links/users) is one file,
regress.sqlite3. To move it: stop the container, copy the file (plus its
-wal/-shm siblings if present, or checkpoint first), start the new
container pointed at the copy. No export/import tooling needed — see git
history for the exact commands used for the archy-x250-dev3 → podsteadr
machine move.
To redeploy after a code change (current setup, root deployment on
regress.atobitcoin.io): git pull in /var/lib/archipelago/regress-src
on the host, then:
podman build -t localhost/regress:latest .
podman run -d --name regress-app --replace --restart unless-stopped \
-p 127.0.0.1:8199:8199 \
-v /var/lib/archipelago/regress-data:/data \
-e PUBLIC_URL=https://regress.atobitcoin.io \
localhost/regress:latest
(If ever redeploying under a path prefix instead, add back
--build-arg VITE_BASE=/prefix/ --build-arg ROUTE_PREFIX=/prefix to the
build and -e ROUTE_PREFIX=/prefix to the run command — see the
path-prefix section above.)