A new link can no longer cross any existing link from either team — segmentsIntersect() does a standard orientation-based segment test, and routes/links.ts excludes shared-endpoint pairs (fanning multiple links out of the same portal is fine, that's not a crossing). 6 new tests; 37 total passing.
60 lines
2.2 KiB
Markdown
60 lines
2.2 KiB
Markdown
# Regress
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A location-based capture game in the spirit of *Ingress*, built as a nostr-native
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web app. Real Bitcoin-accepting businesses from [BTC Map](https://btcmap.org)
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stand in for Ingress's portals — players physically visit them to claim them
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for their team (orange or green), then link claimed places into triangular
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control fields. First scope: **Madeira, Portugal**.
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See [`DESIGN.md`](./DESIGN.md) for the full research/design writeup.
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## Stack
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- `server/` — Fastify + better-sqlite3 + nostr-tools (TypeScript), same pattern
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as [podsteadr](http://146.59.87.168:3000/ssmithx/podsteadr).
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- `frontend/` — Vue 3 + Vite + Pinia + Tailwind + Leaflet.
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- Auth is NIP-98 (signed-event login → session cookie), same as podsteadr.
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`frontend/public/nostr-provider.js` is vendored so the app can also be
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launched identity-aware from inside an Archipelago dashboard, the same way
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as podsteadr — see that repo's README for how the registration side works.
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## Running locally
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```bash
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# server
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cd server
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npm install
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npm run dev # http://localhost:8096
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# frontend (separate terminal)
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cd frontend
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npm install
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npm run dev # http://localhost:5173, proxies /api to :8096
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```
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On first run, the `places` table is empty — call `POST /api/sync` (or click
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"Sync from BTC Map" in the UI) to pull the current Madeira dataset from BTC
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Map's public API.
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## Game rules (v0)
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- Claiming or linking from a place requires being within `CLAIM_RADIUS_METERS`
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(default 40m) of it, via browser geolocation — no claiming from the couch.
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- Claiming an enemy-held place captures it for your team and tears down any
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links running through it.
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- A link can be created between any two places your team currently holds,
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as long as you're standing at the origin place — no maximum link distance.
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- A new link can't cross any existing link (either team) — same as Ingress.
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Links sharing an endpoint don't count as crossing. See
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`services/geo.ts#segmentsIntersect` and `routes/links.ts`.
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- Three mutually-linked, same-team places form a field (computed live, not
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stored) — see `server/src/services/fields.ts`.
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- Team choice is one-way once made.
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## Tests
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```bash
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cd server
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npm test
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```
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